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Everything posted by Thunder_
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Looking forward for a full module , would b really cool , think will b awesome, just hope doesn’t take too long
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very good update mproved city neighborhoods in Cyprus, Syria, Turkey, and Israel. Updated scenes: San Rafael Hotel, Luna Park in Aya Napa. Scenes of military facilities and UN bases have been finalized. Added heliports: Bank of Cyprus, Sky Gate Beirut, Sheraton Grand Adana Hotel. Added a flag to the Turkish hangars at Incirlik.
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looks more clear to me, great addition is that up and running ?
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is there any plans for a full fidelity mig 29 mod ? from ED ? would anyone else would support that ?
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very right , flight model update, and all the others absolutely needed 100 percent can't wait to see the 9 g unleashed btw FLIGHT MODEL just to be sure again
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back up running again all sorted
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does anyone know where Mobetta server gone ? cant find the link tnx
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fair enough map looks awesome any details on the map somewhere like plates and stuff ?
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Just bought it after the free trial. Loads fast, looks amazing
Thunder_ replied to Capt_Haddock's topic in DCS: Syria Map
Agreed amazing map !! -
is there any connection with the simulation starting really slowly ? obviously I do have other free mods etc but it wasn;t like that before , it's not that I can not wait 1 minute to start either I was just wondering if there's something I can do to make it better ?
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they could b but if you design the mission over the existing map u will be able to use it apart that doesn't conflict with the new areas witch would be there first but in any case you can edited the mission as far we know hope that helps
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Looks like there’s very significant updates to complements the last one with the Cyprus inclusion, the map is fantastic
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Thanks guys that’s true I’ve remember the update now u mention and yes about tactics but slightly more now the effective range of the 27r is “over-blanking “ the A120 so the engine still burning solid at the end of the MAR and with lots energy, looks to me that the effective range has double, we practice with A120b and it was a 100% 27 (given fact that was same tactics evolved), is the time for tracking acquisition the same on A120 or have the pat increased ? I.e. keep lock longer until goes active ? I’m not completely sure tha A120 is far superior or the top dog at the minute ! Watch out might b a surprise there somewhere.
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Hey Morrov tnx for that, I will look in to that one, and I do agree it looks pretty bad ass helo, it will b great !!
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reported MFDs are difficult to read in mid day conditions.
Thunder_ replied to Rhayvn's topic in Bugs and Problems
I think would b good if we have a middle set for start up or full on or full off would b helpful As the yellow characters highlights on the buttons selection options -
Do we have a manual available ? For someone who doesn’t know about helos is the mi24 ok or do u have to start with something else ?
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Longer and more visible ship wake especially carriers
Thunder_ replied to Dr. Anti-Vehicle's topic in Wishlist
That’s true specially in regards to your ship speed and weather conditions, a better wake would bring lots for positioning Pitching decks would b a factor next when that implemented -
we r aware that ED is working to bring the Viper capabilities up to speed , The new update of the 27ER ( great btw) brought the viper to a back foot in respect to few platforms, do we have an expected update energy model for the A120 as well ? Looks like tactical employment has became key, is anyone aware of any future updates ?
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Looks like it will work fine, very detail map, great visuals
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looking forward to see it
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very good excellent addition to the map ! well done
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Try to rebind the axis and some times requires you to move your controls to full and back couple times so the axis can be detected by the system
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https://ufile.io/aoi5uv40 T45 download