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Showing content with the highest reputation on 11/21/08 in all areas

  1. Dunno if this might be in the wrong place on the forum.. Fell free to Bump me if so.. I have a good friend and neighbor who clearly have lost he's mind these days..! We're in a constant Tech-Consultant role with eachother, but this time he has supassed me by a MILE..! Not only does the bast... have unnatural skills in piloting RC Helicopters, but now he wants to do it AT NIGHT..!:cry: AND from sitting inside he's CAR..! This is the chopper.. A T-REX 600 with the three day/night cameras transmitting a downlink to a reciever inside the car. The video signal is transmitted on the 900MHz band videolink to.....THREE 19" SCREENS..! Notice the bright sunny day outside..? NOT..! He actually could'nt see the helicopter from outside if he wanted to.. It was quite simply to dark after this initial flight..! Notice the deranged maniac look in he's eyes..? This is the kind of man you DO NOT WANT YOUR DAUGHTER TO MARRY..!:megalol: .... I have to get away from here...
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  2. Будет интересно для любителей ЛО... http://fly-movies.ru/amateur/polet_na/
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  3. Just a quick heads-up. There's a new tutorial on my site, the latest in the F-15C line: F-15C: AN/APG-63 Radar TWS Mode. This tutorial introduces the use of TWS mode focusing on its benefits. Also discussed are the model radar in our nose, the difficulties imposed by contacts separated by more than 4 bars of vertical scan as the range closes, what the VSD is actually representing, and a quick note on aspect angle as displayed in the sim. I've included the script in both WRD and RTF format for anyone who might need it. Size: 170MB Runtime: 30:56 Hope you enjoy it. Rich
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  4. Classic pilotage on the MiG-29 1280x720 3,33 min XviD right click mouse -> Save Object As http://www.fly-movies.ru/download/534/
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  5. It's been a very long time since we have had such a quality detailed sim such as this. It is running flawlessly on my rig and I am enjoying it immensely. As soon as I stop crashing so much I will enjoy it even more. A huge thanks to ED and everyone involved with this project!
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  6. Извините за поздный респект. Я так же думал когда дискеты вставлял до щелчка резким толчком. :) На самом деле по разному диски можно хранить и вставлять..
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  7. Полегче на поворотах. Описание и брифинг будут завтра утром (12:00МСК макс.), если звезды и светофоры будут благосклонны - сегодня ночью. Потом, если так неймется, сделаю измененный вариант миссии для ознакомления. Никто из игроков заранее знать карту не должен, это мы еще в СА проходили. Так что давайте без наездов. Макс, внеси, пожалуйста, всех свежезаписавшихся в тему, что-то ты про нее совсем забыл.
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  8. Мытищи от Королева через дорогу. А я нервный и с ножкой от стула. Так что улыбаемся и машем. :smilewink: Если что - вспомни как рождались ИВС. Брифинг и описание хотелось бы видеть уже сейчас.
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  9. OK cool, I'm in :)
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  10. If your high on AOA it means your slow on speed and missiles will see you as if your standing still. Not a very difficult target to catch. ;) Running away as fast as you can is the tactic that will make you survive a missile tactic, sure hell not going merge with missiles (just fraction of sec before they detonate anyway). thats crazy. The F-22 has been high altitude optimized. where are you getting all this stuff from? :huh:
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  11. TeamSpeak Address: 87.117.194.108:9199 Password: jacksparrow As Fusion said - Hop on and Enjoy :) We have an open-door policy on the server, with dedicated briefing and flight rooms for Blue and Red Flights. That said - Use, do not Abuse! Offenders shall be Exterminated ;)
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  12. Что ЕД молодцы-это да. А вот что качество для тебя неважно это плохо, для кого тогда стараются ЕД когда каждую деталь прорисовывают? Моё мнение таково, должно максимально быстро работать не в ущерб графике. Одно дело на максимально возможной графе летает, а другое просто летает...
