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Flogger23m

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Everything posted by Flogger23m

  1. So this is not a radar variant as I understand it. That is too bad, but any modern Harrier is a nice addition. Would have liked the GR. 7/9 for the extra weapon stations, but an AV8B sounds excellent to.
  2. If I could I'd own the Mirage 2000C. So I'd say buy that.
  3. Two reasons: 1) It is not that easy to fly. Easier than the UH-1, but still difficult. Lack of HUD doesn't help either. It really isn't much different from the Su-25T in this regard, so making it free makes zero sense. 2) You would have to develop another free variant of the MIG-21, which costs money. Which variant do you propose? If there are significant changes, such as cockpit 3D models, then you're spending a lot of money and time on something that is free. Which again, invalidates the whole point. You're going to have to put some effort into thinking why the MIG-29A (or G) is brought up and not the F-15, Su-27 or some other plane. Asset wise, the A/G is essentially the same as the paid S. There isn't a massive leap in money and time spent developing the A. And a large amount of the potential players already get it as a freebie in FC3, which has been on the market for years. Whatever customer base there was for a standalone A has largely been carved out by FC3 sales over the years. The A will either be: - Included with the S, essentially being a freebie for those that buy the MIG-29 module. - Standalone with abysmal sales as anyone but large ED fans skip the module. Essentially, this means the MIG-29A has a unique opportunity. Most of the assets are shared with a variant which is more marketable and sales of that module will cover development costs. The customer base is already hollowed out as it has been included in a bundle which has been sold for years. And finally, it is a rather forgiving aircraft to learn with. Easier recovery and a HUD which makes those without Track IR/Occulus see basic necessities much easier. It is one of the reasons I don't like WWII planes; without Track IR it is a pain constantly panning down to look at instruments. I'll go ahead and say that this is very unlikely to happen, and I think it will just be thrown in as a freebie with the MIG-29S module. There isn't too much of a point discussing it further.
  4. A to C I'd agree, but not so much with the C to E. They're actually different aircraft. Visually and flight characteristics are notably different. If given the choice between buying one I'd go for the E, but I'd still like to get the C later down the road. And what about those that continue to play the game and end up buying a few modules? I'd consider that to be a good thing, even if the numbers are small. The MIG-29 is considerably more forgiving than the Su-25T/TF-51. In years past people could play less realistic flight games to ease into flight sims. This isn't an option anymore as the flight game genre is more dead than the flight sim genre. The MIG-29A is essentially a freebie right now regardless. Either you get it bundled with FC3 or it will likely be bundled with the MIG-29S/G. And I doubt the MIG-29 module will be more expensive than the Su-27 was at release ($20?) to account for the variant almost no one wants to pay for. There is always the option to sell the A in separate module from the S, but I doubt it will get any sales. People will either go for the MIG-29S module or get FC3. Because paying ~$40 for both isn't a good bargain when you can get FC3 for $50. Add in that FC3 is (or was?) the best selling module for DCS World and I'd think most DCS players already have the MIG-29A. I don't see much sales revenue coming from a standalone A at this point. But it is in a unique situation - you can make a free and payware version, the S, with little (relative) effort. The differences between the A/S are not too big from a development standpoint, much like the TF-51/P-51. This allows you to sell a paid version. This really can't be done with any other module without sinking in lots of development time and money. Helicopters are even harder to fly than the Su-25T. The UH-1 is very difficult to keep straight, and maneuvering the KA-50 is tricky. The MIG-29 can essentially be flown in your sleep in comparison. A helicopter would be a horrible choice for attracting someone new to flight sims. Likewise, what helicopter would you base the free one on? Remember, the MIG-29A is essentially an upgrade for an aircraft bought many times over the past decade. With a paid variant for sale (S). If you're proposing a new helicopter developed from the ground up to be free you're having an entirely different discussion from the rest of us. Building an aircraft from the ground up to be free is unreasonable.
  5. It isn't so much the weaponry but the flight characteristics. The MIG-29 is easy to fly, and will likely still be with the PFM. Not F-15C easy, but enough to prevent new players from having difficultly doing basic maneuvers. The "better plane" hardly matters much because of the nature of the game. The MIG-29A is much "better" than the WWII planes in air to air combat but it doesn't matter much does it? It comes down to mission design and servers mission sets. If you're pitting the P-51s against Su-27s then of course the P-51s will be "terrible" aircraft. Luckily there are some decent playable foes for it, the M2000C and MIG-29. For AI there are things like F-16As, MIG-23s, ect. I think the MIG-29A (or G) would be an nice choice for a free plane. Make the S and whichever other variant isn't free as a standalone package. And if campaigns are made, perhaps they can be for the paid S to encourage players who continue to play the game to buy the S (or FC3) module in addition to a campaign module. That doesn't make sense. The MIG-21 is entirely different from the MIG-29. The MIG-29A is essentially the same as the S, minus the ECM, R-77 and a few other minor things. If they're both sold for the same price, or even bundled together, almost no one will end up playing the A because it is so similar to the S with a few disadvantages. The MIG-21 is an entirely different experience. You seem to be of the opinion that the most modern plane is the only aircraft to play. Maybe that is true for you, but it isn't for most of us. Otherwise everyone would be flying the F-15C exclusively. The problem with the MIG-29A is that the experience (flight, cockpit, major systems ect.) is essentially the same as the S, with some notable shortcomings. The only people who would buy a standalone A are diehard ED fans who buy the module simply to show support. Everyone else will simply buy the S or FC3. The diehard fans can always purchase a few copies of FC3 and accomplish the same goal of getting ED some extra cash. :) I hardly fly the A myself. I do play it every now and then but I typically use it for AI more when I need a plane without an ECM. There is not a genre of game I dislike more than the MMO. Too bad, as War Thunder looked like an alright Battlefield alternative. I couldn't get past the main menu. ;) G lacks air to ground weapons and I believe the R-27T.
