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Dentedend10

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Everything posted by Dentedend10

  1. Hi, I am wondering if the night vision goggles are realistic - meaning was it used in the F14 as it is in the SIM? thanks!
  2. Finished the mission. Was able to defeat the fishcans with the two winders, but yea, no margin for error missed the bombing target tho. Well Paco helped out there. So I guess fair exchange of help there for the fishcans. Teamwork it is! very fun flying in formation with 3 Cats!
  3. I have the G2 as well. I am running SteamVR Runtime and it’s working well for me. So I start SteamVR, then I run the MT version of DCS with the command line input. Might be worth a try!
  4. What happened to me was after Paco assigned the bandits on the merge with the two Fishcans, Chig locks up the south bandit. I am going for the south bandit thinking that Paco is taking the north bandit. I believe Paco even calls out a Fox 2 at the north bandit, which made me follow through with chasing my assigned bandit. However, the north bandit - Paco's bandit - fires the missile at me and that got me. I understand that bandits can be unpredictable and any bandit can come after me. What confused is that Paco called the Fox 2 on his bandit, yet when I look at the Tacview he never fired one. And that allows the north bandit to come after me without any delay, before I realize that Paco did not deal with his bandit. Is this how it is intended? I can certainly approach the merge with different strategy, just wanted to let you know that Paco did not fire the Fox 2 he calls out ( unless that Fox 2 is called out by someone else on Tac?)
  5. On the right you can see my first run-through with no retries. On the left is my second run-through with retries on the Unsats. The improvement definitely feels good, and definitely feeling like a more competent virtual pilot thanks to this campaign!
  6. Hi! Your message caught my attention: I can use OpenXR toolkit even if I’m using SteamVR Runtime? Thanks!
  7. Had the same issue finding Mother. Luckily, the built-in radio comms (which I’m not supposed to use) still work and tell my position in relation to the ship. Now I know to wait with that INS alignment next time
  8. Just finished Mission 12 - needless to say I had a blast! I noticed during this mission a couple bugs - initially when Paco taxies, his wing (which is over swept) still cuts through one of the parked E2Ds. No biggie just little immersion breaking. also, the other Cat on the left is parked in a way that its right wheel is almost off the carrier. Again, no biggie just thought would let you know. These might as well be DCS bugs. On another note, those fast boats gave me a real hard time! Tried to get them in two runs and then on the third I got shot - my flight hydraulics lost pressure completely. Now this was interesting to me - the controls kept working fine, and the BiDi didn’t seem to be doing anything. This might be an F14 bug, as I was able to fly home without any issues and without any perceived abnormalities with the controls. thank you again for this wonderful campaign!
  9. Just kicked off my career too. This mission is such a great intro and so much fun to fly! Can’t wait for the rest now. Wish there was an easy non-taxing way to record it. Great work!
  10. I’ve reached out to them recently and they seem to support DCS now. I haven’t found any reviews yet, waiting to hear from them if they have any. In the meantime I figured I’d ask if there is anyone with the G belt?
  11. Another happy customer here! Specs in the description, CPU time much improved and holding steady 45 with motion smoothing on most of the time! Thank you for your work!
  12. Hey, I just did a start up after a 2-week hiatus. I was positively surprised by multiple things: 1) there is a RWR BIT that I had never seen run before. It is really cool to hear the sounds and see the visuals. This is from the pilot seat, just seeing how RIO ran it 2) The radar altimeter seems to have been fixed? I remember before when I ran the BIT, the sound came on right as I pressed the knob. This time, the sound came on after releasing the knob, which is how it's supposed to be as per my understanding. 3) The most exciting one! I noticed that the OBC master test finally was doing something. It was moving my stabilizers up and down, along with the stick. Again, I had never seen this test work before. A problem that I ran into though was that the two stabilizers ended up with a differential of up to 5 degrees, like there was some lateral stick input (which there wasn't). After turning off the test, and the autopilot, resetting the wings, the stabilizers worked fine. Not sure if the test is supposed to create that differential between the stabilizers? Overall, I'm really happy to see these changes implemented. Would we get circuit breakers at some point too maybe, as per start up checklist? Did you guys notice these changes recently? Or did I miss them for some time?
  13. Yea they don’t interact with the cockpit. Works for ED modules like F18 or F16, but I ended up reverting to my VR controllers. More reliable and I can use zoom function and recentring
  14. Could you let us know what are the criteria for overstressing the aircraft? Is there a G limit for this mission?
  15. I’ve got my third UNSAT on the LATT mission and my RIO said he wouldn’t fly again with me going to take the next 10 weeks (or more likely months) to get good at these mission. Very motivating campaign!!
  16. I’ve got a 5800X3D, Alienware MoBo, FE RTX 4080, HyperX 2*16GB RAM at 3200MHz.
  17. For me he broke off in mission 2, but got stuck in mission 3. Even weirder
  18. Hi, I don’t see any drop in the RPM when the engine is switched to sec mode on the ground as part of the checklist. It’s noticeable on the F16. Do others notice a drop? I see the nozzles cchange. When I test it I have the throttle at idle, maybe I should test it with higher RPM setting? edit: tested it with higher RPM settings and confirmed, no drop in sec mode
  19. What a great mission! Pretty difficult, I find especially in VR I have to guess where the explosive triangle or the radar antenna is on the other plane. Can’t wait until high res headsets and good VR performance will make it even more enjoyable. btw, I was expecting the issue with Paco and the tanker, but when I joined up on his right in parade, he separated and took us back to base. Positive surprise!
  20. Mission worked for me as intended. I did a full stop after clearing the active runway before taxiing to Foxtrot, so Paco had some time to contact ground, not sure if that makes a difference
  21. Thank you for your post , it really is so confusing. So what does it mean when in SteamVR the runtime is set to SteamVR? Is that OpenXR or OpenVR? sorry for making the confusion worse. I have a G2, and the only way everything works through SteamVR (including my motion sim) is if SteamVR runtime is set to SteamVR. I’m hesitant to tweak around it
  22. Hi, I was running stable version up until today. You can use the updater to update to open Beta, if you don’t want to have another full version the game downloaded. There is a forum thread describing how to use Windows Command to do that
  23. I don’t use OpenXR but use SteamVR Today’s beta still works for me. Although when I launch DCS the VR view is way above the menu. I have to recenter. Also, the controller bindings are not quite working with my G2 controllers. I have motion smoothing on in SteamVR
  24. Tried this mission for the second time. On latest stable version. Pontiac fires the TALDS, after that nothing happens and I keep flying between waypoints 2&3. Also, my wingman gets shot down by the SAMs as I’m turning from waypoint 3 back to 2. Not sure if that’s because the TALDs didn’t do their jobs
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