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Everything posted by JAPman
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local playerSnapViews = { [13] = head_pos_default({ viewAngle = 90.000000, }),--default view } DCS World\Mods\aircraft\L-39C\Views.lua I finally figured it out! Using TrackIR Assign device rotary to Zoom Axis and specify slider.
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In the age of 4K monitors, 4Kx4K textures have become the standard, and with normal maps and PBR textures attached, the memory load will increase and become heavier. If the image is displayed at MIP level 2 without zooming in, then 2Kx2K textures may be sufficient. The BC7 DDS was convenient to edit with paint.net.
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I was taught that way by a joking instructor in FSX C172 training. The little ball of VC can't look away from the front, and to get lateral G's with sims, I need a hydraulic seat, but I'm poor. I say this just to make a suggestion, since it doesn't seem that difficult to implement.
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Just use the data that the VC slip ball display is getting and display it on the controls indicator. It is difficult to make beautiful coordination turns.
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As a suggestion, since we cannot physically feel the lateral Gs of a sideslip, I would like to see a magnified view of the sideslip ball as shown in the image to compensate visually by means of an indicator.
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I see. My PC environment is 5 or 6 years old specs, but in Novorossiysk free flight, the High preset in the graphics options drops to 10 fps in urban areas. So I moved all the material textures with suffixes "_nm" and "_RoughMet" in the folder "DCS World\Mods\aircraft\Mi-24P\Cockpit\Textures\" to another location and it improved to 19fps. The display is reasonably broken. Reducing the image size of material textures to about 512 may help. MIP level should also be considered. Unconfirmed information, but it seems that the maximum texture size is 2048 for the High preset and 1024 for the Medium preset. The DDS file was viewable in XnView. Does anyone have the skills to create lightweight textures?
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After so many years, radio and comms still not working
JAPman replied to primus_TR's topic in General Problems
Oh, sorry, beta 2.7.18.30765, communication is fine when starting from parking hot, but on cold start, 21 can't even start the engine. Of course, there is no response to my request to the tower to start the engine. I guess I should give up on it being a beta and consider a multi install... -
reported DCS ST - Lowering brightness when open popup window
JAPman replied to Alex_buka's topic in Bugs and Problems
Like this? Eagle Dynamics\DCS World\Config\MonitorSetup\1Camera.lua _ = function(p) return p; end; name = _('1 Screen'); Description = 'One monitor configuration' Viewports = { Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; } } NS430_DISPLAY = { x = screen.width - 443; y = screen.height - 185; width = 448; height = 185; } GU_MAIN_VIEWPORT = Viewports.Center Or like this? _ = function(p) return p; end; name = _('1 Screen'); Description = 'One monitor configuration' Viewports = { Center = { x = 0; y = 0; width = screen.width; height = screen.height; viewDx = 0; viewDy = 0; aspect = screen.aspect; }, NS430_DISPLAY = { x = screen.width - 443; y = screen.height - 185; width = 448; height = 185; } } GU_MAIN_VIEWPORT = Viewports.Center Neither the position nor the size changed. The darkening symptom is also intact. It may be somewhat challenging for me. -
After so many years, radio and comms still not working
JAPman replied to primus_TR's topic in General Problems
Communication was fine with the stabilized version 2.7.11.22211, but not with the latest beta 2.7.18.30765, which was installed for Syria. -
I see....because when I request taxing from ATC, it directs me to R24. Thanks.
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If this is not a mistake, then I have no complaints. I apologize for the disturbance.
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Immediately after takeoff, the aircraft ignores the instructions to maintain a low altitude until it begins to climb to an altitude of 10,000 meters toward Gudauta. After this, following the instructions, it successfully intercepted and unfortunately engine framed out on the way to Sochi. It looks like the mission will be completed.
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Version is 2.7.11. Immediately after takeoff, the GCI is instructed to make a low altitude intercept. The drone is already active. Is this a Pentagon conspiracy?
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I was mildly shocked when the F-15 did not respond to FFB at all. The Eagle was a bonus aircraft when the Flanker 2.0 transitioned to LockOn. There were two FFB2s in the auction for less than $36. I wanted a second one.
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I don't know about the old one, but it would be nice to have the current flight model with the option for easy flight. Drift flying along the river with the current model is not a bad idea.
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Thanks, I'm not familiar with it. When the aircraft is close to stalling, it would be nice to have some vibration. It is disappointing when the aircraft loses control and becomes festive, but the stick is silent. It would be nice to have a better feel for the pull of the stick on takeoff, or a heavier pull as the speed increases. Is it the FC3 Su-27 that the FFB does a serious job with the ASC and shaker combination? I am using the X56 throttle block and assigning RightAlt and LeftAlt to the buttons, combined with the SW DX buttons in the DCSW setup, has solved the lack of buttons on the SW.
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I enjoyed the CFS2 Zero Warfare so much that I bought a used SWFFB2, a 20 year old device that I found for a throwaway price on Amazon. This set aside the VKB EVO which I liked very much. My big mistake, although the VKB is great on a force-less stick if you replace the springs with the weakest included and moderate the damper. If you use the SWFFB2 on the MiG-21, if you cover the sensor on the grip and let go and let the force function, you can press the start button and the increase in RPM will cause the sideways stick to rise up vertically. The pitch trim also changes the center angle of the SW stick. The stickshaker does not function on the DCSW MiG-21. This seems to be different for each aircraft. It is said that an aircraft with a large wing retract angle, such as a delta wing, may have excellent stall characteristics, but when the limit is exceeded, the aircraft suddenly loses control. Maybe the actual aircraft does not have stickshaker either.
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If I let DCS speak English, they will come to think I am a light-headed idiot who is on a roll, so I want the Russian plane to do well. ------------------------------ Oh, this is a secret, okay? I was on a template mission in the Persian Gulf, doing a power reconnaissance aboard an Iranian MiG-21 and feeling the tension, and the control was in English.
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Batteries, generator and whatnot are turned on before the start. The "sukebe" guts are turned off. Success rate is about 50/50.
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This is excellent!!!
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In a version 1.5, if Gui is set up in MonitorSetup as a result which “DCS_launcher.exe” and “DCS.exe” unified, it will be reflected also in OpeningGui. conventional mod as an example : Eagle Dynamics\DCS World\Config\MonitorSetup\eyefiniy.lua
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Localize:Japanese Ka-50 - OK Mi-8 - OK FC3 - OK Su-27 - NG MiG-15bis - NG Localize:English(US) Ka-50 - OK Mi-8 - OK FC3 - OK Su-27 - OK MiG-15bis - NG Seemingly, a problem will not occur in an old add-on.
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Thank you. It is the newest altogether. However, the problem which crashes by DCS Su-27 is not solved. A theme skin, theme music, missions, interactive training, etc. are transplantable to FC3 from DCS Su-27. This is good as an emergency measure.
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Program compatible assistant ? Program compatible assistant It detected that this program was not executed correctly. In order to restore this problem, setting of compatibility was applied to this program... It solved by clean-installing, because there was much crash of launcher.exe. However, this system message do not get it used to seeing appears in the first starting. I do not comprehend what this means.
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Oh, troubles will be suffered if involved in... It is at last from Seven that the 64-bit environment of Windows became in use.