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Posted

As far as a startup delay for the FC3 jets goes, I wouldn't like it... Sit there and do what? At least with the A-10 I'm *doing* something for those 5 minutes.

 

And as far as mixing the jets and mud movers on in the same mission, there's ways to deal with it. The 104th has been running a mission that cordons off jets away from the A2G forces, that seems to work pretty well.

 

I don't really mind them mixed up either. If I'm flying an A-10 and get shot down, well it's probably because I should have been paying attention outside the jet and not staring at the MFDs, plus I probably should have called in some CAP support at soon as I got nails. EOS attacks on the other hand are a bit more tricky.

 

I've been on the other side and shot down A-10's with fighters, but it makes me feel bad. Haha.

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Posted
I certainly don't share that view Cali, I didn't spend good money on DCS products to let a one button start up take away the pleasure of bringing my ride to life. The start up and shut down procedure make up a large portion of the experience for me.

 

 

 

Whilst flying Ka50, A10C and P-51 i've been shotdown plenty of times by FC aircraft but never have I felt if they'd been flying DCS aircraft it would have been different, ofcourse it wouldn't.

People that get concerned over this simply suffer from ego bruising because it's another player. Do they feel the same way when the AI shoot them down, ofcourse not even though the AI uses low fidelity and scripted controls.

The fact is FC gives a DCS pilot a poor excuse to explain why he got splashed.

 

There are plenty of other buttons to press when I'm flying and fighting. Not a big deal for me to do a cold start every time I fly the bird, that's just how I see it.

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Posted
It's amazing how flipping a few switches to start your plane suddenly makes you hardcore, if this is all it takes then i'm a hardcore chef because my microwave skills are amazing.

Don't know your background in the game but if you haven't flown the A-10 or KA you simply wouldn't understand. Maybe a glance at the almost 700 page manual for each would give a hint. It doesn't stop with starting the engines. It would be like someone not understanding how an FC flyer is any different than an x-box flyer since they have nothing to do but point and shoot. Some are so pathetic that they run from the fast movers on the other side and search for planes that cant fight back.

Just how it is sometimes I guess. :joystick::pilotfly:

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Posted

yes. it IS an imbalance. One crowd enjoys bookworm procedures while the other team just arcade.

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Posted

Really the only thing that is clear about this thread is that both sides like to make assumptions and stereotype the other group, all while ignoring the underlying similarity that both groups are playing a game in the same simulation environment and have more in common with each other than they do with simmers who play BMS or FSX...

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Posted

At first i was only into the A-10C and recently i decided to add FC3 to the list.

Before i shared the same feelings as i would miss something, but i was plesantly surprised. I'm having fun with FC3 and its been worth the buck sofar. Some graphics here and there are old, but in development. Seeing a product change into what it should be is fun to be a part of.

Intermixed multiplayer missions will work, however the people dont seem to be ready for it somehow.

Posted

You do realize that the FC series is far from arcade. Having been interested in the genre since 1992, I have played flight games/sims on both sides of the fence. The arcade variants tend not to model any systems with any level of fidelity, much less require you to operate them at all. Nor would you have any start-up at all, much less the need to taxi, take off and eventually land. Even with the SFM, people still manage to screw up takeoff and landing.

 

yes. it IS an imbalance. One crowd enjoys bookworm procedures while the other team just arcade.
Posted
You do realize that the FC series is far from arcade. Having been interested in the genre since 1992, I have played flight games/sims on both sides of the fence. The arcade variants tend not to model any systems with any level of fidelity, much less require you to operate them at all. Nor would you have any start-up at all, much less the need to taxi, take off and eventually land. Even with the SFM, people still manage to screw up takeoff and landing.

what he said....:)

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Posted
yes. it IS an imbalance. One crowd enjoys bookworm procedures while the other team just arcade.

There is no divide like you make out just a preferential choice of aircraft. Just because one guy prefers to fly fighters in DCS doesn't make him any less serious about how he flies if he chooses to do so with an FC3 aircraft.

