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Showing content with the highest reputation on 05/01/11 in all areas

  1. Hey guys! First of all, big props of course to DCS for this amazing flight sim! It's fun as hell, it's frustratingly hard (at times), but I think we can all agree, that it's very rewarding when you set the brakes in the chocks at the end of a long mission, take a deep breath, and just go.... ..."cool". Anyway, enough of that blathering. Each day we seem to have more new faces show up, and if you're at all new to the "study sim" genre, then the mere scope of what's in store to learn can seem to be overwhelming. Here are some thoughts... (Just a note to introduce myself. I've been flying in R/L since '73 when I was a Junior in High School, turned "pro" in '79. Commuter airlines until '83, then hired by Northwest Orient Airlines as a Flight Engineer on the Boeing 727. Made the left seat in '94, and since the merger with Delta Airlines a few years ago, have been flying the 757/767 on mostly our overseas routes. Got my first computer in '95, and have been an avid flight simmer since then. I'm C/O of a LAN squadron in the Minneapolis/St. Paul area that we formed in '97, and we fly online regularly several nights a week.) To illustrate my feelings on ONE WAY to approach this, let me reproduce two email responses that I mailed out to our LAN members after one wrote expressing his frustration with the mere scope of the training involved to learn this beast. Here they are: ------------------ "Kudos there XXXX for being so honest. First of all, DO NOT hammer yourself for feeling a bit behind. In my business, we call it "being in row 10" (meaning, you should be mentally in the cockpit, but you're back in "Row 10"....clawing and dragging your way back toward the flight deck...not a good feeling). Way back in ’94 when I went through the 727 Captain check out at NWA (an 8 week process), I was paired with another new Capt. type that was coming from being a B757 First Officer (I was a DC-10 F/O at the time). He was pretty overwhelmed with the training syllabus, and his fun meter was hovering out of the green arc. Granted, it was his first Captain check out (mine too... and back then, pretty much an "up or out" mindset within the company...plenty of pressure). He was used to his B757 "glass cockpit" which made S.A. a breeze, and now he was back in the world of “steam gauges” on the old 3-holer. He told me over a beer one night; he was convinced that he was going to wash out of the program. He eventually got up to speed, passed the program, and is now a senior Delta wide-body Captain (like yours truly). My point is this.... Don't get frustrated. This guy was an ex-Navy, E-2 Hawkeye type, and he felt like a hemophiliac in a razor blade factory when he first started the training we were going through. He was "in row 10" at times, but he got patient, keep the nose to the grindstone, and “got er' dun”. Remember, learning ANY new jet is first and foremost exactly like learning a new language. This one is no different: - DMS, TMS, Coolie Hat, China Hat, TAD, TGP, SOI, SPI, MFCD….WTF? One hint.... Every airline pilot I know does this on EVERY airplane checkout we go through. We take all of the visual aids (like cockpit layouts drawings, systems schematics, "flow patterns", etc) print them out (enlarge if needed), and hang them up on the wall in our "study area". NOTHING....and I mean nothing beats using these aids to "chair fly" things before you ever get in the jet (or in our case, in the simulator before we see the actual jet). I go as far as making notes on my visual aids.... Back in the "old days" (in the commuter airline...no simulators), we'd spend hours just sitting in a "dead" cockpit touching knobs and switches, doing flow patterns, and just getting comfortable in the seat. Also, remember when I said that a sim like this requires almost constant flying, or you'll get rusty faster than Charlie Sheen jumping on a hooker. If you go more than just a few days, I'd suggest just flying in the closed pattern doing takeoffs and landings for 1/2 an hour or so before you go off trying to kill something. I'll be on tomorrow night (after my movie date with the Mrs. BBall). good luck, B "HAWG" Ball" --------------- and... --------------- "And there, my good friend, lies the rub.... This ain't your Daddy's flight sim. But, trust me on this one, this thing is NOT above our capabilities. The only reason I kinda "get it" (or at least about 90%), is that I've gone through the same kind of training programs for over 30 years! It's a lot to be sure, but it's not rocket science. You've heard me say it over and over since I started blathering on “the internets” about these things. I'll say it again... "Learn to FLY the machine, then