

Dentedend10
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Confusion? SteamVR vs OpenXR?? OpenComposite??? 8)
Dentedend10 replied to RealDCSpilot's topic in Virtual Reality
Thank you for your post , it really is so confusing. So what does it mean when in SteamVR the runtime is set to SteamVR? Is that OpenXR or OpenVR? sorry for making the confusion worse. I have a G2, and the only way everything works through SteamVR (including my motion sim) is if SteamVR runtime is set to SteamVR. I’m hesitant to tweak around it -
Hi, I was running stable version up until today. You can use the updater to update to open Beta, if you don’t want to have another full version the game downloaded. There is a forum thread describing how to use Windows Command to do that
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Has the Open Beta Just Switched to OpenComposite?
Dentedend10 replied to Hempstead's topic in Virtual Reality
I don’t use OpenXR but use SteamVR Today’s beta still works for me. Although when I launch DCS the VR view is way above the menu. I have to recenter. Also, the controller bindings are not quite working with my G2 controllers. I have motion smoothing on in SteamVR -
This worked, thank you! Very fun
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Tried this mission for the second time. On latest stable version. Pontiac fires the TALDS, after that nothing happens and I keep flying between waypoints 2&3. Also, my wingman gets shot down by the SAMs as I’m turning from waypoint 3 back to 2. Not sure if that’s because the TALDs didn’t do their jobs
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Hi, just tried the training day. For some reason, Jester wasn’t finding the SAMs. I flew at different altitudes, level, circling, none of that helped. Then when I broke the hard deck just to see if the SAMs are there, they most certainly were I am on the stable version, 2.8. Should I download this updated file even though it says it’s for open beta? thanks edit: I had another run at it. Figured that when I switched to Jester’s seat that might have messed up the mission previously. So this time I stayed in pilot’s seat. Jester found the SAMs this time. however, when I get sent to refuel, the TACAN does not work. I tune to 31Y, tried both T/R and A/A, tried to have Jester tune to it, it was not finding the tanker. Radio comm with tanker worked (I was able to check in). Tacan otherwise worked when I tuned it to the carrier. When I looked on the map, I did not see a tanker anywhere. Bug?
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Ah thanks, I’ll try that. I think normally I engage the autopilot while still more than 5 degrees bank, and then switch the heading hold when bank is less than 5, but maybe I should switch the AP on only when wings are near level. I’ll check that
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I tried it with your method. I was able to level the wings one try out of around 5 with that method. My understanding is that bank angle has to be less than 5 degrees for it to be able to level the wings and hold the heading. For some reason it’s not working like that for me
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Hi, it’s never really worked for me. I engage autopilot, level the wings, turn heading hold on, and the autopilot does not keep the heading but keeps turning at a slow rate. I’ve looked in the manual what I’m doing wrong but according to it there should be no further tricks to it. anyone experienced this? Or is it a known bug? thanks
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Leap Motion - disappearing right hand
Dentedend10 replied to Rosly's topic in PC Hardware and Related Software
Hi, I have the same issue. when reading around it was suggested to set a larger deadzone for the stick as stick input might make the hand disappear. Haven’t had a chance to try it yet. Any other options? -
Hi, I’ve recently got my leap motion set up. After turning the laser pointers off, I’m actually having a pretty good experience. Of course, rotaries are still a mystery. I’ve managed to turn them but it’s not very predictable. I’ve read some people have tried ‘Fingers’ app, which I haven’t looked into yet. How are people getting by with their Leap Motion these days? very sad about the fact that 3rd party developers haven’t implemented it yet, as i spend most of my time in the F14. We’ll, one day hopefully!
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Got it, thank you! Must have been a coincidence then, as I was just following the lead through the waypoints, with enough fuel left. I think tanker was within 10 nm, that might have been it
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Hi, I’ve been shot down by the F16s in the mission. Now upon RTB, I get the message to refuel and once done, rejoin flight lead and press space. I refuelled up to around 6000 lbs, then tried to join flight lead (who were formation flying with the tanker as well) and press space. However, nothing happened. Kept flying with them for a while, but I could not get the mission to proceed and for the flight lead to RTB. I did take quite some time to refuel, so the text was gone by the time I finished. Could that have been the issue? Or I am supposed to refuel to full tank? Great fun this campaign!
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I had the same issue, SteamVR crashing after short amount of time. Updated to Beta of Windows Mixed Reality for SteamVR, and it works again! Thank you for providing the solution!
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I think he meant the automatic throttle control. Personally I don’t use it for recoveries unless it’s an automated carrier landing. minor correction, I believe it’s 280 knots where you open the wings and 250 where you lower the landing gear. it definitely takes lots of practice. Flying in landing configuration without actually landing is a great practice as mentioned above. Dirtying up and cleaning up the plane while trimming for AOA and trying to keep level. with regards to throttle control compared to the hornet, the response time is going to be longer so you have to anticipate more in case of the F14. have fun with it!