 

I'd hazard a guess that when I fly an Su-27 on a Sunday afternoon I use more pomp and procedure than you use in the A-10C all week and I know plenty of others that use FC3 extensively and treat it as seriously as they do when they use DCS aircraft.

 

If Flight simming is your thing then there are no difficulties or worries in learning anything DCS. Everyone is entitled to let their hairdown in FC3 or DCS they are after all games, you don't die, you don't get sacked, you can't lose your stripes. You can treat DCS:A-10C like a game just as much as you can with DCS:FC3.

 

In this world of limited free time it's great to just get on a server and try some things out learning the aircraft and your limitations, when you're able to arrange a longer period of free time that's when you get together and fly cooperative tasks be it PvP or pure co-op. The beauty is that this freedom of choice is achieved with anything in DCS, serious or playtime, make your own server, fly in a co-op server or join a 20+ server, the servers are filling up and once DCS is stable the ability to fly as a package in an environment with a mass of player opponents amongst other friendly packages and obviously solos creates a much more enjoyable atmosphere than a dead world of AI.

 

I consider myself first and foremost an FC3 pilot, did I find it hard to learn the Ka-50, A-10C and P-51D or F4, F4AF, BMS, Il-2, CloD ofcourse not because this all part of my genre of choice, Flight simming, the arcade genre is reserved for HAWX and Ace Combat and should never be associated with FC, after all FC is based on real world statistics, turn rates, climb rates, radar performance, radar employment, fuel consumption, etc. something so obvious shouldn't need pointing out but unfortunately some can be too narrow minded for that.

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Posted
Chevy vs Ford, Yankees vs Red Sox, Coke vs Pepsi, East Coast vs West Coast, tomato vs tomahto....

 

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Posted

I am pretty sure that in one year all FC3 aircrafts (maybe not the Mig29 but who knows) will have the AFM. ED is developing DCS: F15C and DCS: Su-27SM, so the FC3 F-15C and the SU27 variants (27/33) will get the AFM from the DCS planes as it happend to the Su-25 from Su-25T (yes, the T is not a DCS plane) and the A-10A from the A-10C. Maybe even the Mig-29s get their AFM from a third party DCS: Mig-29. So in the end most FC3 plane will have the "realistic" flight model without "pressing buttons".

Posted
I am pretty sure that in one year all FC3 aircrafts (maybe not the Mig29 but who knows) will have the AFM. ED is developing DCS: F15C and DCS: Su-27SM, so the FC3 F-15C and the SU27 variants (27/33) will get the AFM from the DCS planes as it happend to the Su-25 from Su-25T (yes, the T is not a DCS plane) and the A-10A from the A-10C. Maybe even the Mig-29s get their AFM from a third party DCS: Mig-29. So in the end most FC3 plane will have the "realistic" flight model without "pressing buttons".

 

Sorry, there's zero chance that the FC3 aircraft will all have AFM "in one year". You're grossly underestimating the time and effort it takes to physically simulate a complicated structure moving through the air at various thrust settings and angles of attack.

 

And since when are DCS: F15C and DCS: Su-27SM confirmed as ED's next official projects? First I've heard of it.

Posted (edited)

Watch the video. First 5 mins they talk about new modules which aren't metioned anywhere as third party modules so who is making them? Plus why is there a new F18 and Su27 3D model and a 6DOf cockpit for Su27 in 1.2.3, the F-15C in FC3 already has the new 3D model and 6Dof cockpit. http://forums.eagle.ru/showthread.php?t=100359

Maybe you are right not in one year but i am sure they will get the AFM.

Edited by schroedi
Posted
Community is growing up rapidly. FC3 quality stuff was really great 4-5 years ago, but after tasting the DCS stuff, I have a feeling that your average combat flight enthusiast wants more now...

 

Nope, I don't have time to study systems anymore (I've done it all and it bores me to death). I am quite happy with the FC3 aircraft, and I hope there are more to come.

 

Since when is the Legacy Bug a superior dogfighter anyways? ;)

Posted

That's why it's called 'alert five'. If you want even faster response, you keep the pilots in the pits and probably one if not both engines running while hot-fueling etc.

 

Well, taking
and
into consideration, I´d say around four minutes.

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