learn to FIGHT the machine." And that's EXACTLY how the Air Force teaches the dudes (and chicks) that go through training on any new jet. I think it was in the book "Every Man A Tiger", where it details this stuff as it pertains to transitioning to the F-16 at Luke AFB in Phoenix. If I were to draw up a syllabus for this baby, it would look something like this (realize, that in R/L, each pilot has to pass a "Phase Check" with a Check Airman, before he can go onto the next part of the training syllabus): Part 1 Aircraft General: 1) Systems (classroom and CPT) 2) A/C start up and prep for flight 3) A/C taxi, take-off (to include aborts), and VFR landings 4) A/C engine failure post V1, single engine approach and landings VFR 5) General emergencies (gear/flap/flight control failures, engine fires, etc) Part 2 Navigation and Autoflight: 1) ATC communications (Tactical comms in later lessons) 2) General navigation using GPS/INS 3) General navigation using TACAN and simple “pilotage” using TAD Map display. 4) ILS approaches 5) Autopilot modes and limitations 6) Mid- air re-fueling Part 3 Basic Combat employment: 1) Cannon 2) Rockets 3) GP bombs using CCIP 4) CBU bombs using CCIP Part 4 Advanced Combat Employment 1 1) Target Pod usage 2) GP bombs using CCRP 3) Guided bombs using CCRP 4) Maverick usage 5) Air to Air engagements (Aim 9 and Cannon) Part 5 Advanced Combat Employment 2 1) Tactical communications to include · Flight/Wingma · AWACS · JTACS 2) SAM/AAA Countermeasures and Tactics Part 7 Flight Tactics 1) Wingman 2) Element 3) Flight (I'm sure I left some sh#t out, but you get the idea...) Remember....in R/L, you'd have to be certified "passed" by an experten before you could proceed to the next phase of training. That's the reason this crap takes friggin months in real life. These guys usually are allowed one "bust" on a Phase Check, then they have another check ride with the head of that flight training department. If they pass...then no problemo, keep the joyride going...if they bust that one...then "adios", back to flying rubber dog shit outta Hong Kong. Tips: - take copious notes. Yep...I still have my "gay" little books that I write all this shite down in. When someone axes a question on Ventrilo (or at a LAN), I'll guarantee that I’ll have my little green "DCS" notebook is open in the "A-10C" pages, either writing down the answer, or looking it up. -Get really good at one thing before you on to the next. Be your own Check Airman. - Be patient. Remember, the BY-GOD UNITED STATES AIR FORCE can't teach this without immersing someone (with a far younger brain than you and I have no less) in it for 6 months, day in, day out, with a professional instructor in the simulator (and in the airplane flying on the guy's wing). What makes you think you'll be able to learn it BY YOURSELF, without a wheel barrel full of patience? You guys are barely able to WALK right now...and you're frustrated that you ain't running. Don't worry, it'll come. If this were R/L...counting from "day 1" that this things been released, hell, we'd be lucky to be just getting to Phase 3! BTW...what XXXX says is good advice. Enter your own "holding pattern" in a safe area, get all your ducks in a row, then assess the threat, make a plan and execute it. You don't have to be going with your hair on fire during all of this...SLOW DOWN. At the old Northwest Airlines, we used an acronym in the simulator when shit started to happen.... S.W.A.R.E. S= slow down W= weather (asses it...minimums, etc...not so much an issue here) A= approach plan (again, N/A here) R= run checklists (good here....set up cockpit...use a made up checklist if you need one) E= execute plan Good luck guys, BB" -------------------- So sports fans, that's about it. Be patient, make a plan, realize that YOU WILL hit plateaus in your learning, and just take it one (baby) step at a time. Oh, and when you're in the closed pattern with an engine shut down or on a long RTB with holes in your jet (but more holes in the "bad guys"), take a moment to look out the canopy and enjoy the view... ...99% of all gamers will never see it. Good luck all, and have fun! BBall
    9 points
  2. Hello everyone, a request was made to make a tutorial on creating or modifying skins in DCS-A10C. Ths video goes over the basics. More videos will be produced of more advanced techniques. I want to thank ED Tester Snoopy for making his tutorial which got be started editing skins. Please leave any questions below or PM me. Thanks in advance. Go easy on me, first tutorial, and I was pretty tired. PROGRAMS YOU WILL NEED: Photo editing software: Adobe Photoshop DXTBMP: http://www.softpedia.com/get/Multimedia/Graphic/Graphic-Editors/DXTBmp.shtml Notepad++:http://notepad-plus-plus.org/ Re-Rendered Video, much more detailed!