  6. Are we still using the unofficial template or has RAZBAM released one yet?
  7. More AGM-65s making it a better tank killer. I hope a number of variants get done. Block 50/52 C, A MLU. Don't care for two seaters. Hope an FC3 level version is done. I've never really played Falcon and have no desire to. I don't care that it was done in a flight sim nearly two decades ago. WWII planes have been done to death yet I don't see people complaining about them. We even have two WWII flight sims, DCS and IL-2 BoS. And that is not counting CloD which a lot sill play.
  8. Politics and nostalgia. Doesn't belong in this forum though.
  9. All of my VF-1 livery inspired skins together. Just search for VF-1 or my user name on the download section if you like any of them.
  10. I've recently uploaded the third and final pack containing liveries which recreate VF-1 schemes from Macross/Robotech for the F-15C. Special thanks to the person who snapped the screens in NTTR for me. I've also updated the previous two packs, which can be found at the bottom of the post. VF-1J Vermillion Leader - Macross The First Edition VF-1D VT-102 Trainer VF-1A Max and Ben/Kanzaki Download here: https://www.digitalcombatsimulator.com/en/files/1748881/ Download an updated Pack 1 here: https://www.digitalcombatsimulator.com/en/files/1445710/ Download an updated Pack 2 here: https://www.digitalcombatsimulator.com/en/files/1445711/ Pack 2 corrected a fairly large error with the center of the stripe: Enjoy & let me know what you think!
  11. I'd gladly do it if there was a template. Already did a number of Ace Combat skins, will be doing more. uboats, do you happen to have an unofficial template?
  12. The 2000C with RDI is essentially limited to the weapons already confirmed. The other variants of the C and their export variants are not the same, sadly. I hope there is enough information out there for Razbam to come back and make a -5F variant. Or some type of -5.
  13. I used to do that method myself, but with V1.5 I can't seem to minimize DCS more than once (Win 7). V1.2 I could readily minimize any time I wanted. The real annoying thing for me is that model viewer starts minimized every other time, so I must open task manager to maximize it and even then it will only appear a quarter of the size. So I must exit and reload it a 2nd time in which it will be full screen. Makes viewing small changes take so much longer. With any luck, the program will be updated a bit in the future.
  14. Is it possible to use it with V 1.5? My version seemed to have been updated automatically when 1.5 was released.
  15. It would be nice if we could place or construct air fields (with pre-set pieces) as well. A lot of flat areas in NTTR which would work well for an airbase.
  16. Updated my Macross skins. Fixed a big issue with this one: Check the download section if you want them. :)
  17. Do we add: options.graphics.maxfps = 60 To the file in Eagle Dynamics\DCS World\Config\ModelViewer ? Edit: Another quick question. In V1.2 I used to be able to simply reload the model and select a skin to view new versions without having to exit the Model Viewer program. Ever since V1.5, I must exit it every time I want to see changes. Makes things take a lot longer. Is there a workaround for this?
  18. It isn't debatable. It is as multi role as the Mirage 2000C variant and the Su-27. Meaning it isn't. The Eurofighter variant we are getting is not a multirole one. The F/A-18C is the only multirole aircraft in development that we know of.
  19. It clearly states on the store that you are not buying Steam CD keys. Valve does not allow CD keys to be activated on Steam since they don't get a profit from it unless the title is Steamworks. ED's keys are not Steamworks. For a while Valve offered a grace period for CD keys bought on ED's site to be activated on Steam but they have stopped that practice. Most continued buying CD keys on the ED website activating them on Steam, making them pay for the bandwidth with zero profit. Keys bought on Steam will work on the ED site though. As for modules, they must be released to be sold on Steam. Valve no longer allows Early Access for modules/DLC, only core games. So that means no more modules in beta will be sold on Steam. Only release versions.
  20. The 560ti isn't cutting edge, and 1GB of VRAM won't help you. The GTX 670 was a big upgrade over that, and now I am on a 970. My problem still seems to be large numbers of aircraft. 25 static aircraft still half my frame rates. Make a busy air base with 20-30 aircraft and frame rates still drop into the single digits. The engine just doesn't seem to be capable of handling more than small scale missions, which is disappointing.
  21. I believe the EM is an enhanced version of the RF.
  22. That is the radar guided version.
  23. My understanding for French Air Force single seat Mirage 2000s is the following: - All current Mirage 2000Cs with the RDI are MICA IR capable. I am not sure if these can be carried on the bottom four hardpoints. - Mirage 2000-5F is MICA RF capable, not but MICA IR capable. Now the RDI versions were upgraded for the MICA IR. I am not sure what changes were made avionics wise. It could be a simple task to implement it or it might be very difficult. I assume the Mirage 2000C in DCS is the original un-upgraded 2000C. The Indian 2000H (based on the C) can also carry the R-73, but I assume that has some more significant differences in the avionics.
  24. From what I've been told, a setup similar to mine (SSD, 8GB RAM, GTX 970, 4670) has bad texture pop in. Any time you press F10 and then switch back to the cockpit/external views, or switch between viewing different units. This is only on the NTTR. I have the Black Sea map, and I get no texture pop ins. Everything stays loaded even if I swap between units quickly. I'd consider getting extra RAM for DCS, but it certainly isn't ideal. I hope it is just a result of NTTR being alpha.
  25. Did you find the extra RAM to decrease loading times? Does it prevent texture pop in? I've never had a game require more than 8GB. I am on DDR3 and don't want to do an expensive platform upgrade for DDR4 right now, so I am in a not so great position.
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