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Remco

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Everything posted by Remco

  1. It works great when you have the guys on the ground properly integrated and it was very convenient in Chora, but I'm going to refrain from going into detail to much on that one till we know whether or not ED intents to implement it in any way. I'm going to agree with this one, people say copperheads aren't around anymore but DCS doesn't simulate exact modern day. It'd be great to play around with in the 2000's and guiding them in with the 64 sounds like hella fun. But as I said before, that would require a change on Combined Arms side more so than on the 64 module.
  2. Remco

    PNVS

    Yes there's a delay in the PNVS movement so the video may need to catch up when you move your head, the physical PNVS turret can only move so fast. But the video stays centered in the HDU, its just straight up the feed from the PNVS camera projected onto your eye, and the PNVS turret follows your helmet movement, nothing more nothing less.
  3. Remco

    PNVS

    There already is.
  4. Remco

    PNVS

    It actually looks quite spot on in the HDU video, we may or may not have given ED some advice after seeing the PNVS as it was in that introduction video
  5. Remco

    PNVS

    It was still incorrectly modelled in the introduction video, the frame of the video doesn't lag behind like that. You can see it's been corrected in Wags' later HDU video, where its the video feed itself that lags behind, but stays centered on the monocle. It's literally a CRT tube strapped to the side of your head projected onto that monocle in front of your eye, its pretty old tech, but it works.
  6. Absolutely. As someone that has done FAC(A) for, among other aircraft, hawg's in afghanistan from an Apache not only can it buddy lase, that front seat is an absolutely excellent FAC(A) office with the amount of SA you have up there. It can lase any PRF and PIM code, unlike some other DCS aircraft that can only lase PRF, so whatever you want lased the Apache can lase it, and likewise anybody can lase for your Hellfires (as long as you're using PRF codes for the hellfire, might be limited with PIM because I'm not sure a lot of aircraft are capable of PIM in DCS).
  7. If the AI works "properly" (as in how a real CPG operates), he should be LRFD'ing and storing each target in the TSD before engaging (unless rapidly engaging something in self defense for example), so I imagine you get a better handle on what the AI is targeting by looking at stored targets in the TSD, and maybe even an option to be able to control which of the stored targets you want the AI to attack through a simple number press or something? Just spitballing here and throwing out ideas.
  8. Oh don't worry, knowing who the person in the thumbnail is makes it all the more hilarious and he did not mind your comparison. And wasting 3 seconds of FalcoGer's time is hardly the worst of offenses, he's "wasted" plenty of ours on here with some of his posts we've had to respond to if you want to see it that way All in good fun.
  9. Nope, selecting TADS as a sight for the backseat is purely for flying only has a backup to PNVS, it'll work exactly like the PNVS but just be using the TADS FLIR camera instead. Besides that the backseat has no laser trigger, there is a weapon trigger on the cyclic only, the laser trigger is only on the right hand grip of the TEDAC.
  10. From the virpil website: "While it is possible to use extensions on the VPC WarBRD base, it is primarily designed for non-extended use. Due to the large deflection angle it is possible that you may encounter clearance issues between the grip and the VPC Desk Mount. During certain maneuvers it could be possible to damage your grip by hitting the desk mount. The included cams and springs are also tailored for non-extended setups. Using any extensions on the VPC WarBRD is at the user's responsibility. Any damages caused to VPC devices (grips) by using an extension on the VPC WarBRD base will not be covered under warranty. There is no concern to the VPC WarBRD itself when using extensions." So, it may work, but no guarantee. The T50CM2 is the only one specifically designed for heavy extension use and its what I use with a large metal gooseneck and it works flawlessly.
  11. Sadly the warthog isn't known to handle the weight of a stick extension that well, it just wasn't designed for it. I've gotten around that by using a Virpil T-50CM2 base which is specifically designed to handle stick extensions. Virpil gear is compatible and interchangeable with the Thrustmaster Warthog gear so if you are happy with your existing grip, just getting the base from them would solve your issue. I'm sure there are ways to make it work with the warthog base that don't involve throwing money at it but that's the easiest guaranteed to work solution if you don't mind paying a little.
  12. I think the point he is making is there is not a single emergency procedure in which we, at least in the Apache, would put the power levers into lockout to "get more power". It just is not a go to response in any situation whatsoever.
  13. The triggers on the TEDAC will most certainly be two stage triggers in game. However I think you can probably get away with the weapon trigger being single stage. On your left hand grip you have the weapon trigger (which is also on both cyclics)and is a bit different from what you are used to with two stage triggers in other aircraft where the first stage is usually some form of laser ranging or stabilization and the 2nd detent is fire. On the Apache on the other hand, the first stage fires your weapon if within constraints, and the 2nd detent overrides constraints inhibiting the weapon from firing and firing them anyway (barring any safety inhibits which can not be overridden). So binding just the 2nd detent would probably be good enough for DCS purposes. As for the the laser trigger on the right hand grip, the first detent is laser ranging, and the 2nd detent is laser designating. I imagine you'll want to have a way to bind both, unless you always want to be firing your laser designator every time you try ranging something (which is a crucial part of storing targets in your TSD).
  14. When asked I, for one, will tell people lockout is the afterburner, and see how many people I can fool. Airwolf was a documentary after all.
  15. As far as I'm aware EPLRS is specifically for SADL, the system in the A-10, not for BFT. That said I imagine it wouldn't be hard to use EPLRS as a stand-in for BFT subscribers, but that still leaves the sensitive part of modelling the Apache side of the BFT.
  16. Its the old Army adage isn't it "It comes in any color so long as it's olive drab"
  17. BFT has so far not been listed as a feature and due to its sensitive nature I'd say there's a high chance we won't get it, there really is no (official) open source information on BFT. Another indicator is the fact that, though within timeframe, the BFT system is a later addon not part of the standard Block II package and the ingame models shows so far do not have the BFT antenna.
  18. Yes the pilot can action the gun and aim it in HDU (aiming with the helmet) and fixed mode (gun fixed forward). He just can't aim it using the TADS because of the lack of TEDAC in the back seat.
  19. I believe he's referring to using the TACFIRE net, which is Apache is equipped with, to call for fire. It was not used much in real life for sure, but it'd be a great solution for DCS when it comes to interacting with AI artillery in an immersive way.
  20. There different fuzing options, but whether those will all be in game is something we'll have to see. Beware though you don't want it to fuze too early, its lethality becomes quite unreliable if the spread is too big. Under "normal" use a human sized target is expected to be hit by 2-3 flechettes, if you fuze too early its kill probability becomes pretty dodgy. Also when judging the effectiveness, note we always fired them in pairs which gave a decent overlapping zone of double the amount of flechettes. And no, they don't "suck the flesh right off"...
  21. Canopy fogging really isn't an issue once your blades are turning, it'd only come into play on start-up.
  22. Absolutely. I've used Flechettes in Afghanistan and they've worked great, especially against targets in tree cover where other weapons/fuses might not be as effective. Not as great as Ed Macy claims in his books but to be fair a lot of the things he writes are... dubious. They're certainly lethal and I've heard the shotgun comparison before and it just doesn't hold up, the velocity is just so much higher the flechette design actually works with rockets, unlike the tumbling they do out of a shotgun barrel.
  23. Pffff, are you not excited to come home from work and hop onto DCS to BUCS and Boresight?
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