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  2. Hey, we have created a Discord server to start building and developing the project. Here is the link: https://discord.gg/RYhhMJUhDG
  3. Hopefully, this will integrate far better into the mission computer as the DTC is fleshed out more. Cheers! Sent from my SM-G998B using Tapatalk
  4. Hallo Freunde Ich möchte gerne den Flugkörper SCUD B oder die SRBM 9K 720 Iskander HE in eine Mission einbauen und dann auf einen festgelegten Punkt feuern lassen. Die jeweiligen Fahrzeuge fahren auch in den Stellungen , fahren ihre Raketen hoch, aber feuern nicht auf den Punkt den ich ihnen gegeben habe ! Geht das bei denen grundsätzlich nicht,( wie bei den Haubitzen) oder was muss ich da noch eingeben?
  5. So I spent some time adjusting the SKP file from Ausmumbles and I've sent it off to a local CNC shop.... Just waiting for them to get back to me with a price..... Who knows, maybe this time next week I'll have a Tomcat jigsaw to play with!!
  6. Guess we won't see improvements until the server is "completely" multithreaded for these types of scenarios. Like a split between the mission running, the AIs, bombs, missiles and various aspects of the game. And then "the multiplayer technology" that binds everything together.
  7. Hey! Welcome! I personally think its a great idea collating all the information into something that is easy to navigate and use. There is a lot of fantastic information on here but it can be hard to find what you're looking for. I have recently spent a lot of time jumping back and forth looking for particular things that I know I've seen somewhere or other! Open Hornet has a website does it not? Personally have zero experience coding/website building but I'd be happy to chip in with anything that I could help with. good to give back to a community that has given so much.
  8. I stand corrected then. I know the pattern is irregular, while I thought they had stated they would aim for a six weeks cycle. Anyway, I'll hope for you that it comes sooner than later. [emoji6] Sent from my SM-A536B using Tapatalk
  9. For everyone who grew up with MOTU in the 80s (like me): https://www.youtube.com/watch?v=3bItMLCOdrc&list=RD3bItMLCOdrc&index=1
  10. Except, that it's not middle way, it's just "realism on" or "realism of" setting. It's same middle way that man and his dog on avarage have 3 legs. Solution is not change realism, but to change enviroment. We will be in same spot with F-100, F-104, Mig-17, and then EF, F-35 and non announced Rafale. People will be asking to adjust them to fit pseudo Fox-1 servers, instead of making one that suit those planes. Like add fictional chaff/flares dispansers on first 3, and/or disable some features of most avanced jets.
  11. Looking at the dates, I wouldn't always stick to the same intervals between patches. However, the goal is once a month (for the bigger one). https://www.digitalcombatsimulator.com/en/news/changelog/
  12. I've seen it given false positives in IC checks. In any case, you should perform a full slow repair and change your shortcuts to start from bin and not bin-mt, (they're actually identical, but bin-mt will be removed at some point). I guess you don't do any overclocking neither, right? Have you tried different maps/missions? Sent from my SM-A536B using Tapatalk
  13. 2012
  14. I was wondering if there were any procedures for using the NAV lights for start-up, taxi, and in flight? I realize this will differ between operators, so I was thinking along the lines of how they were intended to be used, so how the Russian's/Soviet's/WP would use them. Flash on the ground and steady in flight, for example? The same for the landing light? Would this be turned on for approach during the day like western aircraft do?
  15. It does not always make sense, but here are a few things for your consideration: 1. Planes on the ground are notoriously tricky because the logic deciding when the plane is actually destroyed doesn't always trigger there, as there is no final impact. You need either an explosion, a pilot kill or have your opponent eject, to have a kill counted. In other words: people who just remain seated in their wrecked up plane can screw you over here. 2. Head-ons are a bit of a crap-shoot anyway, and doubly so here. The same logic applies, in that your opponent having a singular lucky hit in your forehead will grant him a kill, even if you are both equally dead. You cannot collect on kills once you are legally dead, so only one of you gets a kill. 3. Some multiplayer servers don't actually have a full scoreboard going. It is possible that only losses are counted as well. 4. I don't know what to tell you, why should the - arguably not very important - bit of the multiplayer scoreboard, out of all things, work without bugs?
  16. Hi Kang. Yes I think we find ourselves dealing with a different situation. ED, through they're own admission, have realise that the new AI/GFM has proven to be a bigger challenge than originally thought I believe? Plausibly, the dynamic campaign would trail behind this too, and with 4 whole modules (plus a 5th nearly ready) now gone too, I don't see why a new FC package wouldn't help. After all making modules is what ED knows how to do best. Why not focusing on this strength?
  17. Wait, what?! Humvees?! This is priceless! A true testament to your design and story skills that draw you in real quick. I could've sworn there were Willys larping as MUTTs. I'll be damned!
  18. I'd point out that ED has previously stated that they had no interest in further pursuing the Flaming Cliffs project, but then, they have released what is effectively Flaming Cliffs 4 in the meantime, so... why not.
  19. Sounds a bit far-fetched. How do you determine percentage? May I ask (not in accusatory, but genuinely curious tone) are you part of the developer team? But let's imagine you were correct with this 20% (which forgive me but I think as for now as a guesstimate) 20% off many yrs of development, would still save us a considerable chunk of time? In any case, to develop a product who's flight dynamics falls under the AFM (advanced flight module) category instead of a PFM, as well as having standard system modelling instead of advanced, I presume would contributing to reduce production time significantly? From there they can always be improved/upgraded to a higher fidelity level (like I believe it already happened for most current FC content).
  20. That's an old bug/performance issue, you can't fix that client side as it's not your hardware that is the problem. ED need to fix it. It can also occur when players die and are automatically slotted into new aircraft, or when they manually change slots. Doesn't happen every time, seems to start happening when a server starts getting overwhelmed. Could also be down to server specific slot blocker stuff as well, but i'm skeptical about that. I took this footage over a year ago (timestamped to show the join/dc/reslot events lining up with stutters), and it was far from the first time that the join/dc/reslot stutter issue cropped up for me. Servers that only use dynamic slots seem to suffer from this issue less often, presumably because the game/server is not refreshing hundreds or thousands of slots every time someone joins/dc's/reslots. Theoretically the game should be more than capable of refreshing a list of slots even if it's thousands of them without a performance hiccup. But whatever way ED implemented it (before dynamic slots were introduced) wasn't designed to handle that many slots in MP, at least at a guess.
  21. hi all, I dont have any MODS at all. Thank you
  22. Haha! Didn't have glasses on, so I was full squint mode.
  23. @gizmo Can you also let us know which mods you were using. It’ll help us with future users when we similar issues and errors in their logs.
  24. Today
  25. Hi @Nix Mills and @Kurnass1977, thank you very much for your answers. Nix, it would be great, if we can get Scoring manual, the same as Raven One Dominant Fury has. Destroy all targets will not be a big deal . I'm trying to have 100 score for all missions. So far, I have 100 score for all 9 missions. Hope, your next campaign will be for Hornet. It would be great! Have a nice weekend.
  26. Saw you in the log analzyer as I was finishing up writing something so figured you weren’t far behind.
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