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FZG_Immel

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Everything posted by FZG_Immel

  1. yes, but if they are status 'from parking cold' or 'from ramp hot', they will spawn kinda randomly on the deck
  2. we did more tests with my friends tonight. The good news is that the LSO plat cam is indeed stabilized. So with a good LSO you can stay on the right glidepath, even in adverse conditions.
  3. that's my point. sometimes the ICLS was saying I was high, while the IFLOS was saying I was low.. (low bar in the ICLS and the ball was low)
  4. totally AWESOME. WAY better than stock. unfortunately it doesn't pass integrity check :( I hope ED picks it up
  5. it makes sense with what I was seeing. except that sometimes ICLS and IFLOS were giving me opposite indications.
  6. thanks ! I did my best !
  7. cant wait ! thanks !
  8. nope. but planned
  9. can we try ??? :) your rain drop mod saved my life already
  10. whats fun in case3 is that since you have a 80kts headwind+14kts of the carrier, and you are approaching at around 135kt, it takes forever to get to the carrier :) like twice longer once you are 3/4 of a mile.
  11. oh yeah it is. put some 80kts of wind and check it out
  12. does that pass integrity check ? thanks a lot for your work
  13. I was making difficult case Is with thunderstorm, very low visibility and 80kts of wind and 37kts gust down below, and I could see my glideslope bar going up and down very violently despite my very stable approaches. Like it was following the pitching deck angles. Shouldn't the ICLS be stabilized instead ? Its not a big issue if you have a 1000ft visibility to make final adjustements by the eye, but in case of blind or near blind approaches, it becomes difficult. Shouldn't the glideslope bar be stabilized despite the pitching deck ?
  14. not sure I understand how to make this happen.
  15. I'm fine ! 2 nights ago we did case3 in thunderstorm, with 700ft forward visibility ! nailed it !
  16. looks good. My Squad mates and I are gonna try it asap ! thanks a LOT !
  17. same issue. either 1kts too slow or 1kts too fast
  18. there is something wrong with you setting up your PC and game, me think..
  19. here is a cool template (lots of deck crew and deck static planes) I made. (lots of details to be looked at) it also include 4 clients hornet and 4 clients tomcats hot on ramp. I left the area in front of the tower empty so that it doesn't interfere with spawns you will also have a tanker and an awacs taking off right at spawn. frequencies and tacans are in the brief (CVN-73 on 270, tacan 25X, ILS 17) template_supercarrier_MIS2.miz
  20. that would be great
  21. same issue. I made a post about it https://forums.eagle.ru/showthread.php?t=274348 the problem is not the weather. the problem is having the proper reflections on deck. right now, only the light is reflected, but not anything physical on the deck, like the planes and the crew. which makes it very unrealistic, unlike the video
  22. yes. last night, my friend and I went for a case III with very adverse weather in thunderstorm and wind... the rain made it IMPOSSIBLE to see anything on the deck.. it was way too white and made a flashy wall.. and I wasn't using any light or NVG. it was the carrier spotlights which made it so
  23. I've tried ALL settings and all weathers, and I was unable to obtain the deck reflections and shadows of the objects on it (planes, people) like in the very end of this video (the cat launch during the storm) ! did someone manage to ? or is it a hidden function of the engine that we don't have access to ? in my case, only the light is reflected, making the deck glassy like.. any clue ?
  24. I was among the ones to criticize the delay, and I will not change my mind about that topic. but that aside, you have at ED provided something that people like me have dreamed about for years, and it really rocks. So honors when they are due. THANK YOU for the great accomplishement and for making this product exist ! super carrier deck crew ROCK !!!!
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