IvanK Posted December 10, 2012 Posted December 10, 2012 A10A Bugs Approach AOA Indexer inoperative. AOA Gauge needle starts at 10 units AOA even stationary on the ground ? ILS system seems totally inoperative. No ILS references in the HUD (maybe new in FC3 as previous FC2 ILS HUD indications were incorrect). ILS deviation bars on ADI and HSI together with raw Localiser and Glideslope needles seem inoperative or appear at full scale deflection.
59th_LeFty Posted December 10, 2012 Posted December 10, 2012 EDIT1: just tried myself R-27R fired at Rmax (25km) on non-manouvering KC-135 and it fell short, lost most of it energy even some 5km before it should hit the target and started falling out of the sky about 2km ahead of target. Same happened to me, against non-manouvering target, AIM-7, launch right after red lamps lit - launch authorized. 1-2km before reaching target it fall down. Target didn't even climb or turn. Sorry, no track. [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic5279_1.gif[/sIGPIC] I could shot down a Kitchen :smartass:
GGTharos Posted December 10, 2012 Posted December 10, 2012 Believing does not make it so. Maybe if you had a real source that would be helpful, but all you have is belief in some fairy tale, because you certainly can't judge those missiles on aerodynamic merits. Maximum g is a function of structural integrity ... none of these missiles have any problem achieving 50g aerodynamically. I believe that the aerodynamic on ER and R-77 make them turn tighter. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
159th_Viper Posted December 10, 2012 Posted December 10, 2012 (edited) List updated: 2 - Mig29S external fuel tanks not displayed on fuel tape 3 - F15 ADI switched 8 - Refuelling F15/SU33 buggy 12 - F15 HUD unreadable 13 - Russian planes Nav circle misalignment in ENR/RTN modes 17 - Canopy jettison animation wrong 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 27 - A10 ADI switched 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 33 - F15 no drag increase with external fuel tanks 34 - Flyables smoke pod colours are incorrectly designated 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS 48 - ECM uses FC2 behaviour in DCS world 49 - Missiles expend too much speed when turning 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 60 - Multiplayer datalink not functional for Russian aircraft 65 - Chimney smoke visible through undercast 67 - Mig 29A flap extension animation incorrect 71 - Multiplayer audio from other players not present (drogue chute) 73 - SU27 gets AoA warning of F15 75 - Wingtip vapour effect missing from flyables 76 - SU25A antenna on nose cannot be seen from cockpit 77 - Contrails misaligned/too close to engines of aircraft 78 - Missile smoke discoloured/blue effect 79 - F15 does not repair 80 - Multiplayer clients do not see SU25A/T airbrake deployment 81 - F15 turbine fans not spinning 82 - F15 Gun pipper tracking issue (Impact point below target) 86 - SU33/27 and Mig29 Missile fire Zone computations bugged 87 - F15 AIR intakes appears to be without any animation 88 - Multiplayer Mig-29 repair on ground/at airbase not functioning correctly 89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers 90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other 91 - SU25A Gunpods operation cannot be asigned to axis 92 - Disappearing player names from the menu in multi-monitor setups 93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded 95 - No TTI indicator on Mig29/SU27/SU33 96 - ILS Bugs/Inconsistencies in SU-27 97 - SU27/SU33 EOS not slewable in Elevation 98 - SU27/SU33 lack EOS Narrow Mode Scan 99 - Russian Helmet Designator Circle stays on target after lock 100 - IRST sensor is Gimbal-Fixed in search mode 101 - No audio tone when HMS locks target 102 - HMS Targeting Ring behaviour/illustration incorrect 103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats 104 - Mig29 Canopy Jettison lever transparent at night 105 - Russian Pilot kneeboard showing incorrect map of Crimea 106 - SU27 audio for flaps deployment not heard in external view 109 - No heat blur on jet engines when spooling up or at idle 110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu 111 - SU25A/T drogue chute cap remains open after first rearming 113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers 114 - F15C mission wingman #4 in radio menu 115 - Floating Ghost Missiles