SUBS17 Posted January 25, 2014 Posted January 25, 2014 You need a couple of things: 1 master arm on centre console bottom 2 set weapon rocket or gun (left and up from Master arm 2/1/2 or minigun) 3 for rockets set quantity 1-upwards (dial in the same area with 1-7 on it) For the sight, lower the sight then look behind it and there is a switch to turn it on.(middle on rear of sight) You can adjust sight intensity with the dial and you would want to adjust the sight to 40 mils for rockets.(dial is on the sight with numbers on it) [sIGPIC] [/sIGPIC]
joey45 Posted January 25, 2014 Posted January 25, 2014 So THAT's where it is..... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Nealius Posted January 26, 2014 Posted January 26, 2014 Any tips on adjusting the sight for range? I have no idea what 500/1000/2000 meters looks like.
SUBS17 Posted January 28, 2014 Author Posted January 28, 2014 Yup the mils for range are on the card that's on the sight bracket directly above the sight.:thumbup: [sIGPIC] [/sIGPIC]
Nealius Posted January 28, 2014 Posted January 28, 2014 The only problem is there's no way to know what range you are from the target ;)
SUBS17 Posted January 29, 2014 Author Posted January 29, 2014 You can use the map and then measure the range using the map tool.:thumbup: That's for longer range bigger targets though for small targets like vehicles I use 40mils elevation and adjust from there. After the first shot you then compensate if you miss with the next shot. :thumbup: [sIGPIC] [/sIGPIC]
thinkr Posted May 25, 2014 Posted May 25, 2014 Vote to sticky.:thumbup: Modded CapLoz HeliosV2.1_1280x1024.zip 2x 1080p 22"Monitors, Saitek X52, Saitek Combat Rudder Pedals, Trackir5, Win7Pro Pro 64Bit, Intel Q9550 @3.8Ghz, EP45-UD3L, 8GB Ram, Nvidia 560Ti 2GB, 2x 500GB Velociraptor Flaming Cliffs 3 DCS:A10C,KA-50, Huey, Mi-8, WWII Euro 40+ Supporter, Mig21 Falcon 4 BMS IL-2 Sturmovik: 1946 Take on Helicopters Arma 2 AO + PMC + BF All Addons Series Arma 3 EECH & EEAH Medivac & Search and Rescue 4 Series
coxo2436 Posted September 27, 2018 Posted September 27, 2018 Still can't fire weapons after following the above insructions
BlacleyCole Posted September 27, 2018 Posted September 27, 2018 Fire or hit? BlackeyCole 20years usaf XP-11. Dcs 2.5OB Acer predator laptop/ i7 7720, 2.4ghz, 32 gb ddr4 ram, 500gb ssd,1tb hdd,nvidia 1080 8gb vram New FlightSim Blog at https://blackeysblog.wordpress.com. Go visit it and leave me feedback and or comments so I can make it better. A new post every Friday.
Chic Posted September 28, 2018 Posted September 28, 2018 Still can't fire weapons after following the above insructions Make sure you have weapons loaded out. It happens. A Co, 229th AHB, 1st Cav Div ASUS Prime Z370-A MB, Intel Core i7 8700K 5.0GHz OC'd, RTX 3090, 32GB DDR4, 1TB SSD, Win 10 Samsung 65" 4K Curved Display (Oculus Rift occaisionally), Track IR5, VoiceAttack, Baur's BRD-N Cyclic base/Virpil T-50CM Grip, UH-1h Collective by Microhelis & OE-XAM Pedals. JetSeat & SimShaker for Aviators. JUST CHOPPERS
MemphisBelle Posted October 6, 2018 Posted October 6, 2018 Still can't fire weapons after following the above insructions what the first image is not really representing is that the armament Switch has to be set to the upper Position. The positions are off - safe - armed, on the image the Switch still is set to safe, that might have confused you. Also make sure to select an amount on the dial to fire rockets. According to the targeting pipper, I never fire weapons to far away Targets as this makes no sense. Thus I´m aiming the Center of the pipper for the guns and the upper edge of the pipper for the Rockets, and that works Kind off well...depends on the range of course. BlackSharkDen | BSD Discord | DCS Tutorial Collection
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