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DSplayer

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Everything posted by DSplayer

  1. There should be keybinds to put the wing into the manual mode (once you engage the spider gear so the CADC can move the wings). IRL they are controls on the throttle (4 way HAT with AUTO, Forward, Aft, Bomb as the options). Max trap does seem to be 54000 lbs.
  2. You should update your VUX mod. After 2.8.3, the mirrors got changed slightly and that broke compatibility with existing mods that weren't updated. You can manually update your currently installed mod by adding the lines of code to the description.lua (if you don't want to update your mod by downloading from the source):
  3. Oh seems like I need to update that mod (and all the other mods) for that to work again. I'll try to get around to it maybe this weekend or so. Thanks for bringing it up!
  4. I must add that AIM-54C was advertised as Mach 5 capable to Congress at least once. Will the AIM-54 actually get to those speeds in normal engagements though? I don't think so.
  5. Our current DCS thrust values for the Mk47 motor is 13595 N for 27 seconds with a propellant mass of 163 kgs. The Mk60 motor has a thrust of 17793 N for 20.6 seconds with the same propellant mass.
  6. Because if they were to have any unforeseen delays that effects the release date, the community will once again get mad much like what happened with the pre-order date.
  7. I know that for the first couple of patches (and sometimes currently) that the AIM-120 schema acts in a manner where shots can become trashed rather simply compared to the SD-10 which didn't have that problem since it used the older schema. Maybe you could try implementing the SD-10 with the new schema and then provide those changed files on the forums so members can do some in-depth testing before the change is finally made for an OB release. Also, the radar modeling differences between jets complicate how AIM-120s and SD-10s might act.
  8. I would like to point out that the current F-14 panels are legit taken from a real jet. They aren't fictionally weathered artificially, they were weathered like that through natural means.
  9. For perhaps easier-to-read formatting:
  10. On an unrelated note, interesting that this F-14B has the HSD mode switches reduced to no longer have the ECM override switch and the ECM position. Pretty cool image.
  11. Interesting that the top image F-4 has an 7E-2 (or newer) mounted.
  12. Yeah, it was introduced in one patches this month.
  13. Generally, I would put an exclusion filter for the installation folder for DCS and other games.
  14. I was able to test out for myself in DCS to see what happens and I have legit zero clue why your A/G gun pipper never showed up. I tried changing the Attack Modes, breaking INS, etc. but wasn't able to recreate what you had. I think it might be some obscure MT bug.
  15. I don't think he broke his INS since his HSD prior to and after switching to A/G was still showing the current NAV mode being INS and not AHRS.
  16. Seems to be a DCS bug related to viewports and affects the TCS as well. I think ED and HB know of the issue.
  17. Perhaps reducing the brightness of the VDI display will help.
  18. Limitations regarding AIM-54s on the gloves and Sparrows in the fuselage pylons were the main ones. This means that you cannot carry AIM-54s in stations 1B and 8B (I think also 4 and 5 were also added in this patch with this limitation too) if the front AIM-54 pallets are not there.
  19. SPQR | DSplayer Red Mirage F1EE
  20. The APR-46's strobe display provides a lot SA in my opinion compared to the SPO-10 on the MiG-21. You can actually tell what has launched at you, what the emitter is, etc. based on the sound and the coverage that the RWR provides is significantly better than the 4 lights on the SPO-10.
  21. I didn't want to toot my own horn but yeah my clean cockpit mod is going smoothly. A couple more panels and then I have the massive undertaking of going over the minutia of each panel.
  22. I've had issues where the HUD's horizon is slightly off when I turned on the main gyro to GM before turning on the master valve control and backup gyro. So when I startup now, I generally start with the master valve control, backup gyro, then the main gyro to GM to get my avionics set up correctly.
  23. IIRC weathering will not be something changed with FORGE. Creating a clean cockpit is a huge undertaking.
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