    3 points
  3. Вот только за модели не надо... Внешне модели в БЗБ смотрятся достаточно убого (вернее не модели, а текстуры на них, как будто в чан с краской плюхнули, достали и краска в палец толщиной так и засохла). Посмотрите модели Спита в FSX от А2А и в БЗБ и как говорится прочувствуйте разницу. Там же можно и ФМ попробовать (которую тестили реальные пилоты, летающие на восстановленных Спитах). Также послушайте звуки Спита от А2А (записанные с реального самолета) и то что есть в БЗБ - совсем грустно. Виды на пропеллеры в РОФ и БЗБ - комментарии нужны? Реки в РОФ - я такой красоты вообще ни в одном симе не видел!!! У меня почему-то что РОФ, что A-10C вообще без единого фриза и тормозов на больших FPS бегают без всяких танцев с бубнами, а что с БЗБ?! А как строения в БЗБ вырастают из земли, как грибы после дождя?! Про интерфейс быстрых миссий вообще молчу. В БЗБ его просто убили даже по сравнении со старым ИЛом, а вот в РОФе, по моему, лучше даже придумать нельзя было - все крайне удобно и интуитивно понятно! Редактор миссий в БЗБ - абзац полнейший, без подробного мануала и поллитры не разберешься... В DCS А-10С я с четвертой беты, там таких глюканов в помине не было (при поражении самолетов деревья из них не вываливались :-) ). Его продавали как БЕТУ и не скрывали этого - хочешь покупай то что есть и помогай тестить или жди релиза, все честно и никто не вопил, что его накололи - БЗБ же нам продали как готовый продукт с МАССОЙ различных серьезных недоделок. И что самое главное - разработчики из ED и 777 никогда грудь колесом не гнули и щеки не раздували, говоря что их проект самый лучший и такого невиданного реализьму и красоты еще никто не делал доселе. Да, парни из MG во всю стараются сейчас довести проект до ума и дай Бог им терпения, сил и средств на это, но вот поступили они не очень красиво продав полуфабрикат как готовый продукт. P.S. Ни каким боком не отношусь к разработчикам ни РОФ, ни DCS - все вышесказанное мое личное мнение. P.P.S. Простите за много букв, наболело блин читать восторженные отзывы о том, чего пока что нет...
    2 points
  4. Updated the first post with a new version
    2 points
  5. Представляю совместный клип собсна меня и клипмейкера X-stounds бывший Glowing Claw. За что ему выражаю огромную благодарность так как прислал треки с уже классной операторской работой. И за терпение, так как собирались его собрать ещё пол года назад))) Всем приятного просмотра!
    1 point
  6. Greetings fellows FC/DCS/BS junkies, We at =4c= got little bored lately and decided to test the "what if R-27AE ..." scenario. This is by no means an attempt to rewrite the history of the R-27AE. We completely understand and accept that there is no evidence the R-27AE missile was ever introduced into a regular service of USSR or RAF or PLA or any other military force in the world. Yet, we do see that in the hands of the good pilot, ARH has a decisive advantage over SARH AA missiles. Thus, we came up with a hypothetical scenario of a situation where USSR military was forced to introduce ARH missile (R-27AE) due to unavoidable conflict with the west ... For "older" members of this community, you remember that we actually had the R-27AE in previous versions of Lock On's. However it was removed (capability degraded to unusable) due to the fact that there was no evidence the missile was ever introduced in USSR or RAF. Therefore we decided to use R-77 seeker and put it onto an R-27EM missile body. And we created something that's sort of an R-27AE missile. We armed our Flankers with the maximum of four of them and gave it a try. Well, it was fun ... In our view, F-15C still has an advantage with superior radar capability. However, the F-15 pilot now has to fly, and fly hard to use that advantage. As of right now, the test mission is up and running on our dedicated server. Please feel free to join the server to get the feel of our R-27EA mod. We will be closely watching your reaction as well as your comments and suggestions. If we get thumbs up, we will keep the mod up and running. If we get thumbs down from you, we will rethink our ideas and take appropriate action. To join our server running R-27EA mod, you will need to install the ModMan 7.3.0.0 compatible mod for each the FC or BS depending on the aircraft you will use to play on our server. Mods are attached here (see bootom of this post). If you need a TS to coordinate action with your team members (BLUE or RED), please feel free to join our Team Speak server at the following IP: 95.156.192.41:9987 At the end, I would ask you again to please not turn this topic into a discussion about whether the R-27EA missile exist or not in real life military of any country. We do understand and accept the fact that there is no evidence what so ever that R-27EA exists in any military in real life. R-27EA ARH missile for DCS Ka-50 users.rar R-27EA ARH missile for FC2.0 users.rar
    1 point
  7. from http://forums.airshows.co.uk/viewtopic.php?f=9&t=32672
    1 point
  8. Being an avionics tech for the Air Force currently working on F-15E's, I'm fairly certain that E models use the APG-70 exclusively (at least all the ones here do). I know there are/were plans to upgrade some of them to the newer AESA packages, but to my knowledge it hasn't happened yet outside of testing due to costs. For 15's the APG-63(V)1, 2 and 3 have only been put on the C models. A stationary antenna would make my job a lot easier, removes a lot of the wear and tear on the system when you don't have to worry about hydraulic lines bouncing around during flight, and especially on landings since 'hard' landings can really jack up the antenna. http://www.f-15e.info/joomla/en/technology/avionics/65-radar-system does a good job explaining a lot of it, though there is some (as of today) incorrect information. Obviously I can't point out what's wrong, but it's close enough. I'd love to post everything I have access to in forms of tech manuals and training guides, but it just ain't legal. http://sobchak.files.wordpress.com/2009/06/f15e.gif is a good source for pure cosmetics of both internal and external features. http://en.wikipedia.org/wiki/APG-63 as well due to the sole picture on the page. One thing I'd really love to see modeled properly because it's just such a cool system would be JHMCS, along with the Sniper pod. The latter of which would be nigh impossible since it's still a fairly new piece of technology, along with being highly classified of course.
