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Foka

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Everything posted by Foka

  1. I use TM WH and have no issues with slewing or selecting grid. Never had.
  2. Don't set so high dead zone, but modify curves.
  3. ACLS is currently bugged and not working correctly when there are AI flights or other human flights.
  4. Do you mean carrier launch? Besides of trim do you set flaps to half?
  5. With TALDs under wings emergency jettision button doesn't drop fuel tanks, only TALDs. It work correctly with any other weapon. Jett AMRAAM.trk Jett Bombs.trk Jett Mav.trk Jett TALD.trkJett mix.trk
  6. Wags announced introducing auto anti-torque feature for players flying without pedals. It would be useful to add an option in mission editor to be able to force turning off this feature (same way as mission maker can now force on/off external views, map options, turbulence ets). It would be extremly useful option for communities demanding some level of realism.
  7. STEP button isn't for changing weapons, just to change stations of this same weapon. Use Weapon Select Switch for changing weapon.
  8. For me the biggest problem of FLIR is IR textures of terrain. It hugely changes with distance and from close range it's sometimes impossible to spot even correctly textured vehicle. In some types of terrain the background IR noice is just ridiculous.
  9. It's picture of that cluster of objects. And can't provide mission or track file, it's huge range of our community server. null
  10. No, these are cold vehicles. You can see a hot one in top left corner. The rest of objects are like 0 Kelvin.
  11. Yeh... improved... Looks like that. Cold objects are not textured and standing out way more than hot objects. Terrein clutter makes FLIR useless.
  12. And SA-9 is an IR missile, so won't show on RWR. Place SA-5 on map and I'm sure you'll notice it
  13. You can trim it in flight, just in landing configuration trim works in other scale and is more noticable. During flight, you're not supposed to trim pitch (it's FCS' job) just sideways to compensate uneven loadout.
  14. It should, and it works with Heatblur's Tomcat, but Hornet... well, it's ED...
  15. Sounds like problem with your joystick's center. If joy isn't in exact neutral position, AP won't engage. This same whould cause roll/dip. Trimm works ok for me.
  16. Not every server allows live telemetrics. Some have 10 min delay. And TV shows EVERYTHING, BFT not.
  17. Are there any plans of introducing BFT for JTAC? At the moment player acting as JTAC on the ground has zero situation awarness.
  18. As Marland said, the only problem it makes - you can't select Gun with JDAMs powered on.
  19. Sorry, I can't follow, I can't see the problem. Logic of TOO1 and TOO2 is this same.
  20. Definitely elevation. And you won't see bombers on your RWR - bombers usually don't have radars.
  21. Station didn't switch to TOO2 by themselves, when you pressed STEP. They where in TOO2, because you finished programing targets on TOO2. If you want to bomb on TOO1, you need to change it on every station. I belive you answered your question from last sentence in your first sentence - it didn't happend. And even if that did - programming 8 targets takes much more time than switchng TOO program on 4 stations.
  22. To be sure I store targets WHILE lasing.
  23. It's this same with Combined Arms JTAC - on 9999 laser magically stops working.
  24. I don't know about Apache, but for ground JTAC. which also have 9999 m display limit, lase stops working at that distance and just stops guiding weapons (tested with JTAC + A-10C)
  25. Verify if you have WPT boxed on HSI, not TGT. And if you still have TGT in upper right corner boxing TCN in left corner won't work either.
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