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SilentSierra

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Everything posted by SilentSierra

  1. No, I said the 3D modeling, not the skin. I paid for a product and I can ask for improvements like any other costumer. This improvement, like any other, will agregate value to the product. I don't asked to you, I asked a question to the developer. You are not qualified to avaluate or prioritize what is important or not, the developers are adult enough to do that. Best regards.
  2. Is there any plan to improve the cockpit modeling? Comparing to ED and Belsimtek standards, the M2000C cockpit looks "low polygon". Best regards.
  3. I know, but for me this version looks simple, I expected more stuffs, I didn't know the details of the aircraft before the purchase.
  4. This module have some real pilot as subject matter expert? The M2000C looks too basic to be a 4th generation aircraft. I read it's a competitor of F-16, but it's too inferior. The F-16 have much more roles, sensors, weapons, radar features, etc.
  5. I was flying the M2000C this weekend and these VTB/HDD switches looks to be not implemented yet. When I put mouse over shows the label. The manual don't explain what these side buttons does. The marker brightness, backlight brightness, contrast and brightness looks not implemented too. Any plans to implement? Or am I doing something wrong?
  6. I'm purchased a SSD and I'm planning the Windows installation. I would like to know if standalone version has a backup and restore tool like Steam? If not, is there a way to backup and restore my input settings? Or I will need to import one by one in the control options? Will I lose the activations when deactivate/activate? Last time that I reinstalled Windows, I deactivate all modules and the activations have been subtracted anyway. Best regards.
  7. +1 Thanks. ED must add this fix to the DCS. This can be considered a cheat in servers with integrity check enabled.
  8. I was considering to purchase a new monitor 24" Full HD, but I realised that I'm not lonely having trouble to see. This issue should be priorized before release Normandy and WWII assets, we have no EOS, FCR or TGP to spot the targets in that environment.
  9. I found this product for FSX, the GSX looks very nice. The DCS World already have a "virtual" ground services, is there any plans to do something like this? PS: I know this is not a priority, but it will look very nice see the ground crew refueling, reloading and attaching other stuffs like ground power, ladder, etc. This screenshot of aircraft carrier in the TBS have the crew on the deck. Best regards.
  10. I know that nothing is forever. My point was: if I was not be able to fly again. The plataform is changing every week and the modules can be "broken" with new releases. I have some FSX's stuffs, the game was dead since Microsoft closed the office, but the community is still flying, developing new stuffs and I still can fly any aircraft today with FSX-SE. If DCS or some third party close, I hope there is some plan to be able the to fly with the last stable version. I know that is not a ED problem and I have the free will to buy or not, but a module is very expensive in third world countries like Brazil, my money is not worth anything. I'm a frustrated pilot like most people here, I have no problem to spend some money in my hobbies, I'm only hope to be able to fly again if something happens.
  11. I spent a lot of money in these modules and with these changes on Leatherneck makes me wonder: what happens if some third party company close? The ED will take the project or will be dead?
  12. Are there any plans to fix it in DCS 2.5? The TGP is useless if this contrast issue not fixed. You are effective only with JTAC. After 6 years from release date, no solution this yet.
  13. Are there any plans to create an online logbook? The user already have an account, if you add a logbook table linked and a webservice to register all data: flight hours, sessions, statistics, etc. I lost my logbooks during time and I have standalone installation instead Steam. All my other games on Steam, I have hours played and achievments. This information can be useful for developer get how much their products have been used by the customers. The Bohemia Interactive created a social network for Arma III, people can create or join units: https://units.arma3.com/ The Alive MOD, people can create missions and all statistics can be send to central database to be viewed online in the War Room: http://alivemod.com/user/login The DCS team could create a official community hub, with all VFWs with informations like oficial modules, website, forum, server, TS3, members, statistics, ranking, etc. Other samples: VAFinancials http://www.vafinancials.com/ Virtual Airlines Manager http://virtualairlinesmanager.net/demo26/ FS Airlines https://www.fsairlines.net/ Best regards.
