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Snapping to target on Shkval


Devrim

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Hi everyone... (I don't know if it's worth to open a new thread and discuss, but I'm really curious about that.)

 

You know, in Su-25T, while slewing the Shkval camera, Shkval system can snap to the target on the ground. To me, that's great feature.

 

When I realized that I started to think that "when the Shkval System has been added on Su-25T". Because I wonder, "why BlackShark's Shkval System has not this function" and/or "why they didn't integrate this function into Blackshark's system..."

 

Have you got any idea about this?

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Hi everyone... (I don't know if it's worth to open a new thread and discuss, but I'm really curious about that.)

 

You know, in Su-25T, while slewing the Shkval camera, Shkval system can snap to the target on the ground. To me, that's great feature.

 

When I realized that I started to think that "when the Shkval System has been added on Su-25T". Because I wonder, "why BlackShark's Shkval System has not this function" and/or "why they didn't integrate this function into Blackshark's system..."

 

Have you got any idea about this?

 

Because the shark's Shkval is realistic.

'Frett'

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Snap to target ability is unrealistic. More real Shkval is to be found in DCS: Ka-50.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



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It does due to limitations of engine.... for game it snaps to object as is.

 

Till we have real image processing it won't change - even in Ka-50 although we can resize target gate and it does matter, really it locks only valid objects, leaving wrecks, trees, clouds, street markings unlockable.

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



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Is there any way to slew the Shkval in SU-25T to the diamond on HUD, something like China Hat Forward Long in A-10C, so to be able to quickly track the designated target area (i guess, designated by laser from ground troops)?

[sIGPIC][/sIGPIC]

...the few, the proud, the remaining...

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It depends of the:

 

  • target size what equals in theory Shkval's gate size (the smaller object the closer it'll be needed to lock onto);
  • time of day (contrast);
  • artificial obstacles like smoke as example (Shkval should lose lock after tank releases dust);

Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D

ಠ_ಠ



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Because the shark's Shkval is realistic.

Snap to target ability is unrealistic. More real Shkval is to be found in DCS: Ka-50.

Oh! Thanks. I didn't consider that. :) I thought it was.. .. I thought wrong obviously. :)

Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64)
Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5
>>MY MODS<< | Discord: Devrim#1068

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