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112th_Rossi

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Everything posted by 112th_Rossi

  1. Never let the facts get in the way of a good story, true. However once you have facts in your head it's hard to ignore the glaring errors. When I was a kid I loved Iron Eagle and Top Gun but now they look ridiculous.
  2. The C101 is extremely quiet. Are we going to get some atmospheric sounds?
  3. Not sure Top Gun was as bad as the Iron Eagle series. But still pretty bad.
  4. This guy deserves 3rd party status
  5. Yes, I held down the buttons expecting the lights to appear on the armament panel but nothing happened. Heard a clunk tho.
  6. Well I landed a different airfield to the one I took off from. What I found surprising is the airfield had FAB500 bombs, but no cannon ammo. Perhaps you're right, I'll check again.
  7. Hi After expending all my ammo I landed at the nearest friendly airfield. I requested re-arming. I received two 500lb bombs but no ammunition. Bug?
  8. They're making the my childhood fantasy aircraft. Nuff said for me.
  9. Great news... I'm expecting to see a lot of: Player "Maverick" has joined the server Player "Goose" ejected Player "Goose" was killed Player "Maverick" left the server
  10. Developer here. The DCS Modules (ie, Aircraft and what ever else) work using a plugin system. What this means is the DCS World engine allows a developer to access certain functions and code within the engine itself. This is known as an API, Application Programming Interface. The functions that the API exposes to the developer are whats used to interact with the engine. So for example there may be a function that accepts inputs regarding flight modelling and what the aircraft is doing. These inputs are passed along to the engine which produces the result in game. It's fairly straight forward to 'convert' one module to work with a new engine. All the engine has to do is provide exactly the same interface. As far as the module is concerned nothing has changed. It just 'plugs in' to the engine and works. Much like connecting a device to your PC via USB, your plug in your joystick and the PC accepts those inputs. If you connect a new joystick you don't have to change your PC, or conversely if your change your PC you don't have to buy a new joystick. So as long as the API provides the expected functions the module needs, everything is interpreted by the engine.
  11. Nice article. Disheartened about the time scales though. More waiting :(
  12. Awesome. I'll add that asap!
  13. No worries. I realised the mission yesterday didn't have any new modules. I'll add a new mission later.
  14. Hi all I work for a server hosting company. One of the perks is that we get to have a dedi server for gratis (well nearly gratis). So I've put up a DCS World server. The 100Mb so more than enough to cater for plenty of players. I've put up Dragons training for now. Feel free to message me if you'd like a particular mission hosted. I'll restart the server every few hours. The server is UK based. Enjoy.
  15. You're forgetting that 'Next Gen' is a whole generation behind the current gen PC. Also no. If I saw DCS World on Console I would leave the genre entirely and possibly quit gaming altogether. Is nothing sacred?
  16. Ah, good to see FSF still going. I will have to get flying again with you guys.
  17. An F5 would make my year.
  18. So excited for the L39!
  19. Still hopeful for DCS 2.0 this month. Good news letter.
  20. c:\users\<your user name\documents\saved games\dcs world\screenshots
  21. Top Gun was a hideous movie.
  22. Could I take the Steam files, move them to a different folder and add the dcs_updater.exe? If I update the registry keys to point the new installation folder it would effectively be the same as a standalone copy?
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