

western_JPN
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Everything posted by western_JPN
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Hi, TeTeT. Your VWV wallpaper file seems to have the same filename of default blank logo file for main menu screen's upper - right corner ? When I set main menu wallpaper as RAZBAM's South Atlantic Asset or OH-6A mod, 2SAP mod (perhaps they don't have each own logo data and default blank file has to be used), VWV wallpaper graphics (not VWV menubar logo) is shown there with scaling-down.
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Link list topic of An-26B liveries and template by me
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Caribou, C-123K and An-12 AI Mods
western_JPN replied to walrusw's topic in Static/AI Mods for DCS World
This line in entry.lua works as enabling the folder of ...../Saved Games/DCS/Mods/aircraft/An-12/Liveries/An-12/ path. But I don't plan to place my skins under there. No need to retouch entry.lua . ...../Saved Games/DCS/Liveries/An-12/ path is already enabled for custom skins and I aim to install my works here. -
Caribou, C-123K and An-12 AI Mods
western_JPN replied to walrusw's topic in Static/AI Mods for DCS World
separating my own liveries topic here -
An-26B Historical skinpack 1 https://www.digitalcombatsimulator.com/en/files/3342246/ An-26B FAKE Nordic skinpack https://www.digitalcombatsimulator.com/en/files/3341085/ Skins should be installed under ...../Saved Games/DCS/Liveries/An-26B/ path instead of ...../Eagle Dynamics/DCS/Bazar/.... An-12 AI mod skinpack 1 https://www.digitalcombatsimulator.com/en/files/3342352/ Skins should be installed under ...../Saved Games/DCS/Liveries/An-12/ path instead of /DCS/Mods/aircraft/.... Link to An-12 AI mod topic --- An-26B skin 2k template (GIMP xcf) https://www.digitalcombatsimulator.com/en/files/3342431/ An-12 skin 2k template (GIMP xcf) https://www.digitalcombatsimulator.com/en/files/3342396/
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I can wait.
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The unofficial "2025 and Beyond" video hype / speculation & discussion thread
western_JPN replied to Lace's topic in DCS 2.9
New flying movies of A-1 Skyraider, F-100 Super Sabre, MiG-17, Tornado and Kfir ? -
What spec PC do you use with DCS ? When its storage speed and main memory amount , graphics card VRAM amount are not enough (and/or Windows version is outdated 10), texture loading speed becomes very low. My PC is 2TB NVMe gen4 SSD, 32GB memory , RTX 3060 12GB , Win11 ---- vwv Fletcher FRAM-II needs 4 seconds to complete its 1st time texture loading; 26 GB memory usage in Syria map. With slow HDD storage or less main memory or VRAM , its 1st loading seconds will longer like 20 ~ 60.
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Just Now kakashi16
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Caribou, C-123K and An-12 AI Mods
western_JPN replied to walrusw's topic in Static/AI Mods for DCS World
Thanks your report. I'm also told virus caution in downloading my own link now. I delete both the 7zip file hosted in mediafire and DL link entry in this topic. When I'll collect some more An-12 liveries with Yugoslavia, Kazakhstan, LOT, etc. , I'll publish a skinpack via ED UserFiles. -
Today's spammer sushma87
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Caribou, C-123K and An-12 AI Mods
western_JPN replied to walrusw's topic in Static/AI Mods for DCS World
Hi. I have no answer, no idea for your question. In my current 2.9.9 DCS World /bin/ , ModelViwer2 doesn't output RoughMet entry line in description.lua for An12.edm as you say. Only rendered result in DCS World looks the RoughMet entry and dds texture enabled , that's working I want ..... why ? -
Caribou, C-123K and An-12 AI Mods
western_JPN replied to walrusw's topic in Static/AI Mods for DCS World
An-12 2k skins wip 01 Soviet AF 46 1992 , Aeroflot CCCP 1978 , Russia AF 06 2018 , Aeroflot RA 1994 (DL link deleted) GIMP xcf template (Diffuse and RoughMet) will be published later. -
Caribou, C-123K and An-12 AI Mods
western_JPN replied to walrusw's topic in Static/AI Mods for DCS World
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Historical skinpack 1 for An-26B https://www.digitalcombatsimulator.com/en/files/3342246/ I'll publish my Template after merge and clean-up some samples / guides layers ... 1 week ? I leave An-26 once now, next historical or fake livery works will come after 6 or 12 months.
