

HungryCoyote
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Everything posted by HungryCoyote
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If you password a slot in mission editor, how do you access it on dedicated server. Plane does not show in list.
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This will spawn the 20' camo container instead of generators. --- 3D model that will be used to represent a loadable crate ; by default, a generator ctld.spawnableCratesModel_load = { ["category"] = "Cargos", ["shape_name"] = "bw_container_cargo", ["type"] = "container_cargo" } --- 3D model that will be used to represent a slingable crate ; by default, a crate ctld.spawnableCratesModel_sling = { ["category"] = "Cargos", ["shape_name"] = "bw_container_cargo", ["type"] = "container_cargo" } @Miccara
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Guess it's time to roll back my version.
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I found this mission online. I can get the crates to spawn in front of Herc but for the life of me, can't figure out how to load them. Hercules_Logistics_with_CTLD_and_.zip
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I run a dedicated training server especially for people new to dcs or multiplayer. Wolf Pack US 06.1. Hop on anytime. If you need some company, let me know and I will join you. @Indyplumber
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Please bring back the ability for the Ka-50 to sling load containers. I really enjoyed this.
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Complete Transport and Logistics Deployment - CTLD
HungryCoyote replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Anyone been able to sling load with the Ka-50 lately? Was working last month. I no longer get the All Cargos list. -
I am using Mist with this script. It works and shows up on map with alt 0. local vars = { type = "FARP", country = 'USA', category = "Fortifications", x = -281290.125, y = 646987.4375, name = "FARP-01", heading = 0.47123889803847, } mist.dynAddStatic(vars) edit: I forgot to change category.
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Displaying message on server question
HungryCoyote replied to HungryCoyote's topic in Mission Editor
Thank you. -
Displaying message on server question
HungryCoyote replied to HungryCoyote's topic in Mission Editor
I know how to use lua via triggers. I just don't know how to write them. -
Displaying message on server question
HungryCoyote replied to HungryCoyote's topic in Mission Editor
That's over my head. I understand what you are saying but know idea how to do it. -
Ah, I see. Can't help you there. I know nothing about writing lua.
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Did I misunderstand you post? I thought that you were trying to drop units from the Herc. @cfrag
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batumi drop.miz This does exactly what you want, both troops and vehicles. @cfrag
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Hello. I know how to display messages on server using a trigger. Is there any way to have a message displayed whenever a new person joins and only that person sees it?
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DCS Super Hercules mod by Anubis
HungryCoyote replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
@skypickleI see what you mean about it not working. Not sure why. I opened the mission in Editor, then point the trigger to location of the lua file, it then worked for me. -
DCS Super Hercules mod by Anubis
HungryCoyote replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
@skypickleWhat do you mean by Instant Mission? -
DCS Super Hercules mod by Anubis
HungryCoyote replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
@BigMongostylerI had to install client on my dedicated server to get it to work but others have had it work without doing that. Try this first. Install mod on server. Copy Hercules_Cargo.lua on server under Scripts. If that does not work for you , try installing client, then opening mission on that machine and point trigger to location on server. Let me know if that is confusing. -
DCS Super Hercules mod by Anubis
HungryCoyote replied to Eight Ball's topic in Flyable/Drivable Mods for DCS World
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How can I get ground units to attack all enemy in a zone?
HungryCoyote replied to HungryCoyote's topic in Mission Editor
Tested and working in multiplayer. Again you have made my day. Thank you. -
How can I get ground units to attack all enemy in a zone?
HungryCoyote replied to HungryCoyote's topic in Mission Editor
So now I am trying to get this to work for the spawned troops the way it does for vehicles. I edited the attack script but not working. I believe it is due to the way dcs names the troops. For vehicles, it is Cargo Group 10001, Cargo Group 10002, etc. For troops, it is Soldier_Group_12001. I have a feeling it is the underscore that is messing it up. Basic Herc Troops Attack not work.miz -
How can I get ground units to attack all enemy in a zone?
HungryCoyote replied to HungryCoyote's topic in Mission Editor
For anyone else interested in this but not sure how to do triggers,etc, here is a simple mission with everything setup. You can edit it to suit your needs and see how it is all put together. Basic Herc Cargo Attack.miz -
How can I get ground units to attack all enemy in a zone?
HungryCoyote replied to HungryCoyote's topic in Mission Editor
Very nice. Thank you.