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  13. Awesome work, keep it coming :) Just a little note : you may consider using the argument 70 to make multiple models use the same plane slot. For exemple you could put the Su-27, the Su-30, the Su-35, etc, on the Su-27 slot, so that people would be able to fly all these planes at once without the buggy humancockpit=yes modification :) As the Su-27/30/33/35/37 share most of their structure (put aside the cockpit), with only slight modifications (cockpit, EOS, canards + wing apex, fins ...), that's definitely something you're able to do :) And for people who don't use the new Su-27 model, everyone would appear to be flying the good old Su-27, so there's no compatibility issue either :) The only limit would be that all the planes would have to have only 10 weapon pylons. Unless you put the Su-35/37 on the Su-33 slot :) Not asking anything there, just giving advice about some cool stuff you could do ;) By the way, that argument 70 trick is how in the ada-mod you will find all the Mirage 2000 versions (B, C, D, N and -5F) with all the structure modifications modelled using only two slots ;)
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  14. Ветка для обсуждения и тестирования простой сетевой миссии. Миссия создавалась в основном для быстрых боев, с небольшим удалением баз, и в то же время активным наземным противодействием. Т.к. все из вас знают как разворачиваются события в онлайне, когда за каждую сторону взлетает по 4-6 вертушек, и начинают устраивать ускоренный бой на взлетной площадке противника :) так вот, чтобы такого небыло, постарался укрепить обе стороны различными зрк. За основу взята миссия от S.T.R.E.L.O.K. "операция Ы". мне понравилась его идея, думаю в конечном результате от нее останется не много. Итак господа, у кого есть возможность, если сочтете достойным Вашего внимание, запустите эту миссию плиз, особенно если у Вас выделенный сервер! P.S> и сразу вопрос: а можно ли на выделенном сервере ставить ротацию карт? каждые два часа например? Ну и собственно миссия, пока в стадии Бета. Air_to_air_v05beta.rar
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  15. check this thread, good solutions: http://forums.eagle.ru/showthread.php?t=32630 (from page 5 on, iirc) hek
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  16. Hehe, guess not, as if you would had actually read what he wrote, we would had been :D Pilotasso clearly does not understand the concept behind acronym AOA. Sure you can pretend he actually meant 'high', he will jump in and say that he indeed meant that, but anyone can pretty much see that what he talks is a few big words mixed with a very poor understanding of the topic :)
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  17. в падлу там долго искать)))
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  18. You're absolutely correct. High alpha/AOA flight is a wonderful thing - up to a point. For example, I can get 40+ units of AOA out of the Eagle IRL (N/A LOMAC). However, what I'm doing at that point can be described aptly - since it's fall (season) - is falling out of the sky like a leaf. The stick's full aft the AOA might be 40-45 units, and the jet's going down fast (VVI's pegged at 6,000fpm DOWN) even though the nose is about level and the wings are rocking like a falling leaf. My turn rate at this point can be described as non-existant. I can stir the stick around and even kick the rudders around, but nothing really happens. Welcome to the peeled grape club, because if you're fighting in this regime in a conventional jet (non-thrust vectoring) you're not really fighting, you're a walking - er - flying target, ready to be turned into a cloud of hair, teeth & eyeballs, by the guy that keeps his rate up. If you have post stall maneuvering capability, you can still rate the nose, but not nearly as well as if you kept your speed at corner. Remember the #1 rule of BFM - KILL THE BANDIT QUICKLY. #2 is RATE KILLS. He who rates his nose faster than his opponent will win faster - all things being equal (pilot skill). As said previously, mature BFM will degenerate into a low, slow fight. Your best course of action is to keep your speed as high as possible (corner) to keep your rate, and of course, use out of plane (of the bandit's plane of motion) maneuvering to fly to the entry point of his turn circle - 2-3,000 ft behind the bandit. If I were a Raptor pilot, with the ability to sustain 28 DPS, then I'd stay there as long as possible. I'm a fool if I decide that 28 isn't enough. Then I begin to piss speed away, rate falls, & then if I keep this up I end up going from being a Raptor, to a Viper, then an Eagle, then a tanker (in turn rate)-with this great high alpha/AOA regime pre-stall where the aircraft won't rate. The only option at this point is to utilize vectored thrust. I can rotate about the tip of the aircraft instead of the CL (center of lift), so I get my rate back (the good news). But the bad news is 3-fold: First I'm hanging there in the air like a grape ready for the pickin' - because i have that much excess thrust so I don't fall out of the sky. Secondly, my rate, depending upon my rotational axis and gravity, but probably won't be 28DPS. Finally, I telegraph my state to the bandit because he sees my ass-end drop and my nose point obliquely upward. So that target arm in his Eagle can use the vertical while I rotate in the horizontal without getting my nose on him and I get a death dot plastered to my noggin.:doh: