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Posts posted by PeeJott17
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42 minutes ago, leonardo_c said:
Just keep naming conventions as they are now in order for the script to work
Just saw it in the script that all player units need to have the prefix BLUE PLAYER and no more editing is needed, nice
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Wow @leonardo_c. This is exactly what I have been waitung for. Looks really good. Did you test it on a server and if so, what has to be done? I would like to add a few player-aircrafts (VSN F-104 and later on VSN F-4B). Do I need to edit some lua-files as in OP Barbadrigia?
Thanks for your time and that you jumped in and made another mission
Cheers,
Paul.
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Alright. So there is some hope it is pretty limited...
Are you using AMD + AMD as well?
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It happened tha last time, when I was taking a look at the load-out of a jet and (tried) to edit it.
Just tried again and some Syria-Missions did not make the ME crash (smaller ones) and the really big Foothold-Mission once again produced the same ctd. Caucasus, NTTR, PersianGulf seem to be o.k. even with bigger missions.Here are my newest crash-files in the hopes, they may shed some light on the problem at hand.
Btw. thanks for you help @Flappie
Cheers,
Paul.
This is the one big mission that is causing the problems right now.
This one had a few ctd yesterday as well. Today it went o.k. without ctd, so it seems to be on the brink of working.
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Just now, Flappie said:
Hi. Does it look exactly like this?
Yes, exactly. First normal ME view, then it starts to flicker pretty crazy, DCS does not really respond anymore, then it is directly ctd and mostly even without the collection of data because DCS is already gone from the taskmanager.
Honestly, I did only try to load the Syria Map (may be by circumstance, or because I like the map a lot...)and it has been pretty big missions with lots and lots of triggers and objects and groupes.
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Hi Eagle-Dynamics Team.
Since yesterday I encounter DCS crashes from the mission-editor. Before the game crashes the ME starts to flicker pretty crazy, DCS gets really slow and after all crashes to desktop, some times with and sometimes without collecting aditional data.
I'm running an AMD Ryzen 5 5600x on an ASRock B450m-Pro4 with 32gb of ram and an Radeon RX6900XT and a tripple monitor-setup (crash occurs as well in single monitor setup).
I removed all mods and repaired DCS and deleted the mission_editor folder from my saved games. Still the same problem.
I hope you have an answer for me, because this is pretty new and has never happened before.
Cheers,
Paul.
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@SOARdid you have that problem on any other mission?
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Hi.
I've got The exact same Problem with The exact same Mission.
I'm running an AMD Ryzen 5 5600x and Radeon 6900xt.
It loads o.k. then start flickering and ctd at The end...
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Hi guys.
I'm experiencing some problems editing the foothold-syria mission. My ME starts to flicker and after that, DCS crashes to desktop (newest stable and openbeta alike). Anybody had the same problems and found a solution? I already removed my MissionEditor folder but no joy. After a while the same story...
Cheers guys,
Paul.
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7zip sometimes does interesting stuff when you use "extract". Try it with "copy to" instead. Sometimes that solves the problem...if still "no joy" you can send me your dcs.log and I'll take a look if something presents itself as The answer
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Did you install FC3? Just in case, install The free SU25T and SU27 and try The AG-Versions.
Cheers,
PJ.
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On 7/23/2022 at 8:02 PM, Superbug Echo said:
Hi! Any chance of fixing the F-35B & C variants, so they can land on the carrier and/or amphibious assault ship?
Well, F35 will receive some love. But uncertain when The update will be out...
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17 hours ago, JFCshloss said:
last week or week before i forget now but neither have worked since that day i select them and im jut looking aty landscape and can pan around
The Apache-Patch did brake The F4 a bit. I'll try to Post the Patch here, or head over to The century-series-lounge https://discord.gg/KMRmhWN and stay up-to-date on The mod-development-stuff
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On 7/10/2022 at 2:49 AM, Chap2012 said:
Having issues with the F-4. My thrust is reversed on my throttle. I also can't turn on the ground. Anybody else know about this?
Doesn't happen with any other VSN
Yes.
Because of EFM throttle values are reversed. Just reverse The throttle axis and use right+left throttle. Should work fine...
