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Hey guys! First of all, big props of course to DCS for this amazing flight sim! It's fun as hell, it's frustratingly hard (at times), but I think we can all agree, that it's very rewarding when you set the brakes in the chocks at the end of a long mission, take a deep breath, and just go.... ..."cool". Anyway, enough of that blathering. Each day we seem to have more new faces show up, and if you're at all new to the "study sim" genre, then the mere scope of what's in store to learn can seem to be overwhelming. Here are some thoughts... (Just a note to introduce myself. I've been flying in R/L since '73 when I was a Junior in High School, turned "pro" in '79. Commuter airlines until '83, then hired by Northwest Orient Airlines as a Flight Engineer on the Boeing 727. Made the left seat in '94, and since the merger with Delta Airlines a few years ago, have been flying the 757/767 on mostly our overseas routes. Got my first computer in '95, and have been an avid flight simmer since then. I'm C/O of a LAN squadron in the Minneapolis/St. Paul area that we formed in '97, and we fly online regularly several nights a week.) To illustrate my feelings on ONE WAY to approach this, let me reproduce two email responses that I mailed out to our LAN members after one wrote expressing his frustration with the mere scope of the training involved to learn this beast. Here they are: ------------------ "Kudos there XXXX for being so honest. First of all, DO NOT hammer yourself for feeling a bit behind. In my business, we call it "being in row 10" (meaning, you should be mentally in the cockpit, but you're back in "Row 10"....clawing and dragging your way back toward the flight deck...not a good feeling). Way back in ’94 when I went through the 727 Captain check out at NWA (an 8 week process), I was paired with another new Capt. type that was coming from being a B757 First Officer (I was a DC-10 F/O at the time). He was pretty overwhelmed with the training syllabus, and his fun meter was hovering out of the green arc. Granted, it was his first Captain check out (mine too... and back then, pretty much an "up or out" mindset within the company...plenty of pressure). He was used to his B757 "glass cockpit" which made S.A. a breeze, and now he was back in the world of “steam gauges” on the old 3-holer. He told me over a beer one night; he was convinced that he was going to wash out of the program. He eventually got up to speed, passed the program, and is now a senior Delta wide-body Captain (like yours truly). My point is this.... Don't get frustrated. This guy was an ex-Navy, E-2 Hawkeye type, and he felt like a hemophiliac in a razor blade factory when he first started the training we were going through. He was "in row 10" at times, but he got patient, keep the nose to the grindstone, and “got er' dun”. Remember, learning ANY new jet is first and foremost exactly like learning a new language. This one is no different: - DMS, TMS, Coolie Hat, China Hat, TAD, TGP, SOI, SPI, MFCD….WTF? One hint.... Every airline pilot I know does this on EVERY airplane checkout we go through. We take all of the visual aids (like cockpit layouts drawings, systems schematics, "flow patterns", etc) print them out (enlarge if needed), and hang them up on the wall in our "study area". NOTHING....and I mean nothing beats using these aids to "chair fly" things before you ever get in the jet (or in our case, in the simulator before we see the actual jet). I go as far as making notes on my visual aids.... Back in the "old days" (in the commuter airline...no simulators), we'd spend hours just sitting in a "dead" cockpit touching knobs and switches, doing flow patterns, and just getting comfortable in the seat. Also, remember when I said that a sim like this requires almost constant flying, or you'll get rusty faster than Charlie Sheen jumping on a hooker. If you go more than just a few days, I'd suggest just flying in the closed pattern doing takeoffs and landings for 1/2 an hour or so before you go off trying to kill something. I'll be on tomorrow night (after my movie date with the Mrs. BBall). good luck, B "HAWG" Ball" --------------- and... --------------- "And there, my good friend, lies the rub.... This ain't your Daddy's flight sim. But, trust me on this one, this thing is NOT above our capabilities. The only reason I kinda "get it" (or at least about 90%), is that I've gone through the same kind of training programs for over 30 years! It's a lot to be sure, but it's not rocket science. You've heard me say it over and over since I started blathering on “the internets” about these things. I'll say it again... "Learn to FLY the machine, then learn to FIGHT the machine." And that's EXACTLY how the Air Force teaches the dudes (and chicks) that go through training on any new jet. I think it was in the book "Every Man A Tiger", where it details this stuff as it pertains to transitioning to the F-16 at Luke AFB in Phoenix. If I were to draw up a syllabus for this baby, it would look something like this (realize, that in R/L, each pilot has to pass a "Phase Check" with a Check Airman, before he can go onto the next part of the training syllabus): Part 1 Aircraft General: 1) Systems (classroom and CPT) 2) A/C start up and prep for flight 3) A/C taxi, take-off (to include aborts), and VFR landings 4) A/C engine failure post V1, single engine approach and landings VFR 5) General emergencies (gear/flap/flight control failures, engine fires, etc) Part 2 Navigation and Autoflight: 1) ATC communications (Tactical comms in later lessons) 2) General navigation using GPS/INS 3) General navigation using TACAN and simple “pilotage” using TAD Map display. 