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Ben Gurion: Impossible to put heavy liners on parkings
western_JPN replied to jef32's topic in Bugs and Problems
Sinai map by OnReTech is also uncompleted about spawn-taxi-able aircrafts' sizes about Ben-Gurion, even larger a/c allowed than UM's Syria. KC-135 size ~ IL-76 / C-17 sizes are allowed in Sinai's TLV , B-52 ~ A330 ~ B747 ~ B777 ~ C-5 are still not. -
Caribou, C-123K and An-12 AI Mods
western_JPN replied to walrusw's topic in Static/AI Mods for DCS World
Hi. That left elevator's texture unload is reproduced in my DCS World. Material - Texture file mismatching before edm exporting. The left elevator part is assigned "MdGrey" material instead of "bou4_t" material. And "MdGrey" material loads wrong "bou4_t.dds" texture file instead of "MdGrey.dds" texture file. -
Militariy Aircraft Mod
western_JPN replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
The tanker version of DC-10 USAF used was just KC-10 Extender , a contents of Military Aircraft Mod (title of this topic) , isn't it ? As once I wrote, CAM's DC-10 and MAM's KC-10 might be born from the same 3d model and share the compatible UV mapping. Perhaps easy to transfer CAM - DC-10 skins to MAM - KC-10. -
Militariy Aircraft Mod
western_JPN replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
In looking into the 3d models of CAM's DC-10 and MAM's KC-10 in DCSW / ModelViwer + their dds texture files, those two models look having the same origin. Two models have same UV mappings. CAM's DC-10 model might be born from getting rid of the flying-boom of KC-10 model. No difference about their qualities. -
That's impossible, now. Current poor ATC AI needs the simplest airdrome operation "Only Taking-off" or "Only Landing" to prevent taxi routes conflicting. We have to wait ED's official DCS update with ATC improvement.
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One LAU-88 (Maverick) with wrong connection hangs on pylon
western_JPN replied to T.A.'s topic in DCS 2.9
LAU-88 and LAU-117 LAU-88 born with AGM-65 in early 1970s. LAU-117 came around 1990 , it needed not few years to replace old LAU-88s completely in USAF. Early time of F-16C history, one AGM-65 under LAU-88 operation was often seen before LAU-117 satisfied. -
Ushuaia airport's RW 25 PAPI is placed on the left-down slope (correct to the real world), and 4x PAPI light units have the same height from each ground levels .... it causes not kept horizontal level whole of PAPI light units. That may lead incorrect red-white switching than glideslope. IRL left light units have longer posts to lift-up higher from the ground levels. Is it possible to make new 3d PAPI models for ?
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Planes disappear at runway when landing
western_JPN replied to Fran11player's topic in Bugs & Problems
To find the airports modern big jets can land-taxi'in-shutdown, you choose the jet's 1st (no. 0) waypoint as Takeoff from ramp (or parking hot). The waypoint will snap to some airport's some parking slots like Maupertus 01-02 / Lessay 15 / Conches 03-04 / Sainte-Laurent-sur-Mer 19-22,32-35. Those slots are available for the aircraft to land-taxi'in-shutdown. Other airports / airbases are not ---- runway disappear after landed. When "(X) Error set to airfield. No free airport." message is shown about Takeoff from ramp, No airport has enough space to taxi-out / taxi-in in the terrain area for the too big aircraft. -
Nordic airlines' FAKE skinpack for An-26B https://www.digitalcombatsimulator.com/en/files/3341085/ Its template needs more weeks to publish.