in Multiplayer 116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view 117 - Contrails visible through Clouds 118 - Landing reference lights on Admiral Kuznetsov very dim and unclear 119 - Mig29 External Fuel tank creates no drag 120 - SU25A Gear Lights Far setting not functioning correctly 121 - SU-27 visible as large black dot from extreme visual distance 122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night 123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles 124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing 125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour 128 - Mig-31 nosewheel not grounded while taxiing 129 - The lofting dynamics of the AIM-120B/C borked/non-functional 130 - F15 Flood Mode functionality incorrect 131 - Failures system not operational in a MP environment 132 - No airbrake sounds for SU25A/T 133 - Incorrect cockpit lighting for A-10A 134 - MP all aircraft receive all radio chatter from friendly airbases 135 - FC3 flyables missing external cockpit lighting texture 136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM 137 - SIM crash on exiting campaign missions 138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets 140 - Su-33 falls through Kuznetsov (on landing) 141 - Su-33 hooks aircraft carrier rope at distance about 10 km 142 - The NEZ (No-Escape-Zone) calculations are reversed 144 - SU-25T no weapons-station indications in HUD when Vikhrs selected 145 - Russian Fighters HUD improvement Any questions/clarifications just shout. Edited December 10, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
159th_Viper Posted December 10, 2012 Posted December 10, 2012 146 - FC3 F15 is displaying Degrees AOA instead of units of AOA Update: Item #146 removed. Currently a design limitation prohibiting display of units of AOA. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
GGTharos Posted December 10, 2012 Posted December 10, 2012 That's a pretty darn old -34 then ... mine is '88/'89 :) Defintiely the HuDs are different between these eagle variants though. my F15C Dash 34 is a little long in the tooth so doesnt show this G OWS G option. My F15E Dash34 does and it shows a decimal separating the units with G on the end. I accept this is an E not a C though. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
IvanK Posted December 10, 2012 Posted December 10, 2012 Missing from the Bug list A10 A issues as described here: http://forums.eagle.ru/showpost.php?p=1625642&postcount=694 AOA Indexer Inoperative AOA Gauge starts at 10 units. ILS totally inoperative.
Alfa Posted December 10, 2012 Posted December 10, 2012 (edited) I believe that the aerodynamic on ER and R-77 make them turn tighter. Well the R-77 and AIM-120 are both supposed to be able to intercept targets maneuvering at up to 9Gs, while the published maximum target G-load for the R-27 is 8. Edited December 10, 2012 by Alfa JJ
Cali Posted December 11, 2012 Posted December 11, 2012 Wish you would have kept the things that were fixed in the list viper. That way we could see what was fix for people with a bad memory like me. What was I talking about? i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
dumgrunt Posted December 11, 2012 Posted December 11, 2012 Over the hump fulcrum campaign, any attempt to go into mission planner, load screen freezes, with just the way point info box visible. Only way to get out is through task manager. Thanks [sIGPIC][/sIGPIC]
159th_Viper Posted December 11, 2012 Posted December 11, 2012 Wish you would have kept the things that were fixed in the list viper. That way we could see what was fix for people with a bad memory like me. What was I talking about? I'll post a list of the resolved issues later. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
