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TimSell75

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Everything posted by TimSell75

  1. Das Jahr ist ja noch lang
  2. Here are two missions to test. One is with Hot Aspect of an SU24. Shooting it down is no problem. PDI mode stays stable. The other one is the same but with cold aspect, the SU24 flying away from you. As soon as you launch a Sparrow, the Radar goes into PDI and looses track soon after. This happens every single time, I have tested it 20+ times with the same result. At the current state, the AIM7 is pretty much unusable in the hornet. F18 AIM7 Cold.miz F18 AIM7 Hot.miz
  3. Gibt es schon Neuigkeiten bzgl. neuem Stammtisch?
  4. Doodle=Done
  5. In Mission 4, after Refueling, Jester Set Waypoint 3 to somewhere outside the map. Without passing that Waypoint the mission can not be completed.
  6. Oberfranken, meine alte Heimat! Jetzt hat es mich nach Unterfranken verschlagen. Gut zu hören
  7. Sofern es sich beruflich vereinbaren lässt, wäre ich auch mit dabei. Ich nehme an "Franken" sind auch willkommen?
  8. options.lua This is my lua. It only happens in VR. As mentioned it was great in 2.9.0.47168 and broke again in 2.9.1.48111 Instead of the rectangle view (as it is in 2D) it was reverted back to the full FOV NVG view.
  9. Thanks a lot! The Workaround changed it back to pre 2.9. status. So DFR is working again. But it is still NVG view all over the FOV instead of the circle that came with 2.9. (like it is in reality) , but this hat to be fixed by ED.
  10. Yes, it was perfect before, now NVG are unusable with foveated rendering Also the NVG view is changed back from the circle (which is correct) to an overall NVG view over the whole field of view
  11. It works in newly created missions to my knowledge. It happens to missions that were created before one of the latest OB Updates.
  12. Unfortunately I do not have other Apps that support DFR at the moment.
  13. Yes, and I can see that it is working as the box moves around. Also frames are almost double
  14. I have tested since. Switching off SSS and all Antialiasing does not change anything unfortunately. What I do not understand is, why I only see the foveated border in my left lense, the right one is perfect. Maybe @mbucchia has an explanation for this? Bloom, Lens effect are all off
  15. Hello, I have just got Dynamic foveated rendering working with the Pimax Crystal. Installed everything according the TallyMouse (@GayCavalier ) manual on YouTube. Installation worked perfect, the FPS gain is phenomenal (from 45 to 90+)! The only thing I noticed, and what is a bit annoying is, that I can see the edges of the foveated box in my left display (not visible in the right). It is a subtile change from the focus area box to peripheral, but the box edges are noticible and move with my eyes. I have altered the Transition thickness, sharpening settings and peripheral resolution with the companion app, but it did not change. It is mostly visible when I look at a uniform background like the sky. Has anybody noticed the same and found a solution? Thanks so much in advance!
  16. You can use it on any headset, it is flexible and can be formed to any shape
  17. You might wanna try this. It is a workaround but holds mine in place pretty well: https://www.uhu.de/de/produkt.47906
  18. Yeah my next step is to make a fresh install of Windows to rule out Software issues. My other guess is a GPU Problem.
  19. I thought so, but the thing is, I have an additional 8kx with a brand new cable and it has the same problem. I assume it is not hardware related to the headset.
  20. I have now made a through the lens video. The distortions are mostly caused by white textures that have a high contrast to the surrounding. In the video it is the parking light at night but also the Throttle of the F-14 Tomcat creates them. Has anybody seen something like this before? Unbenanntes Video – Mit Clipchamp erstellt.mp4
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