On 7/19/2022 at 10:26 AM, Somu said:Hello ı have a problem when ı want to fly VSN F4B EFM with unlimited fuel option enabled ıt does not working . İn other payware and VSN modules this option is working. İs there any way to work unlimited fuel option in VSN F-4 B 2.7 EFM
Nope, not possible. No unlimitations can be applied...
20 hours ago, JFCshloss said:bah since last update tornado and phantom b dont work anymore
Where, what update? Did you get The Patch?
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On 4/29/2022 at 11:51 AM, USSR_Rik said:
To mod creators: DCS crashes in Mods\aircraft\FA-18C\Cockpit\Scripts\device_init.lua due to old script used in mod. You have to correct this script according to actual (i.e. 2.7.12.23362) ED original
--------------------------------------------- dofile(LockOn_Options.common_script_path.."KNEEBOARD/declare_kneeboard_device.lua") creators[devices.KNEEBOARD] = { "F18::avKneeboard_F18", LockOn_Options.common_script_path.."KNEEBOARD/device/init.lua", {} } --------------------------------------------- dofile(LockOn_Options.common_script_path.."PADLOCK/PADLOCK_declare.lua") ---------------------------------------------
Hi.
Could you specify a bit what you mean exactly? Which lines of code are too old for DCS and need to be changed to what kind of code? Sorry for the stupid question, but I'm not really the "lua-guy"
Cheers,
PeeJott.
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Our pleasure. We hope you enjoy the mods
Anyways, new version is up and the grey square is gone (thanks to CDPKobra) in both the 105G and 105D.Cheers,
PeeJott.
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On 4/30/2022 at 12:50 AM, kahuuna said:
No, it is still there. I was commenting about getting both to load and able to work with them.
The D version 'seems' to be all working and the G version still has the block below the aircraft.
Hi.
We'll be looking into it and getting rid of this stupid square
Hopefully we can release another patch soon...Cheers,
PeeJott.
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Hi guys.
I just fixed the problem of DCS crashing because of the 105 (hopefully and for a longer time). There was a small bug in the weapons.lua which DCS only registered after the patch...seem DCS gets more and more picky with every patch. I'll try to attach the weapons.lua which works....
Just copy it into the weapons-folder in your F-105 directory and everything should work again.
Cheers,
PeeJott.
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On 2/21/2022 at 11:25 PM, Surrexen said:
It sounds like persistence is not set up correctly. Red ground/naval units are not spawned, they are all hand placed in the editor. When persistence is working it will remove the ones that were registered as killed when the mission starts.
Yes, you were right. DCS-Update disabled persistency ;-)
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Hi @Surrexen
We are just enjoying your Sea-Slug-Mission which is a blast.
The one thing we are experiencing is, that destroyed units spawn new. Is it supposed to be that way or is something strange happening?
My guys reported that red units on the north-shore of guam spawn new...
Thanks for your help and once again, great missions
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On 1/23/2022 at 1:14 AM, deadlyfishes said:
Easy enough to add modded units to spawning pools; you'll just need to put in the mission editor a LATE ACTIVATED red unit that you want to show uup in the spawning pools, and add their entry where you want, so in the A2A_EASY: list you'll take note of the template plane you made, take its group name and add it to the list:
TemplateTable_EASY = {
"your custom group name here",
}Great. Thanks a lot for your help
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10 hours ago, deadlyfishes said:
It's fine to run this mission in the dedicated app. Just make sure you're keeping it private for your community or group.
Hi. That's pretty cool. When I want to change AI-Flights to other aircrafts (cold-war timeframe) and want to add in e.g. The F-104G mod as clients do I have to take special care of something? The same regarding ground-forces? Sorry for The questions, but before I break anything I guess it is better to ask
Cheers,
Paul.
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Hi @Mith86Arg
Are you still around? I would have a few questions regarding your pretty cool missions
VSN New F-104 Mod
in Flyable/Drivable Mods for DCS World
Posted
Thanks a lot. Right now it is 15/15, 30/30.
We'll take a look to increase angle of TE Flap.
Cheers
PJ