HuggyBear Posted October 1, 2014 Posted October 1, 2014 That's some seriously 'informal' wiring. :) Wonder if he eventually routed it through the roof? - Bear Pacifism is a shifty doctrine under which a man accepts the benefits of the social group without being willing to pay - and claims a halo for his dishonesty. - Robert A. Heinlein
KL0083 Posted October 16, 2014 Posted October 16, 2014 To the sea, to the sea To the open arms of the sea WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Skjold Posted October 20, 2015 Posted October 20, 2015 If some skinner feels up for a challenge these are some neat skins that i would like although a bit obscure. http://www.avrosys.nu/aircraft/Heli/503hkp3/503HKP3-2.htm I also know that this is a Bell 204B rather then the one we have in game, but close enough since we'll never see that variant in DCS anyway. or (Both should be identical on the other side) Worth a shot :pilotfly:
RazorbackNL Posted October 20, 2015 Posted October 20, 2015 (edited) To the sea, to the sea To the open arms of the sea WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Please admin, could you please remove this photo? It hurts too much:cry_2: Edited October 20, 2015 by Razorback[NL] 1 Asus ROG Crosshair VIII Hero (Wi-Fi) | AMD Ryzen 9 5900X @ 4,5Ghz | 128Gb DDR4 3200Mhz | beQuiet! Dark Power 12 1200W | 2 x 2Tb M.2 Samsung SSD | 2 x 4Tb M.2 Samsung SSD | Aorus RTX3090 Xtreme 24Gb | Windows 10 Pro x64 | HOTAS Cougar (heavily modified) | MFG Crosswind pedals | CH Throttle Quadrant | TrackIR5 | Oculus Quest 2 | VoiceAttack Aviate Navigate Communicate
upuaut Posted October 20, 2015 Posted October 20, 2015 Hi, you can find this Skin inside my Dropbox Skin Folder. 1 DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
Skjold Posted October 20, 2015 Posted October 20, 2015 Hi, you can find this Skin inside my Dropbox Skin Folder. Thanks, excellent quality on it too!
Doum76 Posted February 26, 2016 Posted February 26, 2016 A lot of tallent on here! How you guys end up being able to prefectly match the wrap on tail parts or body side and top it's awesome, i just did stripes on my fiest one and ain't that easy. never tried yet on tail. This is my first attempt in DCS, a lot different than FSX when i did some a few years ago. The Speculars itself is a challenge, took me a bit to understand and find a way to work with them so i can easily adjust or modify. But, here's my first attempt. Finished it last night, a RCAF SAR copter. A Griffon was my victim as this first portait. :) Hope you like it, i try to get close to the real thing as much as i could, but i had some problem with the color matching, end up i had to hide the Overlay layers with some highlight, it was getting all color light, the last color is a bit more less yellowish. https://www.digitalcombatsimulator.com/en/files/1791305/
Doum76 Posted February 26, 2016 Posted February 26, 2016 Question, the Huey you have on your screenshots, is the model used in Model viewer, not the same as in DCS world, how are you able to use this model in DCS or is it possible to also load in ModelViwer, the model we get in DCS? Hello guys, Thanks for you kindly words... Hello Razorback, Aie, it's not easy for me because my English is not perfect, for the software I use Photoshop and PaintNet. For my civilian version I like the clean Huey and for the military Huey I love just a little dirt. In first: With Photoshop I play with the layers for have one clean or weathering version (fuselage + tail). In second: After when I think that my work if good I save to BMP format. In third: I open PaintNet and I load my BMP files and I save in DDS format. DXT1 for all my fuselage textures and tail. For the blades I save in DXT5, flight suit... In fourth: I test the result with ModelViewer of ED, if I meet one problem I return with Photoshop and I fix the error, save to BMP, open with PaintNet the same file and I save to DXT1. After I teste again with ModelViewer. Sometime I must watch my repaints IRL with DCS because sometime ModelViewer is not good for obtain the best result for me. The must will be that one guy who talk English for make one tutorial because it's not so easy for me... I hope that this little explanation will be not too simple... Bye, Skull. EDIT: Other repaint WIP:
