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Everything posted by Invicta
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Aye! I agree. Very intresting mission. A no-fly-zone ffs! :P
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Rep inbound! :P
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LOCERF 07-3 GENERAL INFORMATION & BRIEFINGS
Invicta replied to Fudd's topic in User Created Missions General
Excellent. Looking forward to it! -
Great shots as always Viper! Have you considered movie making?
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LOCERF 07-3 SUGGESTIONS AND DISCUSSION
Invicta replied to Fudd's topic in User Created Missions General
Great desk-shots SVK :D Impressive amount of print-outs :P Thanks to all who were part of RF3. Great flight, good game! I can't wait till the next RF. (Hopefully the next one will be at a more suitable time of day ;)) -
Still having audio issue's... Couldn't get FC to run with Creative Alchemy (DLL error)
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Lockon Operation Red Flag/Combined Air Exercise
Invicta replied to Fudd's topic in User Created Missions General
Oh no Fudd... What have you done.... :P |375 533 |/= j00 <4|/| /\/\4|<3 5|\|<3 0/= 7}{|5... -
Lockon Operation Red Flag/Combined Air Exercise
Invicta replied to Fudd's topic in User Created Missions General
Aye, same here. When that A10 was wreaking havoc on our armour I was sure we'd lost... :) Thanks to all participants, and the 2 Fudds in particular. -
As always, nice pics Viper :)
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geographic map incorrectly displayed.
Invicta replied to vuurflits's topic in Lock On: Flaming Cliffs 1 & 2
In a way it's kinda cool! 4 times the terrain for the price of 1! :P -
RNLAF Open Days 2007, Volkel Airbase
Invicta replied to Joe Kurr's topic in Lock On: Flaming Cliffs 1 & 2
Yep.. That's what I was thinking as well. :D For a couple more picture see this topic on our forums. -
Yup, sure looks sweet! Are you building it Viper101?
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LOCERF Mission Planning and Dates
Invicta replied to Woodstock's topic in User Created Missions General
I don't see the problem with one or two 'lone wolfs'... If I was a lone wolf I'd try my very best to hang on to a squad during RF. I think that on your own you wouldn't last long against a trained squadron. :D -
Lockon Operation Red Flag/Combined Air Exercise
Invicta replied to Fudd's topic in User Created Missions General
I'm so bummed I couldn't make this flight. :( When is the next one planned? :P -
Up'ing my postcount
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One bottle of the 159th finest YPV is on it's way to Ezor right now!
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Lockon Operation Red Flag/Combined Air Exercise
Invicta replied to Fudd's topic in User Created Missions General
Now if only I can get my sound working in time... (Blatent spam attempt) :P -
Hi everyone I'm having some trouble with Lockons sound and windows Vista. Everytime I join a game it sounds as my head is stuck in one of my engines. Even with the engines turned off they completely overrule all other sounds in the game. I heard this is because microsoft removed the HAL (hardware abstraction layer) from Vista. Don't know exactly what it does, but I do know that now my multiplayer sound is messed up. I've downloaded the latest drivers for both my onboard sound (Realtek AC'97) and my Creative Soundblaster Audigy 2. But this has had 0 effect. Creative has produced a work-around tool, but that is only for the newer X-Fi soundcards. They are still working on similar tool for the Audigy series, but I was kinda hoping for a quicker solution. A bottle of my finest YP-Vodka for whoever fixes my problem. ;)
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Aircraft models - Trully amazing and work of art...
Invicta replied to Kuky's topic in Lock On: Flaming Cliffs 1 & 2
Wow... great models.. must take ages to build one -
If you've got the CD version, then you won't need to install those season packs. I've got the original LO CD, after that FC CD, then the 1.12b patch. And that's it. If you've got the FC download, install the packs before installing the latest patch.
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Poll: Which AI-aircraft is most hard to kill ?
Invicta replied to golfsierra2's topic in Lock On: Flaming Cliffs 1 & 2
An F14 at long range always gets my blood pumping. F18's somehow always seem to dodge everything I throw at them at long range. I usually win a one on one easilly, but it usually take more missiles then any other AI. Lastly, gunzo with an F5 is a pain. They're so nimble, I usually run out of ammo (draw), or he out of fuel. (win) :P -
I've also been playing it for about half an hour now. So far so good!
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This would mean that a 1024Kb/s connection (like I have) should be sufficient for 16 players? What are your opinions about the Max_FPS tweak? With this enabled my server doesn't even reach full 100%. Also, my server has 1,5 GB RAM of which only about 500 gets used. So having more of either shouldn't make any diffrence I think....