  14. Thanks! I spent an entire night trying to figure out this mistake.
  15. Change the TrackBombDummy in the BDUIndicatorZones.lua for this one: function TrackBombDummy() local BombDummyPos = _ordnance:getPoint() local _time = timer.getTime(); if BombDummyPos.y < land.getHeight({x = BombDummyPos.x, y = BombDummyPos.z}) + 5 then BombOffset = nil for m = 1, numberofzones do ActxBombOffset = BombDummyPos.x - Rangetable[m].px ActzBombOffset = BombDummyPos.z - Rangetable[m].pz ActBombOffset = math.sqrt(ActxBombOffset * ActxBombOffset + ActzBombOffset * ActzBombOffset) if m == 1 then BombOffset = ActBombOffset xBombOffset = ActxBombOffset zBombOffset = ActzBombOffset elseif m > 1 and ActBombOffset < BombOffset then BombOffset = ActBombOffset xBombOffset = ActxBombOffset zBombOffset = ActzBombOffset end end local BombOffsetInt = math.floor(BombOffset) local _beta = math.atan2(zBombOffset,xBombOffset) local _gamma = _alpha - _beta local xOffsetRel = BombOffset * math.sin(_gamma*(-1)) local zOffsetRel = BombOffset * math.cos(_gamma) local xOffsetRelAbs = math.floor(math.abs(xOffsetRel)) local zOffsetRelAbs = math.floor(math.abs(zOffsetRel)) [b] [color=Red] -- 2. I would like to create a trigger zone of 20MN (37040 METERS) around the area of targets and that the messages of hit appear only for planes within that zone. if (xOffsetRelAbs < 37040 or zOffsetRelAbs < 37040) then[/color][/b] [b] [color=Red] -- 1. The message is sent to everyone, the ideal would be just for the coalition. -- Change "trigger.action.outText" to "trigger.action.outTextForCoalition"[/color][/b] if (xOffsetRel > 0 and zOffsetRel > 0) then -- trigger.action.outText(BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off right "..string.format(xOffsetRelAbs) .. "m / Too long by "..string.format(zOffsetRelAbs).."m", 10) [color=Red][b] trigger.action.outTextForCoalition("blue", BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off right "..string.format(xOffsetRelAbs) .. "m / Too long by "..string.format(zOffsetRelAbs).."m", 10)[/b][/color] elseif (xOffsetRel > 0 and zOffsetRel < 0) then -- trigger.action.outText(BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off right "..string.format(xOffsetRelAbs) .. "m / Too short by "..string.format(zOffsetRelAbs).."m", 10) [color=Red][b] trigger.action.outTextForCoalition("blue", BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off right "..string.format(xOffsetRelAbs) .. "m / Too short by "..string.format(zOffsetRelAbs).."m", 10)[/b][/color] elseif (xOffsetRel < 0 and zOffsetRel > 0) then -- trigger.action.outText(BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off left "..string.format(xOffsetRelAbs) .. "m / Too long by "..string.format(zOffsetRelAbs).."m", 10) [color=Red][b] trigger.action.outTextForCoalition("blue", BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off left "..string.format(xOffsetRelAbs) .. "m / Too long by "..string.format(zOffsetRelAbs).."m", 10)[/b][/color] elseif (xOffsetRel < 0 and zOffsetRel < 0) then -- trigger.action.outText(BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off left "..string.format(xOffsetRelAbs) .. "m / Too short by "..string.format(zOffsetRelAbs).."m", 10) [color=Red][b] trigger.action.outTextForCoalition("blue", BombInitName.." missed by "..string.format(BombOffsetInt) .. "m / Off left "..string.format(xOffsetRelAbs) .. "m / Too short by "..string.format(zOffsetRelAbs).."m", [/b][b][b]10[/b])[/b][/color] end end return end References: http://en.wiki.eagle.ru/wiki/Simulator_Scripting_Engine/DCS:_World_1.2.1/Part_1
  16. After last update, I noticed my custom kneeboard checklists is not showing anymore. I tried to generate again, but still blank. PS: I used the Kneeboard Builder. http://forums.eagle.ru/showthread.php?t=129341
  17. After last update, I noticed my custom kneeboard checklists is not showing anymore. I tried to generate again, but still blank.
  18. I know how to navigate using the ARK-9, my question if it's possible to use the R-828 like the AN/ARC-131 FM Radio Set of the UH-1H. There are 4 input numbers for this FM radio, you need set frequency 49.00 MHz(KHz?) and set the mode to "HOME", the 2 needles shows the direction of the source. http://pt.slideshare.net/Strut1/229th-ahb-dcs-uh1-h-huey-radio-systems-47932479
  19. Hi there, Somebody knows if it's possible to set manually the frequency of FM Homing? I found this presentation, but it shows how to use preset channels. In the same panel have a frequency input, but don't know how it works. http://pt.slideshare.net/Strut1/ark-ud-and-r-828-homing-37191348 http://pt.slideshare.net/Strut1/mi8mtv-arc9-adf-how-to-use-it-37168975 http://pt.slideshare.net/Strut1/operation-of-the-diss-15-doppler http://pt.slideshare.net/Strut1/familiarisation-characteristics-of-weapons-ammunition-and-sight-of-the-mi-8-mtv2 I tested using this mission to track a stolen vehicle using FM Homing at frequency 4900, UH-1H is ok, but Mi-8 don't works for me. http://www.digitalcombatsimulator.com/en/files/716322/ Best regards.
  20. Is it possible to develop the Mig-29 or Su-27?
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