Skulleader Posted February 27, 2016 Posted February 27, 2016 Question, the Huey you have on your screenshots, is the model used in Model viewer, not the same as in DCS world, how are you able to use this model in DCS or is it possible to also load in ModelViwer, the model we get in DCS?Hello no sure that I've well understand but the Huey used by Modelviewer is the same than Huey of DCS. From screenshots of DCS or Modelviewer it's the same... About the 3D model of Huey for Modelviewer or DCS the 3D model or shape is here: C:\Eagle Dynamics\DCS World\Bazar\World\Shapes Of course the rendering from Modelviewer is not also beautiful than DCS but it's really the same 3D model. When you created one skin it's more easy and fast to watch the result with Modelviewer than DCS, because DCS is more long to load and watch the result. If it's not your question please can you answer here ? Thanks, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
Doum76 Posted February 27, 2016 Posted February 27, 2016 Thanks for the reply. If you look closely at the engine exhaust pipe, the one on your screenshot pointed on my previous post the Kern Country one and mostly all your sreenshots, the pipe is straight and not coming much out of engine cover, now if you look at mine of the skin i will post in a few seconds and even Upuaut's screenshot, our exhaust pipe come's out more and is angled up. Yours has cleared ceiling/roof windows, ours they are green glass. Yours, the engine cover has 2 small opening windows which we can see the engine through, ours, does not. The model uou have is the exact model i get in ModelViewer, the Ab212.edm if i remember. I noticed it at first because i want clear roof windows and asked myself when i've seem your snapshots " how in hell does he gets clear windows and not the greenish windows. "
Doum76 Posted February 27, 2016 Posted February 27, 2016 Well guys, here's my first attempt at skinning in DCS, used to a few years ago in FSX, way much more complicated im here and way better here :) Specular were a bit tough to understand at first, but finaly for a first ain't that bad. https://www.digitalcombatsimulator.com/en/files/1791305/
upuaut Posted February 27, 2016 Posted February 27, 2016 (edited) Hi Doum76, in the Modelviewer use the ARG 1000 and 1001 to show the slick version of the UH1. In DCS you can activate it in the Mission Edtior (uncheck the boxes). Edited February 27, 2016 by upuaut 1 DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
Skulleader Posted February 27, 2016 Posted February 27, 2016 Ok maybe I understand your question, For the pipe and engine cover are just present if you choose in the Mission Editor the option "Exhaust IR suppressors" as this screenshot: Here without this option: And here with this option: About the green glass if I don't say mistake you can find these textures here: C:\Eagle Dynamics\DCS World\Bazar\Textures With all my repaints I never changed the green glass to clear glass but it's easy to make... Please can you tell me now if my answer is correct but if it's not the case please contact me here... EDIT: It's perfect, Upuaut give you the better explanation that me +1 Bye, Skull. 1 [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
Doum76 Posted February 27, 2016 Posted February 27, 2016 Nice, thanks, you and Upuaut answered both question :) thanks a lot Ok maybe I understand your question, For the pipe and engine cover are just present if you choose in the Mission Editor the option "Exhaust IR suppressors" as this screenshot: Here without this option: And here with this option: About the green glass if I don't say mistake you can find these textures here: C:\Eagle Dynamics\DCS World\Bazar\Textures With all my repaints I never changed the green glass to clear glass but it's easy to make... Please can you tell me now if my answer is correct but if it's not the case please contact me here... EDIT: It's perfect, Upuaut give you the better explanation that me +1 Bye, Skull.
