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Posted

It seems that during any mission, the standby ADI stops working and ends up in the most peculiar position, completely out of bounds.

 

Any idea what might be causing this?

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Posted
Any idea what might be causing this?

 

Not precisely, no. But I've noticed the same thing ever since BS1, so at least I don't think it's a bug (or if it is, it's been there for a long time :)).

 

I think re-caging the Standby ADI does return it to a usable state, that's why I ended up usually leaving it caged so I could un-cage it in case of emergency. That's probably not the preferred way to use it, but it works for me. :)

Posted
I think re-caging the Standby ADI does return it to a usable state, that's why I ended up usually leaving it caged so I could un-cage it in case of emergency. That's probably not the preferred way to use it, but it works for me. :)

 

That's what i do, too. To be honnest, i don't even use the ADI's, only the HUD.

 

Just leave it caged unless your main is down i'd say... Unless someone has a good reason not to?

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Posted

uncage it, and then when it gets out of whack, right click and hold to reset to "level"

 

edit, i use it more often then the non-standby one because it's in my fov...but yeah haven't really really had a reason to use it(yet)

Posted

I haven't quite figured out how to minimize SADI drift, but letting the INU spin up for ~90sec and then uncaging the SADI before starting the engines (and even the APU) seems to help.

Posted
Don't you have the same problem with the compass backup, more than 40° of deviation sometimes.

 

 

I am not sure when this happens, to be honest, but I believe it happens a lot when I am fighting the AP. :joystick:

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate

 

VKBNA_LOGO_SM.png

VKBcontrollers.com

Posted
The magnetic compass error is due to a bug on the last Ricardo HD cockpit. I don't have with an other HD cockpit.

There's a fix about it. You could check the thread. Thanks.

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