Silver_Dragon Posted December 12, 2013 Posted December 12, 2013 Hi In the Belsimtek communicate of new F-15C Advanced Flight Model describe with the AFM, Belsimtek (and supposes ED) talk over a new Advanced Engine Model to improve them. http://www.belsimtek.com/news/217/ Dynamics modeling experts at BelSimTek are completing work on advanced flight and engine models of the F-15C Eagle for the upcoming module for DCS World. .... Additionally, a new engine model is also created on par with the flight model to provide more realistic and accurate performance, for example featuring effects like negative G loading. That info can be talk to a develop / 3rd party can modelling a new engine, based on a pre-definite model give to ED with base on the develop process to build them, similar to a AFM?, Can ED give some info to detail that process? what improvement can be show with respect to the old system? Best Rewards. PD: Sorry my bad english. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
GGTharos Posted December 12, 2013 Posted December 12, 2013 That sounds like it's similar to the A-10C/Ka-50 engine models. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
SkateZilla Posted December 13, 2013 Posted December 13, 2013 Engine Model is part of the flight model. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Silver_Dragon Posted December 13, 2013 Author Posted December 13, 2013 (edited) Skatezilla, you are correct, but a think a Advanced Engine Model can add to ED / 3rd parties some features no contemplated on actual module, in that case: - compressor stall situations. - Realistic Flame-out. - Realistic Windmill restart. - Icing conditions. - Fire. - Bird ingestion / FOD. - Several Engine Damage. - Fuel System Problems. - Oil System Problems. - No Thrust Lever Response - Reverse Malfuntions - No Starter Cutoff - Vibration - Wrap-up And other problems / situations. Edit: actual models have "abstracted" models to simulate them (I think), a AEM can improve them to a great detail level. Edited December 13, 2013 by Silver_Dragon For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
GGTharos Posted December 13, 2013 Posted December 13, 2013 Actually that's all modeled. I don't see what other detail you could add. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
sobek Posted December 13, 2013 Posted December 13, 2013 How about total protonic reversal? ;):) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Rangi Posted December 13, 2013 Posted December 13, 2013 Would love to see the flux capacitor properly modeled.... PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
SilentEagle Posted December 14, 2013 Posted December 14, 2013 3rd parties currently develop their own engine model inside the flight model code, since the ultimate output is the thrust force to send back to the sim. Just like there is no preset for external flight models, I don't expect there to be a preset for an engine model. The only exception to this that I can think of is the suspension system, which 3rd parties don't seem to have much control over for some reason. ED does have its own internal methods for modelling the engine, but it seems that each engine has been unique so far.
KLR Rico Posted December 14, 2013 Posted December 14, 2013 One of the things I'd like to see... You pretty much never get a plane with two engines that have the same hours. Even when engines are in similar condition, you still get variations in oil pressure, fuel flow, egt, throttle response, etc. I think a slight variation in these things between engines would add a bit of realism to the sim. Especially if they're randomized between flights. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
8core Posted December 14, 2013 Posted December 14, 2013 currently the F-15C is just a game. I wish the F-15C become a real simulator with real data ,some corrections are necessary : fuel flow, speed, rpm , maneuverability
GGTharos Posted December 14, 2013 Posted December 14, 2013 So is DCS: Anything. What you're buying is a game. It doesn't matter how much you want to call it 'a simulator, not a game' ... it's a game with game features. The FC3 F-15C is a simulator. currently the F-15C is just a game. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
8core Posted December 14, 2013 Posted December 14, 2013 So is DCS: Anything. What you're buying is a game. It doesn't matter how much you want to call it 'a simulator, not a game' ... it's a game with game features. The FC3 F-15C is a simulator. but the data of the FM incorrect, what he's simulating? I think it is a game that simulates being a simulator :D
GGTharos Posted December 14, 2013 Posted December 14, 2013 Why is it incorrect? The new FM will expand edge of the envelope handling but thrust, climb rates, acceleration and sustained turns will be the same. Different FMs, different limitations, but not incorrect. but the data of the FM incorrect, what he's simulating? I think it is a game that simulates being a simulator :D [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
SkateZilla Posted December 15, 2013 Posted December 15, 2013 but the data of the FM incorrect, what he's simulating? I think it is a game that simulates being a simulator :D currently the F-15C is just a game. I wish the F-15C become a real simulator with real data ,some corrections are necessary : fuel flow, speed, rpm , maneuverability Ace Combat is a Game, DCS/FC3 are Simulators. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Grimes Posted December 15, 2013 Posted December 15, 2013 I can't believe I just spent an hour making this, but it had to be done. Bravo! I love it. :megalol: Time well spent. 1 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
cichlidfan Posted December 15, 2013 Posted December 15, 2013 (edited) I can't believe I just spent an hour making this, but it had to be done. Agree with Grimes. Plus, it's funny as hell!! Rep inbound. :thumbup: :megalol::megalol: EDIT: A cookie for anyone who can create the audio!!! Edited December 15, 2013 by cichlidfan ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Raven68 Posted December 15, 2013 Posted December 15, 2013 I can't believe I just spent an hour making this, but it had to be done. Love it!! Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
Haukka81 Posted December 15, 2013 Posted December 15, 2013 Ace Combat is a Game, DCS/FC3 are Simulators. Nope, they are games. Even how hard you wanna belive that you don't play game in your home pit ;) DCS IS GAME. :smartass: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
msalama Posted December 15, 2013 Posted December 15, 2013 DCS IS GAME. Both a sim and a game at the same time. The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
SUBS17 Posted December 15, 2013 Posted December 15, 2013 Nope, they are games. Even how hard you wanna belive that you don't play game in your home pit ;) DCS IS GAME. :smartass: Only if you are playing it in arcade mode.:pilotfly: [sIGPIC] [/sIGPIC]
Rangi Posted December 15, 2013 Posted December 15, 2013 I don't really care what its called (you call it), I love it, its great fun and a worthy brain taxing, learning experience, a great gameulator/simame. Ps. love the gif, very funny and brings back many early childhood Sat. morning memories. Pps. Yes im very drunk and typing is hard but thought it was worth this off topic say to say who cares if its sim or game, it is what it is and its awsome,. PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
Haukka81 Posted December 15, 2013 Posted December 15, 2013 Only if you are playing it in arcade mode.:pilotfly: I play in realistic mode :P:P Its simulator game ;) :joystick: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
Silver_Dragon Posted December 15, 2013 Author Posted December 15, 2013 post hijacked.....move them to chit-chat or close, please. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
=Thrust= Posted December 15, 2013 Posted December 15, 2013 (edited) Stop crying, think about that "old argument" :P = when some years before, a "simulator" takes just one floppy.:pilotfly: Just saying this big gift is improved each day by a so great team. Edited December 15, 2013 by =THRUST=
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