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Geschirre

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Everything posted by Geschirre

  1. A 9th Air Force, 36 Fighter Group, 22nd Pursuit Squadron P-47D flies over members of the 29th Infantry. July 1944. I hate the default 101st for everything.
  2. My apologies if there is a better guide somewhere. I can never remember which is Distance and which is Interval and which is -/+. Each time I look on the forums/reddit/google/bing it takes a bit to understand which is what, and what is where. Unit Follow parameters DISTANCE: Forward/Backward. Forward is Positive + // Back is negative - ELEVATION: Height. Up is Positive + // Down is negative - INTERVAL: Left or Right. Left is negative - // Right is Positive +
  3. Yes, just create another Configurations Mods Folder.
  4. Change the Configuration Root Folder in OVGME to your saved games mod folder?
  5. Just tested it again after this latest patch (14 Aug 24//2.9.7.59074), works on both. Player and AI.
  6. Enjoyed the watch. Just tried air refueling with 1.8.5.7, works fine, no reason to think it wouldn't. Just though i'd check after your video. Looking forward to 1.9+!!!
  7. Well then I agree with bbtbmb. Although I don't think the layperson considers the S2F a, I take your picture to mean, "number two with a roof." Grumman S2F/S-2 Tracker, which is just as well to pretend it could a C-1 Trader, but even my imagination couldn't let it be a WF/E-1 Tracer, "willy fudd"/ "stoof with a roof." Not trying to recommend anything, just enjoying speculating.
  8. The E-2 with four bladed propellers!?!? Instead of the abomination that we are force to use. I always leave the static version off my carrier decks because the 8 bladed prop doesn't fit my 80s/90s scenarios... dare to dream Thanks for all you've done!
  9. Thanks! I appreciate the wing sweep being so smooth. Other MiG-23 mods the wing stutters a bit when sweeping back and forth.
  10. seabat, I used B_47 and it worked fine for me. Cold War Assets mod\Liveries\B_47\"Example Livery Folder" I converted some of the textures from jpg to dds and increased their resolution to 8192, instead of using the blank white ones.
  11. I'll release them in a little bit. I'm no expert on 1960s/70s Egyptian Air Force markings and the which flag is which for which time frame. I am aware now, but I just want to make sure everything else is "accurate" enough. If it's not accurate enough for your liking... then you can change it.
  12. I've spent I don't know how many hours trying to make a camo Egyptian Badger. The shapes in the texture are all over the place! An aileron here, the bottom of it over there, a third of the intake here, half of the bottom of the intake there, leading edges here, trailing edges across the texture... but not the bottom leading edge that's by the bomb-bay that is split in areas... etc. Not knocking your mods tripod, they are fantastic, just beyond my ability. I'll wait for someone more talented and copy their work. So I have settled on some silver badgers.
  13. Oh thank god!!!! A tall tail B-52! Any chance you can add a couple doxen Mk 82s to its payload. Depending on the complexity of the textures I'm turning this into a B-52D with some liveries. B-52D, the natural prey if the Tu-128M Fiddler. Thanks tripod, looks amazing.
  14. No, I don't really mess with roughmets, as important and skin altering as they can be. Here is the description.lua of all the textures.
  15. You have to change it for every livery. See how "USSR 12" isn't "USSR 11".
  16. Works for me, works for LCO489, works for other people. Could you be less specific? For instance... where did put the lines?
  17. Use this, adjust accordingly. This is for "USSR 11".
  18. A T-43 and CT-43A, still some work to do. Too bad the shapes and textures get all wonky near the tail and the wings are duplicated (makes sense from a civil point of view). I'd rather have no insignia then doubled insignia.
  19. Out of nowhere a Thunderwarrior!?!?!?! Looks good!!!
  20. Very very rough outline. Finally found the missing texture it was buried in the B-29 subfolder... why didn't I think of that? I also fixed the description.lua's for the Tu-128 so they show the different numbers.
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