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VR Flight Guy in PJ Pants

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Everything posted by VR Flight Guy in PJ Pants

  1. Thanks for pointing out. Okay. I tried a bigger tag, and I also need to turn off the pesky pass-through mode. It seems to work but I am not sure it worth doing it now as first, the FoV is very small and the video tends to be shaky. I tend to be a bit more argumentative here. I dunno a setting there means it actually worked. If it worked, great, but it would not be as good as what VD is doing. For example, when loading a mission, after pressing the start button, the screen goes black in VR (which has never been fixed since the introduction of MT!), there is usually a white dot at the bottom right. In OCXR, the dot is bright like Sirus, but in VD, it is not so, even if gamma in VD is set to 1.00 I think this is the time when I take TTL pictures instead.
  2. Partly, but if I am informed correctly, Quest Link has no local dimming. The problem is, I tried to put on some blue tag thingy between the lenses and it did not work...
  3. Good point. I am not sure if VD and/or OBS have messed with the colour space, it is rather apparent that VD had more of a yellow hue, or less blue (see the HUD). Also, the contrast and saturation were more "pleasing" in VD, as if Reshade has been applied (cough). Thus, the details in the shadow area were also a bit more -- detailed. I would admit that the scenario here was a bit too gloomy. I would try to use a flight in darkness to see if I can show any differences. And "through the lens" idea is great. I still has yet to manage to get the QPro running without it on my face.
  4. New video, a rework of the original:
  5. I have a bit -ve view on DLSS since it makes the office less sharp (see I am a kind person), also ghosting and images trail. I use MSAA in actual play but DLSS for benchmarks, so compensate performance issues
  6. May be it was me! I have enabled local dimming (LD) in the headset, I can only find this in the non-Link, experimental features section. If what I got was correct, this has no effect in PCVR, and my video may prove that. I checked the PC Oculus application (or Meta if one prefers), I have Developer mode turned on, but, iirc, there was no LD option there. Please kindly let us know where to turn on LD for PCVR under Airlink/Link. (And below is about QVFR) I find the “sharpening” setting in VD may have something to do with the lack of distinction between “sweet spot” and what not. My video was in 0.5 so the “sweet spot” was quite blurry, the HUD reading demonstrated this issue as blurry + blurry = blurry. I changed the sharpening to full, and the distinction was clearer, no pun intended. But I still has to look for it. i think I better remake the comparison video, probably into 2, one for LD without any QVFR and the other is for QVFR only. The current one is not very up-to-date.
  7. No hard feeling actually. Just clarification It does make a difference. When the “loading” screen goes all black, it is very noticeable here the cursor is not bright like Sirus. And the contrast in low light situation is much higher, in the headset.
  8. It is from the gorram developer! Talk to the guy, not me. Thanks.
  9. From the developer's Discord I capture an image of this and keep it on the Desktop BTW, I would recoomend 72Hz also for it seems to reduce ghosting I don't like ASW or another similar tech.
  10. If I lower the frame rate to 72, it is much better.
  11. Nope. I think I am going to increase the sharpening factor in VD while bring the FPS down to 72.
  12. This is what I meant to be not so noticeable: Thank you all for your help. And one minor issue too:
  13. Cross-post, this is what it is like flying OH-6A in rain storm.
  14. Question: I know that eye-tracking is supported by VDXR for QPro, but I find it is not as noticeable as Oculus OpenXR. Is it about setting in QuadView? This is my VD setting: and sorry for going OT.
  15. Thanks. so VD do support link cable then? Or should I use the standalone VDXR?
  16. Okay, make audio, handtracking and XRNecksafer working. Shall make a video citing the differences. Thanks for the idea.
  17. You mean VDXR. It works and I need to sort out the audio, NeckSafer and hand tracking issues...
  18. The problem I have had with VD is that it uses SteamVR only and I hate it. I just updated VD to the latest, turned on local dimming and tried to launch DCS, only to have it crashed... One more thing, I dunno but as far as I can see, VD does not support cable Quest Link. Please let me know it works now. thanks.
  19. Local dimming is in the Experimental Features section in the QPro setting menu, not sure if it would work with PCVR, but iirc, it does not.
  20. Redone the benchmark, I guess I have done it really wrong! Should have took off mods and scripts folders in saved games!
  21. It looks fine. 2 nitpicks: No rain drops on roof (UH-60L has) The compass has raindrops inside.
  22. Fine, not using it anymore.
  23. What does that mean?! -- A Concerned Virtual Avaiator
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