159th_Viper Posted December 11, 2012 Posted December 11, 2012 Matters reported and dealt with/resolved to date: 1 - F15 Gear up = black textures 4 - F15 Virtual head movement excessive 5 - Russian planes Cannot lock contact in TWS 7 - SU33 loadout indicators reversed in cockpit 9 - F15 VSD text overlap when STT/Guns 11 - Damage modelling to wheels/landing gear absent 15 - R27ER no loft trajectory 16 - Mig31 nosewheel not grounded 18 - EOS scanning not functional in elevation 22 - F15 HUD indications overlapping 24 - HUD contacts in front appears also in Rear Aspect Mode 25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out 32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out 35 - Scripting for cobra not present 36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target 37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target 38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps 45 - F15 unable to adjust altimeter pressure setting at all. 52 - Helicopters are exhibiting stealth characteristics 64 - AIM9 drops away before accelerating at launch 61 - F15 no afterburner LED on right panel to indicate burner lit 62 - F15 flaps do not induce any drag 63 - F15 strange attitude/behaviour with crosswind landings 66 - Mig29 flaps not extending to full 25 degrees 69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 70 - Russian planes slip indicators and HSI offset from centre 72 - Multiplayer exhaust nozzle expansion not visible to other clients 84 - SU33 Command IAS too low in LDG mode 107 - SU27 Flaps retraction audio is played twice instead of once 108 - Wind does not affect chaff, flares and smoke markers 112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft 127 - No RWR warning received from SAM site launches (Ground and Ship) - 129 - Mig-29 Over the Hump Campaign freezes when selecting the mission planner from the campaign menu 137 - SIM crash on exiting campaign missions 6 - AK arrestor cables not animated 10 - F15 external lights absent in flight 13 - Russian planes Nav circle misalignment in ENR/RTN modes 14 - Engines/Afterburner on even though engines on fire. 17 - Canopy jettison animation wrong 26 - SU33 Green HUD block at night effect 33 - F15 no drag increase with external fuel tanks 40 - FC2/FC3 mission incompatibility 41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons) 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 68 - Mig29 flaps are blown in by wind at very low airspeeds 79 - F15 does not repair 83 - SU27 Engines fully functional even when on fire 85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12 86 - SU33/27 and Mig29 Missile fire Zone computations bugged 88 - Multiplayer Mig-29 repair on ground/at airbase not functioning correctly 89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers 90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other 91 - SU25A Gunpods operation cannot be asigned to axis 93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded 94 - R-77 not select-able whilst in Fi0 mode 110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu 114 - F15C mission wingman #4 in radio menu 119 - Mig29 External Fuel tank creates no drag 128 - Mig-31 nosewheel not grounded while taxiing 136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM 139 - MiG-29, Su-27 and Su-33 when in BVR mode Speed on HUD shown is TAS as opposed to IAS 143 - SU-25T unable to fire Vikhrs in salvo mode Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Cali Posted December 11, 2012 Posted December 11, 2012 Thx Viper! i7-4820k @ 3.7, Windows 7 64-bit, 16GB 1866mhz EVGA GTX 970 2GB, 256GB SSD, 500GB WD, TM Warthog, TM Cougar MFD's, Saitek Combat Pedals, TrackIR 5, G15 keyboard, 55" 4K LED
arkroyale048 Posted December 11, 2012 Posted December 11, 2012 missing textures Have these issues been addressed yet ? Missing cockpit textures. Irregular streamer: http://www.twitch.tv/arkroyale048/profile
Manuel Posted December 11, 2012 Posted December 11, 2012 I have several bugs to report but one which is quite anoying is a sound bug: I only can hear thrust when directly viewing behind the missile/ plane. Turning view ca 5° it is completly silent. known issue there? PC: Asus P8Z77-M Mainboard; Intel i5-3570K (4x3,4Ghz) mit Scythe Mugen 3 CPU Kühler; 16Gb Corsair XMS3 1600Mhz; Nvidia GTX570 1280mb; Samsung 830 SSD; Samsung HDD Flight Sim Gear: TM Warthog; Saitek Pro Pedals; TM Cougars on an 19" screen; TrackIR 5 w/ trackclip pro; Logitech G35 headset
GGTharos Posted December 11, 2012 Posted December 11, 2012 Are your aircraft/missiles supersonic? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Manuel Posted December 11, 2012 Posted December 11, 2012 Are your aircraft/missiles supersonic? Yes they were. Shame on me for asking the dumbest question ever :D Thank you 1 PC: Asus P8Z77-M Mainboard; Intel i5-3570K (4x3,4Ghz) mit Scythe Mugen 3 CPU Kühler; 16Gb Corsair XMS3 1600Mhz; Nvidia GTX570 1280mb; Samsung 830 SSD; Samsung HDD Flight Sim Gear: TM Warthog; Saitek Pro Pedals; TM Cougars on an 19" screen; TrackIR 5 w/ trackclip pro; Logitech G35 headset