    1 point
  9. Yesss.... Maine kameraden...:thumbup: Some japanese abandon crafts... Original rare fotos....
    1 point
  10. Random Pics Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us
    1 point
  11. There should be a "Proceed" button directly below the Recount button. Maybe clearing your cookies, login checking the "remember me on this computer" box might help.
    1 point
  12. Great looking setup! Good work! You can easily remove the control boxes on the top right by setting the <ShowTitleButtons>true</ShowTitleButtons> property to <ShowTitleButtons>false</ShowTitleButtons> Each panel has that property so make sure you disable them all! Enjoy HawgTouch :)
    1 point
  13. One random foto on this pak....
    1 point
  14. Hey all you A-10C freaks out there, I posted a few videos on youtube that show open cockpits and discussions with A-10 pilots. You can find them here... You can watch all of them under the name Dishlexick. Anyone else got some real vids of the "C" model? I'd like to see em.
    1 point
  15. Version 1.6 (next release) will be compatible with Steam. I've written several people around these boards requesting some help with the Steam release as I don't have that specific copy. I'm still waiting on some answers, I'll post updates soon :)
    1 point
  16. :pilotfly:A lot of foto Su-34 (80)... Enjoy http://files.mail.ru/YTOJQW
    1 point
  17. Changes included a Global find and replace to correct the format of kHz and MHz Removal of the ILS for BESLAN on the front table, as although it is in the manual it seems to be the same as Nalchick and incorrect according to feedback. The laptop is packed away again now so I can do a little flying, but if I get a chance this week I'll update Derelors feedback into it as I doubt I will do another update until they release the Vegas scenery.
    1 point
  18. Thanks!! Your work is greatly appreciated. Rep inbound! I found some small typos: p. 4: TWR 121.0 mHZ -> MHz p.13 (bottom): KRASNODAR REGION,, RUSSIA (-> delete one comma) p. 15: ADF INR 283.0Kh -> kHz p. 17: ADF INR: 315.0Kh -> kHz Sometimes there is a space between the value and the frequency unit (mostly at the ILS frequencies, e.g. "110.3 MHz"), most of the time there is none ("121.0MHz"). In my opinion the space should always be there. A very minor point, I know :-) Thanks again
    1 point
  19. F-15 Strike Eagle from DCS A-10 Warthog edited with Photoshop and a real life Desert Storm Background... Greetings Steve
    1 point
  20. The Ranger has talent, beautiful work!! Thanks mate! Rep inbound...
    1 point
  21. I committed the entire manual to memory. :p
    1 point
  22. Depends on your definition of "better". Given your system configuration I would actually have labelled Win7 Home Premium 64 as "better", unless you are specifically making use of functions such as filesystem encryption, XP mode (in which case Professional version is good), or bitlocker, booting from virtual drives, having 192GB RAM etcetera... Ultimate is "better" in that it has absolutely all features - but this can unfortunately make your system slightly slower for no use if you don't use those functions. (And if you don't use them you might as well get a cheaper version - they all have the same core functionality). http://en.wikipedia.org/wiki/Windows_7_editions#Comparison_chart Always an interesting question for a thread in the hardware section if people are interested. :)
    1 point
  23. Вы похожи на фанатика. Спорить не буду. РоФ таки включите еще пару раз может прозрение придет. Я, в отличии от вас, летаю во все выше перечисленные игры. Пока в БоБе есть только более-менее симпатичный кокпит и это ВСЁ!!! больше там нет НИЧЕГО!!! Про ФМ И ДМ я вообще молчу там все очень "драматично" и по "революционному".
    1 point
  24. Hey Avatar, glad you enjoyed the .miz, thanks for the encouragement. It's an acknowledged bug that in ground started missions the AI won't obey "Attack with...Maverick" orders; hopefully this will be addressed in 1.0.0.8. Regardless of this, even the devs recommend you order your wingman to anchor out of range rather than let him dice with the SA-19s. However, Tiger's mod (see notes above and enclosed in mission file) corrects most of this behavior and improves AI prosecution and evasion of SAMs. The mod enables them to attack effectively on "Attack with..." orders but they will still jettison all bombs on launch.
    1 point
  25. How do u get the "small shit" :p to be soo dense and beautiful? I set the clutter distance to max and everything is maxed out except water that is at medium and I just get very sparse grass.
    1 point
  26. С лицензией конечно сможешь. Но только если ты уверен в том, что это действительно лицензия. Добавлено: посмотри тут как должна выглядеть коробка с лицензией.
    1 point
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