4) ILS approaches 5) Autopilot modes and limitations 6) Mid- air re-fueling Part 3 Basic Combat employment: 1) Cannon 2) Rockets 3) GP bombs using CCIP 4) CBU bombs using CCIP Part 4 Advanced Combat Employment 1 1) Target Pod usage 2) GP bombs using CCRP 3) Guided bombs using CCRP 4) Maverick usage 5) Air to Air engagements (Aim 9 and Cannon) Part 5 Advanced Combat Employment 2 1) Tactical communications to include · Flight/Wingma · AWACS · JTACS 2) SAM/AAA Countermeasures and Tactics Part 7 Flight Tactics 1) Wingman 2) Element 3) Flight (I'm sure I left some sh#t out, but you get the idea...) Remember....in R/L, you'd have to be certified "passed" by an experten before you could proceed to the next phase of training. That's the reason this crap takes friggin months in real life. These guys usually are allowed one "bust" on a Phase Check, then they have another check ride with the head of that flight training department. If they pass...then no problemo, keep the joyride going...if they bust that one...then "adios", back to flying rubber dog shit outta Hong Kong. Tips: - take copious notes. Yep...I still have my "gay" little books that I write all this shite down in. When someone axes a question on Ventrilo (or at a LAN), I'll guarantee that I’ll have my little green "DCS" notebook is open in the "A-10C" pages, either writing down the answer, or looking it up. -Get really good at one thing before you on to the next. Be your own Check Airman. - Be patient. Remember, the BY-GOD UNITED STATES AIR FORCE can't teach this without immersing someone (with a far younger brain than you and I have no less) in it for 6 months, day in, day out, with a professional instructor in the simulator (and in the airplane flying on the guy's wing). What makes you think you'll be able to learn it BY YOURSELF, without a wheel barrel full of patience? You guys are barely able to WALK right now...and you're frustrated that you ain't running. Don't worry, it'll come. If this were R/L...counting from "day 1" that this things been released, hell, we'd be lucky to be just getting to Phase 3! BTW...what XXXX says is good advice. Enter your own "holding pattern" in a safe area, get all your ducks in a row, then assess the threat, make a plan and execute it. You don't have to be going with your hair on fire during all of this...SLOW DOWN. At the old Northwest Airlines, we used an acronym in the simulator when shit started to happen.... S.W.A.R.E. S= slow down W= weather (asses it...minimums, etc...not so much an issue here) A= approach plan (again, N/A here) R= run checklists (good here....set up cockpit...use a made up checklist if you need one) E= execute plan Good luck guys, BB" -------------------- So sports fans, that's about it. Be patient, make a plan, realize that YOU WILL hit plateaus in your learning, and just take it one (baby) step at a time. Oh, and when you're in the closed pattern with an engine shut down or on a long RTB with holes in your jet (but more holes in the "bad guys"), take a moment to look out the canopy and enjoy the view... ...99% of all gamers will never see it. Good luck all, and have fun! BBall4 points
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Green Digital Skin (w/Wicked Teeth DCS A-10C) 3 Variations Included; Original, No Name, and No Name and No Teeth Download Link: http://files.digitalcombatsimulator.com/en/59483/ Readme file attached in the .zip file for installation1 point
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My first Flight Sim was: http://www.zxspectrum.net/#fighter-pilot from 1983 (F-15 sim) 2nd and the best from 1985 (AH-64 sim) :thumbup: http://www.zxspectrum.net/#tomahawk :joystick: Games need Java1 point
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Ой ну только не надо ля ля :smilewink: Скажи мне в каком авиасиме можно увидеть такую красоту кокпита как в БзБ? А море? А техника и окружение? Я понимаю конечно что ты из ЕД, но это надо признать. Удачи!:thumbup:1 point
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Куда именно смотреть, что бы увидеть новую планку??? :megalol: To Саблезубый. Пока покупать смысла нет, оно не играбельно. Подожди пол годика.1 point
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I flew an Air-Air refuelling mission, when I was finished at altitude I dived back down to the Batumi circuit, levelled off, and with the throttles at idle waited for the speed to come back so I could extend the gear and flaps. The speed didnt seem to be coming down, suddenly I realised I was on the edge of the stall. My pitot must have been blocked! I flipped on the switch and normal service resumed shortly afterwards. Good Simulation!1 point
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Study and print out the HOTAS section of the manual. This is the core section for learning to fly and fight the plane. Everything else will build off of your ability to manipulate and use those controls. The training missions are helpful, but I learned mostly by reading the manual and repeating instant action. That gives you various targets and a fully prepped, configured and armed plane to practice with. Ramp start procedures are pretty easy to pick up later. Definitely turn on labels too. You can always turn them off later if you want. You really should read the manual, though. 99% of the info you'll ever need is in there. However, with certain things (notably CDU usage), the information isn't laid out in a way amenable to learning. If there's some section that is just totally opaque or confusing, do a search in the forums here and odds are someone will have produced a video or a document explaining it. The community information is really helpful and well done. The wiki has a page with listings here: http://en.wiki.eagle.ru/wiki/DCS:_A10C_Training_Supplements You can also hop in a MP server and ask. Most people are eager to help out online.1 point
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Rare video of the Су-24 Pilot and Co-pilot / Weapons Officer in cockpit flying you notice there are alot of scraches on winsheald all over place1 point
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Here is most of what i have for the Left and Right side console control panels. You guys know the names. So i don't have to list every thing out.I all so have some A-10-A parts if any one is interested just pm me. These controls are not for sale though. But i have others that are.1 point
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So that said does anyone else find the idea of sniping blacksharks with the 'freaking laser' to make the LWS go off when you're beyond aim9 engagement range to be really humorous.....1 point
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Yes, DOS Box works fine! The S225 is real... it just never made it into production yet, AFAIK. It was too expensive, so it still waits for the EU to have a lot of money to spend... It is now called METEOR BVRAAM: http://en.wikipedia.org/wiki/MBDA_Meteor and for those who understand german (english not available :dunno:): http://eurofighter.airpower.at/bew-meteor.htm1 point
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