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Geskes

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Everything posted by Geskes

  1. alternatively, you could set user flag 1 as the stop condition on the orbit task, saving you a triggered action and a trigger to create.
  2. did anybody else notice new us infantry?
  3. It is very simple. When you dont set spi with the tgp the ccrp mode will calculate release on whatever the spi is. This could be miles out and as said the bomb will miss the laser spot. Setting your target as spi (with whatever sensor you want) is required for correct ccrp releases. It has nothing to do with manual or autolase. It is just that your are not releasing your bomb within required parameters to find the laser spot and hit the target.
  4. Didnt see any of that. All I see is happy people and some occasional whining about a sound bug.
  5. Price is USD 19.99
  6. Nice flight! How long did it take in total? I really love this map.. A lot of detail everywhere. Looking forward to when they integrate it in career mode.
  7. no shots of the flanker pit anywhere?
  8. group AI only works for ground units. You can tick the 'uncontrolled' box though (next to 'hidden on map'). Then setup a triggered action on the helos with details 'Perform Command > Start'. Then in your trigger set it as AI Task under action to make them startup.
  9. Note you can adjust slew rate from the cockpit.
  10. Patriot has been upgraded since gw1. The patriots in the gulf war had simpler technology, get close and go boom. This will not evaporate ballistic missiles. Nowadays with upgraded patriots they will try to hit the target head on which is more effective.
  11. Geskes

    Chas

    Can you make a screenshot of the screen you do get after loading? ESC does not unpause the sim, use the PAUSE/BREAK key. (Next to prt scr and scroll lock)
  12. So in the end it just boils down to opinions. There is no objective 'right one'.
  13. These scenario's are possible to build. I am not saying infantry AI is not limited but it is not that bad that you cannot make them into scenarios either. they will even move into firing positions to shoot at you. It looks good from above.
  14. The issue is a non-issue because the environment in DCS is set by the scenario it is running. Ie, DCS can create low threat environments in which you do not need the systems you are missing. Missions will just need to be tailored to the UH-1 but missions are already tailored to specific airframes anyway so I see no issue at all. Just use the airframe as it was intended to be used IRL.
  15. also make sure you have the same version running as the server. If you try to connect with 7570 client to a 7286 server, DCS will produce this exact same crashlog.
  16. In the briefing of the included mission called 'Alamo' the first line states "38 km to the south-southeast is the small village of Podkumok" The village Podkumok and the mission objective are 38km to the south-southWEST though. edit: also persistent in in-mission message and voice acting.
  17. They do have some nice screenies up over there. http://www.justflight.com/product/dcs-p51d-mustang But their pricing policy seems quite evil, it is 39.99 in whatever currency, USD, EUR or GBP. Suppose you pay in GPB then you will pay 39.99 * 1.6 (gbp / usd) = 63.98 usd. Sick. The delivery zone you choose determines the currency in which you will pay but who care about delivery zone when it is a digital download. Its a trap!
  18. I am loving it! the new F-15 is a joy to fly. Also the dcsw integration alone is worth the price for me, a lot better engine now for FC.
  19. OMG its in the E-store!
  20. You might want to check out this thread: http://forums.eagle.ru/showthread.php?t=94576&highlight=sa-11
  21. Yes I downloaded the wrong files. Thanks!
  22. I also have to reactivate, I have bs2 upgrade, but when I try it says: "Activation denied by server. Invalid Hardware Code. Make sure the Serial Number used is valid for the product you are trying to activate, generate a new Hardware Code and try again." Other modules activated fine. Any clues? Already tried to activate bs1, that worked but in bs2 I still have same error.
  23. Maybe if you would set a flag active in the message triggers that you turn off after some seconds with a continuous trigger, then make one of the conditions of the message triggers that the flag must be false. So say Once > Unit dead "x" AND flag false (1) > Message to all "blabla" AND flag on (1) Continuous > Time since flag (1,20) > flag off (1) That way only one message can be triggered at once and the next one will only be displayed once the control flag is turned off again.
  24. For the first problem, set a trigger that checks whether the radar is dead, and once it is dead, have it set a flag. like: once > unit is dead (radar) > Flag on (1). Then in the trigger for the zone that explodes the bomber, add the condition: Flag is false (1). For the second problem, no idea :) Double snipe to the head, gotta love it :)
  25. Of course it is new. They get 84 additional jets + upgrades for the ones they already have.
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