It's almost like fighting an F-14. You can see the turkey's energy level by his variable geometry wings. Wings swept back, he's moving at the speed of heat. Wing's moving forward, starting to slow a bit. Fully extended straight out - Turkey's done! Dinner time! Come get me! Another good rule for BFM is to always fly a 1v1 like it's a 1v2, because it just might be. No real airforce launches single ship to go fight. The smallest fighting unit is a 2-ship. So if you're engaged with a guy that's trying to keep you fighting, it may be because he's trying to keep you interested while his wingman pops you like a tick. What does flying a 1v1 like a 1v2 look like? Simple, remember BFM rule #1? Make the kill quickly & efficiently and come away from the engagement as close to corner speed as you can. Does this mean that you can stay at corner all day long? Nope. You sacrifice airspeed to enter a weapons parameter to QUICKLY KILL THE BANDIT. If I can blow my smash away by rating my nose onto the bandit, & then drill his brains out, sts, I'm gonna do it. I might end up at 250KCAS after that maneuver, but I'm now short 1 bandit. This works even better when you have a jet that can recover it's speed rapidly after squaring off the corner to get into weapons parameters. If your jet's a pig, you might not want to chance it. Another thing to remember is to maximize your merge geometery to deny a schlem, and use your countermeasures to help. If my ECM makes it impossible for him to lock me up/see me with his radar & we get to the merge, well he's probably already dead anyway, because my radar and ECCM are usually better, but if we get to the merge and I can maximize my geometery against a medium aspect bandit, I can HOB him or roll into his 6 and Fox him :thumbup:. Barring that I can get into his elbow and gun him. Rate will get me there. It's good to be able to control the aircraft post stall. That's what thrust vectoring is for. But it helps if your available thrust can rapidly accelerate you back to flying speed - oh yeah, and if you're electronically invisible to the merge, that sure helps too.:D
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  19. Also you can save the following key in the windows-registry: HKEY_CURRENT_USER\Software\Eagle Dynamics\Black Shark Then after reinstalling Bs you can import that key before you play. I did it so and got no problems.
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  20. Im compering ur flying to ur bullshit.....:)
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  21. До меня только что дошло что я выкладываю сюда пережатые скрины... Вот картинка пиксель в пиксель :)
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  22. This comment is making me wonder...are we all on the same page? When I think "high AoA", what I think of is hauling the stick back as far as it will go. That certainly can be bad for your health. You're spending smash for angles at all costs. I'm getting the feeling that this isn't what others are talking about. But if not, what ARE you talking about? :huh:
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  23. Your account is active Amraam. Thank you all for the kind words, credit to 159ths Fudd and Royalman currently for server availability and current mission. We have a TS server also (thank you Viper) that you can jump on and there is a good chance one of us will be around to chat too. S!
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  24. try to outturn your opposition with a higher AOA and see what that gets you. Its a scientific fact boundary layer diverges and your turn rate and speed decreases. Laugh at will but your laghing on your own ignorance. Cheers.
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  25. "Ту мильон доларс? Непонятно..." © Курю книжку Загордана "Элементарная теория вертолёта" т.е. даже на вертикальном снижении набегающий поток W набегает таким образом, что создаётся положительный угол атаки альфа, а никак не отрицательный. Так почему же лопасть вращается в ту же сторону а не в обратную? З.Ы. Книжку можно скачать тут: Загордан А.М. "Элементарная теория вертолёта". в отличие от программы Авиаторы, крайне рекомендую.
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  26. Да, лямур у которых + еще двое))Они до сих пор сидят))Нет, не записывал, только щас допер как писать можно)) P.S. Скачал себе русско-португальский разговорник, пытаюсь общаться)
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  27. one of the most intense vid i ever saw . May God protect russian pilots , may God protect georgian troops on ground ... i mean we play Lock on as we drink a soda these guys can be shot at anytime russian as georgian ...
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  28. This is a really good startup guide. Simple, but effective. I'll definitely be printing it off as a reference - rep inbound! One other thing I'll be doing is putting the producers notes on my iPhone and/or laptop, so that I have them as a standby reference when I'm flying. Also, with them being on the iPhone, I can watch them whilst travelling on the train to work etc to brush up on my skills prior to the demo release :D :smartass: Something akin to the F4 startup guide would be awsome though, with some kind of pass/fail status so that you could learn from your mistakes... Edit: (by the way, I will not be broadcasting or publicly showing any of the videos. It's just for my own use etc, etc).
    1 point
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