TheFinn87 Posted August 25, 2018 Posted August 25, 2018 My Skin for the Mi 8 Is a Fly Out of the NVA http://https://www.digitalcombatsimulator.com/en/files/3251221/ [sIGPIC][/sIGPIC]http://steamcommunity.com/groups/30122015
dali Posted February 26, 2019 Posted February 26, 2019 Hello guys, I need help or advice for this... How can I, or is there way anyway, to make first two windows on fuselage covered with skin how is here on picture? So, I wanna to make textures goes over window where is that white circle with red cross? Is that possible? I've tryed to find specular texture of fuselage windows, or something like that, but no succes... Can anyone help me? Or maybe there is only one unique texture and specular for all windows, so if I make that, all will be overpainted? Thank you. I would guess that you need to change alpha channel for the windows to opaque in photoshop or gimp or whatever software you are using.
Looney Posted March 7, 2019 Posted March 7, 2019 Needed some Eights for the Persian Gulf... Where can I get these skins? [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo
Backdraft Posted March 8, 2019 Posted March 8, 2019 YoYo Awesome skin and videos, I did some ops out of Eagle, into ghanzi and Khost. Nice memories and great inserts for us. I'm glad You like it. As You wish :) F6IEAAtDods I hope next Belsimtek project after the Sabre not Cobra but Hind :). + extra bike :D : LQpZNnVtFIQ 9LyJ7Jx41CA
Grajo Posted March 16, 2019 Posted March 16, 2019 Hi! This might worth your attention :] https://forums.eagle.ru/showthread.php?t=233321 Best Link to my MODs - So far...
SgtRob Posted March 16, 2019 Posted March 16, 2019 (edited) Where can I get these skins? Nowhere yet. Gotta play with the recently released roughmet-patch. Maybe the skins look better with these textures. But atm I have not much time to do it. I'll release 'em when I'm happy with it. ;) Edited April 6, 2019 by SgtRob
Talbot_pl Posted November 12, 2019 Posted November 12, 2019 (edited) I create, or rather modify, the painting package for Mi-8 inspired by machines used by Polish Air Forces. However, I have a problem - just like improving a few elements (pilots' texture, fuselage or interior plating) wasn't difficult, that changing the look of the gunners and KORD mechine gun is beyond my capabilities. Textures aren't problem. I find orignals and easy modified them, but I dont have any ideas what commands in description is necessary for load modified, not basic files. PS - I have heard rumors that by modifying the description file you can force the game to fire not only changed skins, but also 3D elements - here comes another question - are there commands responsible for removing the rear loading door? Edited November 12, 2019 by Talbot_pl
paco2002 Posted November 14, 2019 Posted November 14, 2019 Hello, i saw that trough the liveries codes you can select to add the EVU when you select that skin, but is there any way to remove them when they're added? And you can remove the sight of the cockpit when you're ingame? Thanks! Love the skins that i saw here!!
Grajo Posted February 27, 2020 Posted February 27, 2020 You can indeed remove some elements visibility (I think the actual weight for the helo mass will be added anyway), using some simple script line that points to the ID of that object inside the liveries script. You can find this info playing around in the Model Viewer, the custom arguments/IDs are displayed there so with some research you might find what you are looking for. Sadly elements like the IR Jammer or Dust Filters have not an unique ID so, I think, can not be hidden, so far, by this method to create a complete civilian livery :(. You might find what you are looking for here: https://forums.eagle.ru/showthread.php?t=200876 Best Link to my MODs - So far...
Mr.Jazzy Posted October 9, 2024 Posted October 9, 2024 How to get rid of this ambient occlusion? I check the blue channel on my custom roughmet and it's not there, but in model viewer it is. Also, all default skins have them. I guess the cockpit one is for armor plate, but the second one is beyond my comprehension. null MSI z790, i5 13600k, 128 Gb DDR4, RTX 4090, 980 pro 2 Tb, MSI 2 Tb, 4 SATA SSD, 3 HDD, SB AE-7, Acer 35" curved UltraWide 200Hz, LG CX 55" HDR 120Hz G-Sync, Logitech G510s, Razer Tartarus v2, Logitech g502, Pimax crystal light, Thrustmaster WARTHOG, Viper TQS mission pack, RS FSSB MK II Ultra, TPR pedals, Cougar MFDs, Logitech flight switch and radio panels, x56 throttle, Saitek throttle quadrant, Trackir 5, Buttkicker gamer+, Moza r12, RSV2, CRP, HGP, Steam controller, Sony Dualsense, Edifier s760d 5.1 540Wt, Beyerdynamic dt 990 (600 ohm), dt 770 pro (250ohm), Razer stream controller, Elgato stream deck XL ALL maps and modules except Mig-19
Raffi75 Posted October 9, 2024 Posted October 9, 2024 (edited) 11 minutes ago, Mr.Jazzy said: How to get rid of this ambient occlusion? I check the blue channel on my custom roughmet and it's not there, but in model viewer it is. Also, all default skins have them. I guess the cockpit one is for armor plate, but the second one is beyond my comprehension. null These are the shadows after disabling the armor plates. You have it on one of the templates layers. There you can remove them. https://www.digitalcombatsimulator.com/en/downloads/texture_templates/filter/aircraft-is-mi-8mtv2/apply/ Edited October 9, 2024 by Raffi75
lee1hy Posted December 21, 2024 Posted December 21, 2024 This time I'm really going to release it 2 kim_123456#3214 My awesome liveries user files https://shorturl.at/cdKV5
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