Skulleader Posted February 27, 2016 Posted February 27, 2016 Nice, thanks, you and Upuaut answered both question thanks a lotI'm very happy for you +1 And for finish with Modelviewer you can watch the two version of Huey (slick and military): Bye, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/
Doum76 Posted March 3, 2016 Posted March 3, 2016 Greetings Guys, So here i am with my second projet, i decided to make the Canadian Forces Liveries, there is one that comes with DCS, but decided to make my own and try to match the real Camo pattern design and markings, logs etc.. but most, fool around with the speculars, i wanted to make like the pictures below, mat brown, green being a bit more reflectiv than the brown and the markings more reflective than the green, and having Scratches to show when sunlight comes on, and some mat and glossy spot to mimick paint uses and touch up or so, you can see mostly what i mean with the few pictures. I've made a little video of the WIP moving the hely around to test the final result of the tests and wraping being perfect on all parts, which was a little job to match. :) Tel me wha you think, i still need to work on the crew members skins and i'll then be able to release the livery. [ame]https://www.youtube.com/watch?v=SL1mI8ofL3U&feature=youtu.be[/ame]
BravoYankee4 Posted March 3, 2016 Posted March 3, 2016 Thanks, excellent quality on it too! I was just about to request this as well, so I was very happy to find this :)
Doum76 Posted March 4, 2016 Posted March 4, 2016 RCAF Combat camo now available. https://www.digitalcombatsimulator.com/en/files/1799409/
ST0RM Posted December 1, 2016 Posted December 1, 2016 Were these ever done for the DCS Huey? I realize two are Ns, but... Thanks, Jeff
upuaut Posted December 2, 2016 Posted December 2, 2016 Were these ever done for the DCS Huey? I realize two are Ns, but... Thanks, Jeff Hi, this one you can find in my Dropbox-Folder, "USAF green Hornet SOS camo". DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
ST0RM Posted December 2, 2016 Posted December 2, 2016 Thank you upuaut! I'm a former Green Hornet, so these are a must for my Huey fleet. -Jeff
rge75 Posted October 3, 2018 Posted October 3, 2018 I ran into troubles with my livery... for whatever reason, it looks like silver instead of gray. I played around with the SPECM file (light green, gradient from black to white), but no matter what I did, overall the Huey is too shiny. The ground color is the exact same as I used for my Mi-8 livery. It looks good there. I even tried to use the SPECM file from the Mi-8. As you can see in the 2nd picture, the two airframes have a complete different color. Can anybody explain me why the Huey look completely "wrong" and different than the texture? And even more important, can anybody tell me how to correct it? Any help is very appreciated. I need the Huey to have the same look as the Mi-8. Please PM me if you need the psd files or the dds/lua. My DCS videos https://www.youtube.com/channel/UCJX2av4UE4xqWto3y8EZWMw [sIGPIC][/sIGPIC]
ebabil Posted October 4, 2018 Posted October 4, 2018 with the last updates, uh-1 become very shiny. even with the liveries which were suppose to to look matte FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
Vitormouraa Posted October 4, 2018 Posted October 4, 2018 I ran into troubles with my livery... for whatever reason, it looks like silver instead of gray. I played around with the SPECM file (light green, gradient from black to white), but no matter what I did, overall the Huey is too shiny. The ground color is the exact same as I used for my Mi-8 livery. It looks good there. I even tried to use the SPECM file from the Mi-8. As you can see in the 2nd picture, the two airframes have a complete different color. Can anybody explain me why the Huey look completely "wrong" and different than the texture? And even more important, can anybody tell me how to correct it? Any help is very appreciated. I need the Huey to have the same look as the Mi-8. Please PM me if you need the psd files or the dds/lua. Remove all the SPEC files from the skin folder and then open the description.lua file and change the corresponding lines to "true". See if that works. SplashOneGaming Discord https://splashonegaming.com
Vitormouraa Posted October 4, 2018 Posted October 4, 2018 Is anyone having any of these issues here? Some objects in the Huey template are out of place, how can I fix that? Some stock skins are also having the same issue (Skins made by Belsimtek). https://forums.eagle.ru/showthread.php?t=219503 SplashOneGaming Discord https://splashonegaming.com
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