Jump to content

buur

Members
  • Posts

    625
  • Joined

  • Last visited

Everything posted by buur

  1. @Aernovdo you have an overview about the different dispenser release mode? In Chuck's guide I found only P and S. But for the rest I have no idea what they are doing.
  2. Have a look at DiCE - DCS Countermeasure Editor https://www.digitalcombatsimulator.com/de/files/3312680/ It make the creation of a countermeasure preset much easier. I use for flare an interval of 2 seconds and numbers 10. This gives me safety when I'm in a attack run.
  3. Here a small addition to the topic: The text e.g. T00, T01, T02, .... is not so important. It must only TNumberNumber. The number itself does not influence anything in the game. So when you make the first mark to coalition write in T00 and than you can simply copy the marker. But you have to change the value for each mark! Otherwise they won't show up. The order of the target points is simply the creation order.
  4. It is not so easy. It is not a simple png but it is a kind of "georeferenced" picture. The calculation for the caret should be done in one of the lua files in this folder: D:\SteamLibrary\steamapps\common\DCSWorld\Scripts\Aircrafts\_Common\Cockpit\KNEEBOARD\indicator The Map itself is in this folder: D:\SteamLibrary\steamapps\common\DCSWorld\Mods\terrains\Caucasus\RasterCharts The function of the lua files is a little pain in the ass because you don't know what's happening in the background.
  5. Wrong directory. Put the mod into C:\Users\YOURPC\Saved Games\DCS\Mods\tech
  6. I've tested if it is possible to do this via script. Yes it is. Here a brief example: trigger.action.markToCoalition(1000 , "T00" , {0,0,0} , 2 , true, "dummy Target") -- dummy target, will not shown in target list Tank = Group.getByName( "TANK" ) if Tank and Tank:isExist() then local Vec3 = Tank:getUnit(1):getPosition().p trigger.action.markToCoalition(1001 , -- unique id, shows up as request number "T01" , -- declare it as target for the Harrier Vec3 , 2 , true, -- read only "1. Target") -- string messsage end Tank_1 = Group.getByName( "TANK-1" ) if Tank_1 and Tank_1:isExist() then local Vec3_1 = Tank_1:getUnit(1):getPosition().p trigger.action.markToCoalition(1002 , "T02" , Vec3_1 , 2 , true, "2. Target") end
  7. Thanks for the great explanation. Very good. An additional finding: In "Mark to coalition", the field value results in the record in kneeboard and the request number. Maybe good for easy communication. Also it works if you work with "more time" in the triggers.
  8. @Lowlyslows good finding. I give it a try tomorrow. Thanks
  9. simple short and quick answer: No Unfortunately we are not able to place it in Mission editor.
  10. It is also possible with EDs JTAC. Put the AKs and Tunguskas in different groups and prioritize the tasks.
  11. Maybe you create a very simple mission with only the range skript in in and without any other Mods. If than moose range skript not working we can have a look on the mission.
  12. I do not see the start of Moose in the log file. Are you sure that moose implemented correctly?
  13. Bug: tanker does not respond on preset radio frequency. Solution: 1. Check frequency 2. write frequency in mission description.
  14. I can confirm that both files were re-created. Ok, I can live with the fix opening a single player mission before multiplayer. Maybe I found the time fore a re-install at the weekend.
  15. Done, but it is also not working.
  16. Ok, I never mentioned but I have the steam version. I've done a steam repair but it doesn't help for me.
  17. @Flappie I've tried it but it is not working. I have the same issue also with renaming.
  18. @FlappieExport.lua Did not find the time for reinstalling. But I can send you my export.lua.
  19. @boyington2I have the same problem and very interested if the reinstall worked for you.
  20. wheel chocks entfert? Über das F10 Menü P.S. Einfach mal in der Außenansicht schauen ob die Parkralle noch dran ist
  21. This is the old dynamic weather tab. Was there a couple of patches ago. If you have an old mission with dynamic weather inside you will see it if you open now in the editor. If you want to create a new mission with dynamic tab you have to edit the mission file with an editor. Or you wait until the new dynamic weather is released.
  22. this is a realy greate tutorial. Thank you
  23. @Cmptohocah This is a very good question which also shows me that I haven't understand the whole radar topic. Here is a good link for the general radar topic. https://www.radartutorial.eu/index.en.html If I understand this video right ( ) than the different signals will disturb each other.
  24. If you want to fly on a dark map set the datum to a time during second world war. Then the city lightning is off.
  25. In Razbam Discord they mentioned that they will add the function. But without any time plane.
×
×
  • Create New...