

drspankle
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Everything posted by drspankle
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Someone's got to know the answer to this!
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Has the keyboard shortcut changed for this and can anyone confirm it still works please? Thanks, Spankle
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Hi all, Is there a simple way for me to enable this? Regards, Dr Spankle
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Hi all, If trying to set a Mark Point using the TGP, when I TMS up to ground stabilise the cursor, the SOI moves to the Wpn page of the Maverick. If I have selected Mark on the UFC first is this correct behaviour? I understand why the SOI auto-switches in A-G mode, but surely if you have first selected Mark it's clear you don't want that to happen - you want your next TMS up to designate the Mark point and populate the DED with coords ... Dr Spankle
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Thoughts on the campaign
drspankle replied to happyhappy's topic in DCS: F-16C The Gamblers Campaign
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Thoughts on the campaign
drspankle replied to happyhappy's topic in DCS: F-16C The Gamblers Campaign
I'm up to mission 4 and it's very slow and frustrating so far. A case in point would be M4 where, after my wingman detects a convoy and we engage as directed, nothing at all happens. There are tons of tgts on the deck but no option to report them. That's not SCAR. You need to be able to report them and request instructions. Instead we returned to the IP, flew in circles till bingo, and then RTB'd only to not pass the mission. Realism is one thing, but this needs more 'game'. -
You'll wonder why you persisted with the Reverb - the Aero is a different league!
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cannot reproduce JDAM Pre Mode not working
drspankle replied to Viper1031's topic in Bugs and Problems
The CEP is 30m, or 100ft. That means 50% of the weapons dropped should fall within that radius. So, 30ft is perfectly acceptable accuracy for a GBU38. Realism we wanted, realism we got ... -
TGP Auto Handoff to AGM-65D Causes Loss of SOI
drspankle replied to Sn0wMan4's topic in DCS: F-16C Viper
If this was correct as is, why did it change in the last hotfix? -
This is getting off topic now (as usual). The fact is ED have said they are going to fix the bore-sighting, and hopefully bring in an option to remove the need for those who would like that. We need to be patient and give them the time they need to get it right. Now, to address your post: The missions in the 4YA MP servers (which seem to be very popular) are not CAS but BAI or DAS, and Mavs/Hellfire/Brimstone are ideal weapons for this (as are GBUs depending on the targets). I haven't found any genuine CAS on an MP server yet. Unless you're working for a JTAC or friendly Troops In Contact, it's unlikely to be CAS you're carrying out. Furthermore, I know of no examples of WCMD being used for CAS - you don't drop CBUs anywhere near FFs as the REDs are impossible to determine. Hope that helps, Dr Spankle
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It works very well on the ground in MP. Remember you need Ground Jettison Enable to ON. If you find a lighting vehicle or PAR truck at the far end of the airfield your mavs will boresight nicely. Dr Spankle
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The CEP of the GBU 38 is 30m, or 100ft. That means 50% of the weapons dropped will fall within a circle radius of 30m/100ft, so there would seem like nothing needs fixing there.
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Let's just remove it as a requirement. None of the other modules have it and every update seems to bring with it either a new process follow, or a fudged work around.
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This is what I have noticed so far: Maverick Boresighting is broken - I can't find a way to make this work at all. I appreciate this has been mentioned. While we're on the subject, I like the fact that the game has a high level of realism, but none of the other modules require Maverick boresighting - so why does the Viper? Surely all should need it or none of the aircraft should require it? So many of the updates have required a change to the process - either leave it alone or remove it. TGP doesn't power on unless you cycle hardpoint power, and gets replaced with each rearm & refuel. It then requires the hardpoint to be recycled again and another warm up period before it can be used. MGC on TGP does nothing. That's it so far ... Dr Spankle
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I can't say for sure when the Radalt would show in the Viper, but I can say that they only usually work to a max alt of 2500ft. It's not a major issue obviously but just another little addition to the realism. Cheers, Dr Spanklle
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For some reason the Up/Down lights on the left are far easier to see than the Fore/Aft lights on the right. Can we increase the visibility so they're equally easy to see please? Cheers, Dr Spankle
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I've got all the documentation and frequencies, I'm asking what commands do I need to use to get my flight to actually expend weapons. Dr Spankle
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I don't understand mate - how can I know what frequency they're on? And I'm talking about using the Comm menu options to give them commands. Am I supposed to do it a different way? Sorry for being thick, Dr Spankle
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My wingmen don't seem to ever engage anything - air or ground. I've tried 'Engage Bandits', 'Engage Air Defences', 'Engage Mission and Rejoin' ... you name it. I never receive a response and they certainly don't ever do anything except follow me around the sky. What am I doing wrong? Dr Spankle
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Can we set the height above which trails form to something more realistic please? As an average I'd say 28000 and above is where you're most likely to find them, and only in a particular band of altitude, for example 29-35000, Either side of the band where persistent trails form there is often a thousand feet or so where non-persistent contrails are present too - it would be cool to see this. As a tactical aside, does the presence of trails from our aircraft increase the AI's ability to detect us at all? I've heard 'Tally' called for real at 40 miles as the target was in the cons. Dr Spankle
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How does the TGP know where it's aiming?
drspankle replied to SickSidewinder9's topic in Military and Aviation
This. DTED comes in three levels of accuracy to us commoners: Level 0 has a post spacing of approximately 900 meters. Level 1 has a post spacing of approximately 90 meters. Level 2 has a post spacing of approximately 30 meters. These are the widely available models - there are more accurate ones in existence which are obviously military spec. Dr Spankle -
Hellfires are not more precise than Mavericks, nor do they offer less collateral damage - in fact the REDs, (Risk Estimate Distances) used to calculate CD are actually very similar. The Hellfire is lighter as it was designed primarily for rotary carriage, the Maverick for fixed wing. The accuracy of the Hellfire or the Maverick when lased is entirely dependent on the accuracy of the lasing, and is unlikely ever to be sufficiently so to strike anything smaller than a vehicle. Dr Spankle