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Everything posted by Buzzer1977
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Do you mean this message ?It's not DCS related, it's a SteamVR bug. I have a open Ticket with steam on this issue, no solution yet .... Ticket with steam is HT-K2MG-6BDC-QW2Q. You should open a ticket too and refer to this ticket.
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Massive flicker. Happens sometimes with 'fly again', yet hasn't happen when opening a mission directly. Flicker can also be seen on the monitor. Closing and reopening the mission fixes this. HP Reverb G2/ RTX 3090
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F-14 A&B can't place wheel chucks on ground
Buzzer1977 replied to Buzzer1977's topic in DCS: F-14A & B
I think it has .... -
It would be great to have air-to-air-refueling in the F-5e like some of the real f-5e which had AAR capability.
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Why won't my AI wingman refuel?
Buzzer1977 replied to Stearmandriver's topic in Aircraft AI Bugs (Non-Combined Arms)
There is a bug when the tanker is following another aircraft. -
Can't place wheel chucks on the F-14A/B while on the ground. When choosing 'wheel chucks' the menu just disapears instead of asking to 'place' or 'remove' the wheel chucks. See tracks or just test it with the included miz file. F-14B-No-wheel-chucks.trk F-14-No-wheel-chucks.trk F-14-no-wheel-chucks.miz
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The Tornado GR4 has air-to-air-refueling, as does the Tornado IDS, but in DCS only the GR4 variant is AAR capable. The Tornado IDS is even capable of buddy-refueling.
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fixed Loading crashes at spawn objects - asset pack problem, maybe?
Buzzer1977 replied to blaster182's topic in Bugs and Problems
Well, the game doesn't crash. It takes only a loooong time to get over "spawn objects". It's not caused by the WWII asset pack, but by WWII aircraft. Bug is already reported to ED. -
Warbird compasses wrong by +10 or more degrees
Buzzer1977 replied to Nealius's topic in Western Europe 1944-1945
Well, if you take a look into the IRGF reference implementation source code it's not that complicated. https://www.ngdc.noaa.gov/IAGA/vmod/geomag70_linux.tar.gz -
Warbird compasses wrong by +10 or more degrees
Buzzer1977 replied to Nealius's topic in Western Europe 1944-1945
Actually you can ... The World Magnetic Model algorithm is updated every 5 years and provides a annual update of the model data for current declination predictions. https://www.ngdc.noaa.gov/geomag/WMM/ Historical magnetic data can be computed with the International Geomagnetic Reference Field IRGF-13. That's not exact as the WMM but sufficient for a simulator like a DCS https://www.ngdc.noaa.gov/IAGA/vmod/igrf.html -
reported WWII aircraft cause extreme load times stage 'Spawn objects'
Buzzer1977 replied to Buzzer1977's topic in General Bugs
It seems it got worse with DCS 2.7.6.13133 Open Beta. It's now an additional ~30 seconds in step 'Export Start' ... -
reported earlier Ultra Long Loading times..
Buzzer1977 replied to StevanJ's topic in Bugs and Problems
Jep ... WWII AC are somehow broken since the last open Beta. -
Screen flickering with Nvidia driver 471.96
Buzzer1977 replied to captain_kaoss's topic in 2D Video Bugs
Jep ... now i see ... here too ... -
reported earlier Free Flight Freeze at Spawn Objects
Buzzer1977 replied to Steve Gee's topic in Bugs and Problems
It's not related to the Mossy. It's related to WWII aircraft in general. Same Mission with WWII A/C -> 1 Minute load time, replace it with jets 8 seconds ... -
'Spawn Objects' takes very very long on missions with WWII aircraft. The same map "channel" with Mossy, Spitfire IX CW and Dora takes 1 Minute and 6 seconds to load. Changing the AC to P47, P51 and Fw109 results in comparable 1 Minute and 11 seconds load time. Replacing the Aircraft with AV-8B, F/A-18c and F-5E reduces load time to ONLY 8 seconds !!! Larger WWII scenarios take several minutes to load. I've added the three missions to demonstrate the bug. DCS 2.7.6.12852 Open Beta. TRAINING_CHANNEL_MOS_SPFIXCW-DORA-1min-6sec.miz TRAINING_CHANNEL_P47_P51-109.miz TRAINING_CHANNEL_TODAY.miz
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The Mossy is somehow leaking like a sieve on startup, but stops leaking 5 sec. after startup. Attached track and log MOZ-failure.log MOZ-failure.trk
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reported earlier Free Flight Freeze at Spawn Objects
Buzzer1977 replied to Steve Gee's topic in Bugs and Problems
Well, it does respond, but it feels like for ever even on a Ryzen 5950x 128 GB RAM with a RTX3090, two PCIe 4.0 M2. SSDs one for OS, one for DCS ... So i'd say it ain't a hardware problem. Was wondering why it takes a few minutes on startup. I've added a sample mission, takes about 3.5 Minutes on my system to get over 'Spawn objects'. Thank god i'm not alone with this bug. TRAINING_CHANNEL_WWII.miz -
Hi, has anybody a hint how to recover from a spin in the mozzy ?
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I wanted to create a track file for another bug (Tomcat blocks cat), and while waiting for the Tomcat remaining on the cat, my client F/A-18c moved on it's own over the deck after a few minutes time. I was able to reproduce it. Happens with the Hornet no matter if cold or hot, with or without wheel chucks in place. After some time the Hornet glides over the deck. MagicOnCarrier.trk TRAINING_CAUCASUS.miz
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Just found out that there is already a J-15 livery for the Su-33 from the chinese assets pack, but the Su-33 can't be assigned to China, only to a joint group.
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Current OpenBeta doesn't allow China to have Su-33, but provides via Joint Task Force a Su-33 with Chinese J-15 livery from the chinese asset pack.
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There are some low hanging fruits that should be very easy to achieve, but would give so many new options .... - The Kuznetsov is already modeled, so it would be easy to add another livery to get the Chinese Liaoning and Shandong aircraft carrier, both Kutznetsov class carrier vessels. - A J-15 livery for the Su-33 or the J-15 as another real Flanker derivate - Su-25UTG and/or Mig-29K to have another red aircraft on carrier vessels. Base models already exist in DCS, so it should be not too expensive to develop.