Kinkkujuustovoileipä
3rd Party Developers-
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Everything posted by Kinkkujuustovoileipä
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Active Route not changing waypoints automatically
Kinkkujuustovoileipä replied to Hawk 09's topic in Bugs and Problems
Did you turn on RTE SEQ? Initial page 2 IIRC. -
Missing Fictional Europeans Liveries....
Kinkkujuustovoileipä replied to Bigskill's topic in DCS: OH-58 Kiowa
Don't really see how a livery of a country that didn't fly the aircraft can be considered 'missing'. We have no intention of adding further fictional liveries at this time. Community liveries are already becoming available and I'm sure there will be many more when the paint-kit arrives. -
This is a very old post. The Gazelle can slingload. And you can take troops using CTLD or similar system.
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This is known, we are investigating it.
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Airbags deploy when [shift]+[R] used after crash
Kinkkujuustovoileipä replied to LuseKofte's topic in Bugs and Problems
Known, tracked. Thanks -
Already known and tracked, thanks Correct, should be fixed by same fix.
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Try Left Alt+C. Toggles cursor mode.
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M4 - Headtracking - Gun Sight view Lock
Kinkkujuustovoileipä replied to Nightmare22's topic in DCS: OH-58 Kiowa
Unfortunately not. I tried implementing this but was unsuccessful, it is not as simple to force the DCS camera position as I would expect it to be. However I have not given up so I hope I can find a resolution in future. -
Amount of ammo in the gun does not affect weight
Kinkkujuustovoileipä replied to Gunfreak's topic in Bugs and Problems
The Gun Ammo slider is not used for the M3P ammunition, as Tholozor said. AFAIK Gun Ammo slider can only be used for permanently attached guns in DCS like in an Apache, as opposed to a gun on a pylon mount like the M3P. Hence why it is not used here. -
This is already addressed and should be fixed in the next update, thank you.
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Hi all, we have found this is linked to the DLSS setting. We have a ticket with ED to get it fixed. In the meantime you can disable DLSS if you want for a workaround.
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Noted.
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I suspect he considers it unflyable because his personal grievances with the Gazelle have not yet been addressed or some such nonsense.
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Polychop-Simulations and damage modelling
Kinkkujuustovoileipä replied to zerO_crash's topic in Polychop-Simulations
We're working with a limited understanding of a limited DCS system. We are planning to have some discussions with ED and others to try and understand this area of the simulation better and what we can use to improve damage modelling.- 2 replies
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You're just going to have to wait and see
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Most do, but you won't hear them with helmet on or when engines on - they're just too quiet.
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OH-58D Announcement
Kinkkujuustovoileipä replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
Why would there be a discount? -
Wow. Razbam? Disappointed
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Autohover is not the same as AI hover.
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ADF not working since last update
Kinkkujuustovoileipä replied to PhilZeph's topic in Bugs and Problems
It's on ED, so don't expect a deadline. -
ADF not working since last update
Kinkkujuustovoileipä replied to PhilZeph's topic in Bugs and Problems
This is known, we have a ticket with ED as something is broken/changed on their side. -
Polychop Simulations OH-58D Kiowa
Kinkkujuustovoileipä replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
Actually, the Beta testers are the Beta testers. But I still expect tweaks needed after release because that's just how dev is.
