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  2. My genuine apologies for my curt inquiry if it came across as impolite! I've read the entire thread and was merely curious as to where that information originated from, as I've never read anything about it and – as you rightfully mentioned – ED could improve in terms of documentation and answering technical questions on this forum. I appreciate your efforts to step in!
  3. The name? No idea. Just look in the axis settings to check all the axis that are bound, then you should find it if any, and any conflicts. Cheers!
  4. I didn’t know there was an axis setting for the instrument panel brightness knob…I will take a look. What should the axis setting be for the panel knob?
  5. S_EVENT_SHOT triggers when firing a weapon, not when it impacts. Dunno whether S_EVENT_HIT will trigger when a bomb hits the ground without damaging any units. Also unsure whether your use of addEventHandler() is correct. See here for an exemplary use of S_EVENT_HIT to detect (H)ARMs that hit a ship:
  6. Потому, что это баг.
  7. @Xtorris Once I got it working, the mod is fantastic. The switch labeling is much easier to read in VR. My only suggestion would be to configure the files in the download to be placed in the main DCS folder instead of saved games. After more than 5 years of people complaining about the custom cockpit BUG for the F-16 and ED hasn't fixed it, it's very likely they never will. With an Open Mod Manager folder set up, it makes it very easy to activate/deactivate as necessary.
  8. Oh I see. Yeah if the issue is only in DCS then that's not the distortion offset issue I pointed you too. Recommend you disable all OpenXR add-ons. I also don't know if DCS single-threaded still supports OpenVR? It might be a good test to try OpenVR instead of OpenXR.
  9. @Actium Thank you for correcting me. No need to take that tone. I can admit when I'm wrong. Where I get it from? ED, which has a history of not putting everything in the changelogs. One would think they would announce something as important as this. Did you read the other replies? @OutLord Seems I was wrong. Cheers!
  10. Thanks! I'll have to try it trim off and see how that feels. I was more thinking when I'm pulling up into a hover, in the last bit of your approach to a hover, or at the end of a quick stop there should be a lot more left pedal required. When I'm in forward flight or more or less steady power the trim/pedal response feels about right but I should be having to work the pedals more as I'm going into those high power settings. This is mostly based on flying the MH-60 but there shouldn't be much difference between the UH and MH in this regard. I haven't run into the heading hold issue yet but I'll mess around with it a bit more.
  11. Maybe just maybe,u can edit or “translate” it into more accurate English for others to interpret it better. And yeah I have 7000hours on DCS which is definitely longer than the time I spend on learning English.
  12. The dedicated server has been multi-threaded for at least a year. However, the main thread is the apparent bottleneck, which uses up considerably more CPU cycles than all other threads combined. On a multi-core CPU, that will result in a low overall CPU usage. See this Process Explorer screenshot (right-click DCS_server.exe -> Properties): Where are you getting that from? AFAICT from logs, bugs/inconsistencies, and its UI, the dedicated server shares a large swath of its codebase with the client. As the latter can host multiplayer missions, re-using that code makes sense. Thus, all hosting-related improvements to the client should end up in the dedicated server immediately. On a side note, the dedicated server even exaggerates code sharing a bit by incorporating the client's interactive error handling, which is unsuitable for a background service like a dedicated server.
  13. Unacceptable, the undeniable proof that early access is destroying this very game!! If the devs only spent 3 more months we could’ve had a properly oriented safety wire. 2 weeks crowd, are you proud of yourselves? look at what we get for rushing ED
  14. I could've sworn that I restarted DCS in some of my tests, but maybe not. Worth trying tomorrow night!
  15. @dave76 From your dcs.log: 2025-10-04 18:15:37.782 ERROR WEAPONSBASE (Main): Failed load descriptor :While loading weapons.missiles.jas_dws39_tv: Inconsistency in scheme: block "autopilot" (JSOW autopilot) has unassigned input q. 2025-10-04 18:15:37.803 ERROR WEAPONSBASE (Main): Failed load descriptor :While loading weapons.missiles.mar1: Error while loading ./Scripts/Database/Weapons/schemes/missiles/anti_radiation_missile.sch: Parameter not defined: radio_seeker.ang_err_val 2025-10-04 18:15:38.004 ERROR WEAPONSBASE (Main): Failed load descriptor :While loading weapons.missiles.jas_dws39_arm: Inconsistency in scheme: block "autopilot" (JSOW autopilot) has unassigned input q. This is the same issue which randomly prevents spawning aircraft carriers in missions and sometimes causes other random strange side effects. It's caused by a change in DCS. I've posted about it previously in this thread. You can try commenting out (by add the preceding --) to the following lines in <Saved Games>\DCS\Mods\aircraft\JAS39\Weapons\Loadout.lua --dofile(current_mod_path .. '/Weapons/Loadouts/jas39_dws39_arm.lua') --dofile(current_mod_path .. '/Weapons/Loadouts/jas39_dws39_tv.lua') I've also had problems with these other two entries this past year, but the current version of DCS doesn't seem to have a problem with them --dofile(current_mod_path .. '/Weapons/Loadouts/jas39_a-darter.lua') --dofile(current_mod_path .. '/Weapons/Loadouts/jas39_mar-1.lua') I believe this version of the mod still has a dependency on Flaming Cliffs. There is another version of the mod which is dependent on the JF-17.
  16. Seems DCS doesn't automatically restart when needed after certain settings are changed. I saw someone else mentioning this, so it was worth asking.
  17. ah-huh! Bingo! You're right, changing the option then restarting DCS makes it change appropriately.
  18. Open File Explorer and it should present itself as a media player or something. Then you should be able to right click and remove it or something similar. Can't remember exactly what I did to be honest.
  19. True! And "some" have a way of picking up tricks and present them as their own when they haven't the slightest clue of what's going on.
  20. is anyone interested in making a skin for the USS Carl Vinson , I was aboard the carrier attached to VAW 114 1982-1983 World Cruise , and I bukding a campaign based on thge Airwing 15 during that cruise , Iam asking modders to make me a skin with USS Carl Vinson . I tried to work gimp and i dont get it --- Please help ?
  21. Here is a TRK. Startup Syria. I change the AD/WYPT switch to WYPT, I change the the Navigation and Landing channels. Start up and taxi ... no stutter and no changes on the NAV panel. Then TO still no changes. So to me its a random event or caused by something we don't know. Mig29start3.zip
  22. Do you guys restart DCS after changing the option? Sent from my SM-A536B using Tapatalk
  23. Why don’t you offer up some constructive advice for people who may be struggling to fly the F4, you know instead of being rude.
  24. Today
  25. Yes, I have core parking disabled but will double check.. I went through all the usb devices and turned made sure the device will not be turned off.. I will check DCS again and see if there is any change in the .1% low..
  26. @MsKatze If you want a trimmed down version of Windows 11 for hosting DCS, you can try Tiny11. The official price for Windows Server 2025 is truly ludicrous ($1,176 for a ridiculous 16 cores).
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