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  2. Well if the AN/ARR-2 antenna can reduce speed by 1 knot, imagine what two large pylons can do.
  3. Thanks for the response. This is a great F-4B track. (F-4E w/ AIM-7E/-9B, sans 20mm ammo) F-4E Goes Stupid.trk Excellent performance, until after the last Enfield 01 kill, at the 28:15 mark. Then, all remaining F-4E's go stupid. Bowie
  4. Is this going to get fixed? For two months now, you can’t tune the radios on the Chinook. Is there a workaround?
  5. THIS IS WHAT I USED TO DO BUT NO LONGER WORKS In a mission with three bandits and me with 6 aim120c I can usually target all three jets and fire on them consecutively. This is how I used to do it select TWS mode set to AUTO let the lead jet get automatically locked in TWS and let the track file populate. At 80 miles i back out of radar and select “ANZEL” and the “AUTO” Back to radar select EXP to expand the view. select RAID from there I can press “S” to toggle through the targets in TWS and fire at will. That method no longer works. When I set it all up similarly, pressing “S” doesn’t toggle to the other contacts. Just stays locked on the lead jet. with the way it is now I manually have to fire on the lead, break lock, lock up no. 2 and repeat for the third jet. I’m pretty sure this is broken unless the procedure has changed.
  6. Any word? @NineLine @BIGNEWY
  7. Today
  8. The problem is that after ADI was introduced on the later 1As, (and it WAS introduced in the 1A first, not the 1D) a lot of older machines already in the field were retrofit (Vought was nice to provide mod kits for a lot of the incremental updates to groups already in-theater, like replacement panels to eliminate the top cowl flaps) so you probably had a some war-weary birdcages out there that received 8W engines once spares were delivered. Unfortunately, that kind of makes figuring out what condition the test aircraft are in a pain because you've got a lot of mismatching of configurations thanks to the various Vought mod kits and field kludges, unless they specifically used aircraft pulled right off the assembly line. 17930 on that site is definitely a 1A by serial number, and the speed they're reporting of ~420mph is consistent with the use of ADI (speed without ADI topped out around 400mph). I don't think the prop affected top speed as much as it did the acceleration and rate of climb, so you can't really tell from airspeed whether it has the toothpick or later paddle prop. Whether or not something is "clean" or not is a problem because we (currently) can't fly in this configuration, unless there's plans to allow us to remove the knuckle pylons in the future (though personally I'd rather just have a Variant added for the 1A).
  9. There's definitely problems with the modelling. Trying to run WEP at full RPM overboosts the engine and causes it to knock. It very much shouldn't be doing that. Also, WEP should be at 2700rpm all the way up, as shown in the actual flight chart, NOT 2550 as in the kneeboard data. The actual flight data shows different blower settings from what the module uses, as well. WEP blower should be neutral below 8000ft, not Low at 5000. Boost is also too low in the kneeboard data, with 57.5in below 8000ft, 59in between 8000-17,000ft, and 59.5 above 17,000. So once again, that kneeboard data is wrong, and if that's what the engine modeling is based off of, then the modeling is incorrect, as well. Which means right now the Corsair isn't able to get all the power from the engine it should be because you can't use rated power settings without killing it.
  10. Did it again with Auto Lean and MAP showed at 57" in the F2 view. You'll notice my velocity increased by 2 kts - almost got to M3's 306. null
  11. Hi to all! I've encountered a problem when destroying vehicles from mods in the mods folder. I tested both some of my own mods and some from Current Hill (China pack). When the vehicles explode, their models disappear and the corresponding _DST destroyed models do not appear. The following errors appear in the log: 2025-08-21 22:21:50.060 ERROR TRANSPORT (Main): ShapeTable shape not found "XXXX" where "XXXX" is the name of the destroyed object file. Someone else found this? I run a repair and nothing changed
  12. I'll take a look. I appreciate it.
  13. I'll check on this patch. But it is usually like this on heavy ish weather (old gif). You can see the deck pitching because the F2 camera is horizon oriented: @Convoy Have a look on this thread about sea states:
  14. @ex81, Thanks for posting your remarks. Trying to steer on the ground via keyboard must be very challenging in most war birds; it must be impossible to steer in the Corsair. I'm trying to read through the fluff. To be blunt: Do you have problems turning the Corsair on the ground or not? Is the intent of your post to record the same problem or is it to offer words of encouragement?