agentkgb Posted December 11, 2012 Posted December 11, 2012 Just a question here Viper. Should we report Su-25t issues here? As I see, there are some in the list. There is a serious bug with the Su-25t gunpods, which creates huge fps hit in MP. http://forums.eagle.ru/showthread.php?t=96830 I didn't find any issue tracking in the DCS:W - Bugs and Problems topics, and I know, that the Su-25t is not belonging strictly to FC3, that's why I ask. - KGB - [sIGPIC][/sIGPIC]
159th_Viper Posted December 11, 2012 Posted December 11, 2012 Have these issues been addressed yet ? Missing cockpit textures. Nothing to address. Your module is not activated/something went amiss with the activation procedure. Reactivate/reinstall and all should be well. Just a question here Viper. Should we report Su-25t issues here? As I see, there are some in the list. There is a serious bug with the Su-25t gunpods, which creates huge fps hit in MP. http://forums.eagle.ru/showthread.php?t=96830 I didn't find any issue tracking in the DCS:W - Bugs and Problems topics, and I know, that the Su-25t is not belonging strictly to FC3, that's why I ask. - KGB - I'll have a looksee with latest build and report if necessary. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Meatwod Posted December 11, 2012 Posted December 11, 2012 Could I have that track please if not too much of a bother? Will save me from redoing it all. We cannot replicate any campaign issues/crashes with the latest builds. Replicated this problem with the Mig-29S campaign "Over the Hump #2". Open mission editor. Open Mig-29S Over the hump #2 and cannot save a copy of the file due to numerous waypoint erros. Cannot edit loadout or waypoint for player aircraft. Start Campaign Mission #2 and click Mission Planner and game locks up on the loading screen.
agentkgb Posted December 11, 2012 Posted December 11, 2012 (edited) I'll have a looksee with latest build and report if necessary. I haven't highlighted it in my post, but this is an MP issue. There is a track in the topic I linked. In SP the gunpods work well AFAIK. Anyway thx. Viper! - KGB - Edited December 11, 2012 by agentkgb [sIGPIC][/sIGPIC]
159th_Viper Posted December 11, 2012 Posted December 11, 2012 Replicated this problem with the Mig-29S campaign "Over the Hump #2". Open mission editor. Open Mig-29S Over the hump #2 and cannot save a copy of the file due to numerous waypoint erros. Cannot edit loadout or waypoint for player aircraft. Start Campaign Mission #2 and click Mission Planner and game locks up on the loading screen. As said, cannot replicate with latest build. Here is me, edited WP's and scrambling: All is well. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Meatwod Posted December 11, 2012 Posted December 11, 2012 As said, cannot replicate with latest build. Here is me, edited WP's and scrambling: All is well. It's a very wierd bug then because all of the campaign missions cannot be editied in the mission editor. When asked to save the file, it pops up with WP errors. Then only way I could get the file to save is to delete all of the aircraft.
159th_Viper Posted December 11, 2012 Posted December 11, 2012 It's a very wierd bug then because all of the campaign missions cannot be editied in the mission editor. When asked to save the file, it pops up with WP errors. Then only way I could get the file to save is to delete all of the aircraft. I have no doubt that you are experiencing this in your version. What I am saying is that it is rectified in my version, the version you will be getting when the next update is released. You are just going to have to believe me when I say that it has already been fixed, ie No Bug :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Pelmo Posted December 12, 2012 Posted December 12, 2012 Viper, I hope that with the release of the next patch, Wingtip vortices, are again implemented. Intel i9-13900K, @5.8GHz, Gigabyte Z690 Aorus Master, 32GB DDR5 6200 DomPlatinum, GIGABYTE GeForce RTX 4090 Gaming OC 24G, LG 48GQ900-B, 4x 2TB Crucial P5plus M2 SSD NVME, 1x 500GB WD SN850 SSD NVME ,Thermaltake ToughPower GF3 1650W ATX 3.0 , Windows 11 Pro, Corsair AiO H170i LCD RGB, TrackIR 5, Thrustmaster Warthog, VPC Mongoos T-50CM3 Base, Thrustmaster MFD Cougar, MFG CROSSWIND, Corsair K95 Platinum, Sennheiser G 600, Roccat Kone Mouse.
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