

western_JPN
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Everything posted by western_JPN
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My DCS World shows those WWII props correctly. Mod conflicting ?
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In somewhere, did someone request this livery ? I cannot find again it, now. (or ... never requested ?) B747's skin can be published soon. DC-10 (trib. MD-11F) 's is not. Its panel lines and wheathered layers have not been retouch for 8k. I'll try N8 National ones in the future ( ... not soon, not near ). That charter airline works for + with US military.
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Massun92´s Asset Pack - Official (update march 2024)
western_JPN replied to Massun92's topic in Static/AI Mods for DCS World
Hi. I download and look into the zip. The folder names for two vehicles are --- "M92_B600_drivable" "M92_r11_volvo_drivable" instead of "_driveable". I rename them in my liveries folder, they work well. Thank you !!- 531 replies
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Massun92´s Asset Pack - Official (update march 2024)
western_JPN replied to Massun92's topic in Static/AI Mods for DCS World
Mine is here --- https://www.digitalcombatsimulator.com/en/files/3328454/ In my memory, crazyeddie has never published his refueler liveries. I also hope it.- 531 replies
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Problem with Mod AI flight model. Need help.
western_JPN replied to Stratos's topic in Flyable/Drivable Mods for DCS World
SFM data mismatching ? written in aircraft's .lua file. -
Militariy Aircraft Mod
western_JPN replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
Thanks, Mal0v !! It works as expected on my current Open Beta. A400M returns. -
Recommended Terrain/Map for new player; SINAI OR NEVADA
western_JPN replied to WAR EAGLE 1's topic in DCS 2.9
About NOW, Sinai map is very buggy and unstable, bad FPS performance. Not few owner players are frustrated with troubles. Coming February DCS update will contain the first bugfix of Sinai map ? That's hoped, but unclear. For new players, I think better to wait until Sinai's serious bugs will be fixed in the future. -
wip wip ... Pylons and gear bay doors are not built yet Liveries added after September 17, 2023 --- -200 = Kazakhstan government 2008 (screenshot above), Vision N768VA, WESTSTAR 2022 -300 = air astana 2008 + 2023 (screenshot above), Japan Airlines 1996 + 2005, OAI n351ax 2014 + n441ax, Vietnam Airlines 2004
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I still stay on Windows 10 about my own PC with DCS World , I cannot check behaviors of Windows 11 + its file explorer by myself, though .... Windows 11's explorer may automatically extract file list in zip archives and show users them without distinction archived or not ? Somewhere option switch exists ? to turn-off the function.
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That's how much detail the modder / modeler / skinner (so, you) want to implement on their (your) external visual of the new aircraft unit. Modders and modelers can omit external animation like flaps / ailerons / elevators / rudders. Omitting flaps animation brings wing 3d modeling easier and time saving. ED's Yak-40 has cabin interior seats, walls and pilot human models with transparent glass windows. They are also omittable. Each modders' decision implementing something and omitting others.
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dc9_30_body_NiIllum.dds and md80_body_NiIllum.dds are the default night cabin windows' illumination texture. When some windows are closed or shades down, cut some parts from the texture and save in another named dds file. In liveries description.lua , add such one line --- The texture any of windows' illumination erased is ready in my texture zip. To use it for cargo freighter config, write this line ---
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reported earlier External tanks cannot be filled from the ground
western_JPN replied to mobile83's topic in General Bugs
In my testing on F-16C, this procedure works. 1 - Ground crew-RR request "all external fueltanks removing". 2 - After 1st request is finished, one more RR request "new external fueltanks (full filled) loading". Waiting time becomes longer twice ..... -
Gazipasa airport's fence around RW 26 end is placed in front of the Localizer antenna. From google earth photo, that fence to be in behind of the antenna. That's only a strange feeling in visuals. No troubles about ILS function or flight obstruction, though.
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Non-frangible approach lighting at Aleppo
western_JPN replied to deltatango's topic in Bugs and Problems
Hi. Similar approach lights situations are seen in Cyprus. How about them ? Gecitkale RW27 Paphos RW29 -
In my thought, Spherical map will bring realistic Great-circle navigation for strategic bombing or reconnaissance. Global but Flat map cannot implement Great-circle navigation about flying from Moscow to NY over Greenland in example.
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Are you talking about AI controlled A-4E-Cs ? In my testing, AI controlled A-4E-Cs v2.2 show strange takeoff-failing behavior as you say, and other AI aircrafts like ED's KC-135 or other mod jets succeed taking-off normally. So, the problem looks A-4E-C mod side flightmodel one.
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HS.125 --- in my own modeling / modding plan, 1 year to publish HS.748 and 780 --- wondering try or not (making their native 3d models ? or making CV-240 model + painting fake liveries looking like HS.748 ? similar style X size each other) Beechcraft King Air --- in my own modeling / modding plan, 2 or 3 years to publish
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Yeeees. I also test T-45 on the latest ob version and that's OK.
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known issue Can’t launch F18 off Super Carrier
western_JPN replied to Gasman3874's topic in Bugs and Problems
Hi. From the changelog --- DCS 2.9.1.48111 Open Beta DCS: Supercarrier by Eagle Dynamics Fixed: The salute command doesn't work when using option Afterburner detent. The problem of "F/A-18C can't launch w/o AB" looks solved in my testing. -
I'm not sure all of them are already published though, MAESTR0 listed up the names of destructive unique buildings in his post here on 5th/Aug. ---