  15. Ok thanks. Where was the elevation info. hidden at?
  16. This looks great and I will buy it, but I also want you to know that I am also yelling at you for not remaking the Fleet Defender campaigns that took place on the Kola Peninsula map. I am trying my hand at doing it, and I am NOT happy with the result...It's quite clear to me that I am NOT cut out to be a mission builder or campaign maker...
  17. It is? How do you make the decks pitch? I have set weather to rain with 20-30 knot winds and it's smooth as silk.
  18. It is currently in the sim. Yes it should....but it is one of the main downsides of SC being a product and not a core implementation for the base sim. It is locked in a single carrier class.
  19. Are waves coming? Ships moving on them, pitching decks depending on the severity of the weather. Deck crew for non ED ships? Buyers of the SC should get crews on everything, including the Forrestal.
  20. Нет. Уйдёт. У меня на диске три раздела. DCS из под другой винды хоть с лаунчером, хоть без запускается без проблем. Хотя там всё тоже самое. Только установка обновы на винду проходила по другому. Поэтому я тоже задумываюсь на счёт переустановки, останавливает только гемор с настройками и т.д...
  21. How do those WEP settings compare to the settings advised in the F4U-1 manual as they are different power settings to Magnitudes manual. It states to use a higher MP and Auto-Lean. 2700 RPM / 57.5 MP / Auto Lean at sea level.
  22. In my list it says "Headphones. Pimax P3C10" For me, "Speakers. Realtek USB Audio" is my desktop speakers connected to the mobo via an optical cable.
  23. Формат С: наше всё. А ещё можно копм на помойку вынести. А без шуток. Когда на системе стоит 50+ приложений разного толка снос оси что серпом по яйцам. Нужно искать более простые пути решения. Например чистка реестра после удаления ПО. Там в нём все конфиги и ключи сидят и да, они часто не дают после переустановки получить от неё пользу. После удаления чистим ось и только потом повторно накатываем ПО. Тогда это работает.
  24. Hi all I have been looking at learning the Corsair to find the engine management power settings for MP/RPM/Fueling all at the different alts. The three sources I have are attached in order: 1. The actual Magnitude supplied manual. 2. A digitally replicated (from user files) of the stamped card inside the modules cockpit left hand side. 3. A regularly quoted and provide F4U-1D with the water injected engine ACTUAL flight manual. If you look closely the most common power and engine settings differ for Take Off/Rated(max con)/Cruise/Economy cruise. Can anyone, preferably Magnitude, please provide us with the correct settings to use. Take for example the Max Rated settings - the cockpit card shows a different fuel mix to the actual IRL manual. Next, take for example, max cruise - all three sources show different MP/RPM/Fuel mix settings. How can the internal cockpit card be different to the actual magnitude manual and be different to the actual IRL manual. Magnitude please can you help us out and clarify so we can get the most out of this awesome module - as you know warbirds engines are delicate and you need to master and rote memorise the settings but you can’t do that if the source material is all different.
  25. You have a laser to fl CCIP/CCRP for rockets/bombs/guns, and the additional toss mode. There is radar altitude and fine angle ranging as back up the introductory video is wrong, there is no G limiter. And the flaps are only two position, there is just three buttons becuase the panel is re used from MiG-21/23. Both rear buttons fully lower flaps. And HDD doesn’t just copy HUD symbology, it adds the right HUD border and HUD/rear elevation cue and the bar being scanned
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