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Everything posted by DOG
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I have very similar issues in MP George wont fire only thing that kind of makes him work is the W.A.S. gun and fire command combo and is tricky to make it work it has to be fast.
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need track replay Some discoveries after today's patch.
DOG replied to Amarok_73's topic in Bugs and Problems
I have totally experienced the sudden yaw, and under some conditions you don't need left pedal to hover anymore BUT at some point is like it remembers that it needs left pedal and boooom yanks the nose the the right hard , it also happened to George when he was hovering. Also I cant access the perf page idk if bug or what -
well your wish came true enjoy xD
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reported earlier Engine keeps running after being hit, prevents repair
DOG replied to FalcoGer's topic in Bugs and Problems
Yep I got this today, engine was dead inside the cockpit all the indications in the ENG page were showing the engine as ''dead'' but in F2 view on the button bar there was 40 ish % of engine RPM preventing ground crew from repairing me. -
yeah I have been testing it a little bit but there is no option to change the interval to 0 like in in kamov that you ca release 2 at once . i was wondering if there was a way to do it other than the kneeboard and the mission editor (that give me the same options).
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Is there any way to change the flares program so the apache releases 1 flare on each side at the same time with one press of the flare release, in other words reducing the flare burst interval to 0 instead of 0.1 .
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you have to press it a lot tap 1 then the other is really annoying IMO
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ok I think i got a work around (kind of) when I have a target selected and George has the gun WASed what I do is WAS. the gun myself and right after that I command George to fire I keep repeating gun WAS ---George fire--- gun WAS--- George fire and he kind of fires but is very toilsome.
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Giving the mission creators the ability to choose between 2 types of apaches one that can use multicrew and one that is only used by one player at the time would be a good solution IMO
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Yeah same thing is happening to me in MP (I only play MP) George acquires the target but he will not fire, he does not range with the laser and the one time I managed to make him fire was holding the fire command button but I had to keep holding it and it was very erratic rate of fire also the gun was glitching moving back and forward from stowed position to aiming at the target, all the other weapons seem to be working normally is just the gun giving me that problem.
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This would be a pretty good change IMO
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oh same thing right now my ability to hover is awful if it was for George
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aahhh that xD no I do not, that makes sense.
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mine says only 7 GB ? why?
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Task Manager/End task ???
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https://twitter.com/eagledynamics/status/1504497451847208970?s=20&t=A3iPQKI3EIjMnqMHIRLRemjRhCu_IK6zfP0C7liURp4
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https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/
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save your finger for the apache xD
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reported A10c ii MFCD backlight brightness not working
DOG replied to DOG's topic in Bugs and Problems
Nope i am talking about the switch on the upper right corner of the mfcd that says DSP and has a +- symbols -
Hullo everyone , after the (OB) 2.7.10.18996 update the MFCD Backlight Brightness is not working for me any more , and i played 2 days ago in 2.7.9.18080 and it was working fine. I want to know if this is happening to anybody else thx.