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Great to know, thank you! Looking forward to Speed and Angels
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solved Stutters and jitters in VR with RTX 4080 and 5800X3D
Dentedend10 replied to Dentedend10's topic in VR Bugs
So I tried without any input devices connected as well, and I was still having the issue even with the throttle disconnected. I went into Simappro, settings, and unticked a box that was talking about exporting into lua file. I don’t really know much about lua files or what it does, but the difference was immediately noticeable. maybe someone can point you in the direction in case you don’t have the software installed, how to disable winwing interfering with that lua file? -
Hi, Upon completion of the training, I was low on fuel and wanted to refuel. I was squadron leader. I wanted to send 1 and 2 to return to base while 3 and 4 refuels. I tried to communicate that on different frequencies but did not receive any response and 1 and 2 stayed with me. I wonder if I was not able to communicate with them because we were tuned to different frequencies? This was after checking out on Channel 1 and 14. looking at the NATOPS it says that communication within the squadron was mostly done using hand signals. I have been wondering about the logistics of communicating with wingmen. After leaving the range, what frequency would the squadron normally be tuned to to allow communication like that? Or would it be done by hand gestures? How fun would it be if we had hand gesture communication with the pilot body imitating!
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solved Stutters and jitters in VR with RTX 4080 and 5800X3D
Dentedend10 replied to Dentedend10's topic in VR Bugs
Could you point me in the direction what it means to delete the lines from the export lua? I was able to figure out the app portion of it, don’t know much about export lua -
AMD 5800X3D, the new King for flight simulators?
Dentedend10 replied to maxsin72's topic in Virtual Reality
Edmuss, thanks a lot! You've got it. I disabled the winwing exports in Simappro and that made all the difference. Just had my first landing in the F14 where flying over the ship it wasn't stuttering. The hook switch didn't stutter as I employed it. Feels like a complete new game. Even on the carrier I don't get the stuttering. I might need to replay Zone 5 campaign now xD That one click in the software made all the difference. Now CPU times are around 8-10 ms (from 15-20 ms). It's in the green for the first time. FPS is stable at 45. It should probably come as part of the throttle package information as other people might be struggling with the same issue. Might email Winwing about it. Thanks again, happy new year! -
solved Stutters and jitters in VR with RTX 4080 and 5800X3D
Dentedend10 replied to Dentedend10's topic in VR Bugs
Thank you for everyone's input, what a great community! It turns out the Winwing throttle and software were causing the issue. I've been suggested to turn off the 'export lua' in the software Simappro. So I did. The results are phenomenal. Just had my first landing in the F14 where flying the overhead break the ship wasn't stuttering. The hook switch didn't stutter as I employed it. Feels like a complete new game. Even on the carrier I don't get the stuttering. I might need to replay Zone 5 campaign now xD That one click in the software made all the difference. Now CPU times are around 8-10 ms (from 15-20 ms). It's in the green for the first time. FPS is stable at 45. It should probably come as part of the throttle package information as other people might be struggling with the same issue. Might email Winwing about it. Thanks again, happy new year! -
solved Stutters and jitters in VR with RTX 4080 and 5800X3D
Dentedend10 replied to Dentedend10's topic in VR Bugs
Thank you for the tips! Unfortunately I cannot use OpenXR as I need to have SteamVR as my runtime for the purposes of my motion sim. Until OpenXR has a usable motion compensation tool (which is different from reprojection or smoothing), I’ll have to find a way to get results using SteamVr i also have MSAA 2x and anisotropic filtering at 16x and textured medium to high, I don’t think my bottleneck is the GPU as frametimes are stable. I think something is going on with the CPU that causes the stutters specifically in aircraft with lots of systems (F14). But I’m also no expert so it’s just my biased opinion at this stage -
solved Stutters and jitters in VR with RTX 4080 and 5800X3D
Dentedend10 replied to Dentedend10's topic in VR Bugs
So running windows 11 now, no alienware software interfering, power option is set to best performance. Issue still persists. Looking at FPSVR, even 20 ms frametime for CPU should not be causing issues since I'm using Motion smoothing and it runs at 45 FPS. What I do notice is that even though the CPU frametime is showing 15-20 ms, there are lots of red lines among the orange lines in the graph for the CPU. I don't know how to interpret this and if that could be the cause of my issue -
solved Stutters and jitters in VR with RTX 4080 and 5800X3D
Dentedend10 replied to Dentedend10's topic in VR Bugs
I’ll start with installing windows 11 as the power options on my windows 10 seem to be corrupted and would need a reinstall anyways. Thanks for the suggestions, I’ll report back once everything is up and running I'm on the Stable version of DCS (2.7.18.xxx) I've tried the solution on that page. When I set DCS.exe compatibility to Run as admin, SteamVR crashes everytime I run DCS. The video card setting under NVIDIA control panel was already in effect. Some more testing results: in the P51D, FPSVR shows very few red lines for CPU (11-12 ms). F16 shows more red (15ms-ish), but feels smooth. F14 shows lots of red lines in the graph for CPU, around 16 ms, constant stuttering when I move my head. -
AMD 5800X3D, the new King for flight simulators?
Dentedend10 replied to maxsin72's topic in Virtual Reality
I’ve just run Cinebench and the CPU is working as expected. However, in game in VR I seem to get more stuttering when CPU frametimes struggle. Unfortunately in the F14 this is constant. Other planes the experience is better. i wonder if there is any other way to unlock more performance on the CPU in game. It’s running at only around 62 degrees, while frametimes can be up to 30 Ms at an airfield in the F14