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Everything posted by Killg0re NL
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Movie Hopefully clear enough, wanted to have it short due to trackfile size, Trackfile is uploaded aswell LastMissionTrack.trk
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Weird Bridge (skiramp) -camera 72.940217 0.714672 371.028396 -cameradir -0.341904 -0.274835 -0.898648 -camera 70.603546 0.816742 365.077073 -cameradir -0.323175 -0.308762 -0.894552 -camera 64.333373 1.046652 349.971246 -cameradir -0.964787 -0.262830 -0.01036 -camera 130.869686 1.748132 307.112088 -cameradir -0.511884 -0.338695 -0.78946 -camera -145.429422 1.145524 -59.342622 -cameradir 0.917794 -0.258202 -0.30163 -camera -181.051463 0.969537 -103.500822 -cameradir 0.796753 -0.405417 0.44813 Unrealistic ground elevation -camera 70.453377 0.800749 364.951303 -cameradir 0.125185 -0.521648 0.843927 -camera 52.216105 1.891434 332.070706 -cameradir -0.020859 -0.422000 -0.90635 -camera 52.997300 1.746985 332.536072 -cameradir 0.903471 -0.394873 0.16678 -camera 129.944522 1.712189 305.946061 -cameradir -0.272661 -0.300543 0.91396 -camera -175.786603 1.062086 -86.497708 -cameradir 0.919056 -0.358463 -0.163832 Could use a bit more attention to detail -camera 66.708133 0.947550 353.785664 -cameradir -0.301784 -0.238700 -0.92301 -camera 62.710800 1.098954 349.425069 -cameradir -0.941356 -0.305112 -0.14406 -camera 61.887681 1.117033 349.196604 -cameradir -0.008663 -0.337792 -0.94118 -camera 60.043446 1.162589 347.692405 -cameradir 0.888756 -0.073182 0.45250 -camera 124.939906 1.495833 288.962354 -cameradir -0.087315 -0.185302 0.97879 -camera 126.716285 1.617176 295.716428 -cameradir 0.949920 -0.312407 0.00728 -camera -176.860371 1.225684 -90.810731 -cameradir 0.097212 -0.319684 0.942524 -camera -176.868976 1.287690 -90.657625 -cameradir -0.591052 -0.217230 0.77683 Area, could use better textures -camera 59.619870 1.282717 348.060834 -cameradir -0.295995 -0.274835 -0.91479 Awark water level -camera -149.372237 1.255954 -39.134930 -cameradir -0.872538 -0.068401 -0.483734
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I spended some time on finding terrain anomalies. Clipboard coordinates below, see the pictures for the area's that can be improved. -camera 145.065572 1.348340 454.700014 -cameradir 0.924334 -0.285878 0.252747 -camera 148.762655 0.975504 462.538951 -cameradir 0.372027 -0.356673 -0.856960 -camera 149.446214 0.927744 463.292194 -cameradir 0.666210 -0.233110 -0.708395 -camera 151.291930 0.960401 463.586448 -cameradir 0.963591 -0.260054 0.06216 -camera 155.126546 0.979076 462.557172 -cameradir 0.958822 -0.177759 0.221499 -camera 155.976947 0.987269 462.827691 -cameradir 0.993673 -0.105647 -0.038126 -camera 171.092913 1.092350 476.574576 -cameradir 0.936195 -0.351293 0.011489 -camera 172.748693 1.109799 476.862673 -cameradir 0.924029 -0.377185 0.062462 -camera 135.678202 0.892286 449.983885 -cameradir 0.518417 -0.288633 0.804944 -camera 135.245929 0.874092 449.857992 -cameradir -0.853600 -0.336890 0.397332 -camera 126.931337 0.909394 444.519802 -cameradir -0.640739 -0.272068 -0.717936 Bridge/tarmac -camera 150.606044 0.958134 463.410381 -cameradir 0.716442 -0.486880 0.499659
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Any chance we will one day get VR support ?
Killg0re NL replied to oscar19681's topic in DCS: Combined Arms
Would be nice if at least the sights (for aiming) would work. -
Is increasing RAM from 32GB to 64GB a smart idea?
Killg0re NL replied to Ahdidaas's topic in Virtual Reality
With the micro stutters, try to disable Hotplug -
Well, it is a map? Where we can fly. it is not a plane / chopper module, that is for other hero's to build.
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-camera 91.535544 0.374349 34.708105 -cameradir -0.710741 -0.652069 0.26391 -camera 88.460314 0.623786 28.928578 -cameradir -0.092732 -0.819901 0.564946 -camera 87.458925 0.602640 27.678361 -cameradir 0.589404 -0.564155 -0.578214
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-camera -273.090506 0.429677 -78.004705 -cameradir -0.663498 -0.298678 -0.685976 Weird ground 4 -camera -262.301531 0.138726 -74.342653 -cameradir -0.600542 -0.753062 -0.268787 Road ends? -camera -261.935305 0.187707 -74.136839 -cameradir -0.223655 -0.679126 0.699118 Hard line in landscape bridge behind 'steep' -camera -254.074586 0.145640 -74.442768 -cameradir 0.908163 -0.353695 0.223921 Funny road (and river goes over a hill...;) -camera -254.471228 0.125714 -74.600963 -cameradir 0.890729 -0.435708 0.129464 null
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OH-6A by Tobsen and Eightball
Killg0re NL replied to tobi's topic in Flyable/Drivable Mods for DCS World
I have added the Little Bird (2x) to the mission (Olympus has Fallen), and it can do CSAR and SEAD. Added an area (outpost) suiting the OH-6A. Seach for 'Flying Dutchman' and you'll find it. (Mission will have targets on different spot on every mission (re)start -
apparent network issues AH64 - Desync information, Video+trackfile
Killg0re NL replied to Killg0re NL's topic in Bugs and Problems
The other AH64 CPG was also on the ground. I understood that server was at later time restartred. Then we where flying somewhere else. Hoped something usefull could be found by ED to improve performance. Thx for the headsup. -
Desync issue's, Pilot took off, CPG remained on the ground. Also did not get DL to work (perhaps skill issue, but don't think so) Here, became clear my pilot was on its way, and the me as CPG was on the ground. Time stamp 16m24 i get warped somewhere, seems under the terrain? Trackfile added DSMC-AMVI-DCS-H-JT2240506_rev21-ACO4-final-20240506-213447.trk
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OH-6A by Tobsen and Eightball
Killg0re NL replied to tobi's topic in Flyable/Drivable Mods for DCS World
Awesome -
OH-6A by Tobsen and Eightball
Killg0re NL replied to tobi's topic in Flyable/Drivable Mods for DCS World
Thats the Huey -
Akward ground (1a and 1b) -camera -250.522901 0.215065 -76.733834 -cameradir 0.333151 -0.622537 -0.708137 Akward2 -camera -249.815940 0.190768 -76.556068 -cameradir 0.498710 -0.500492 0.707669 Akward 3 -camera -250.922125 0.223046 -77.784074 -cameradir -0.720540 -0.556051 -0.414282
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1. Tail When flying as pilot, and the tail gets shot off. Then the AH64 starts spinning, when you switch to the gunner seat, george gets the aircraft under control. (hover) but the aircraft does turn. 2. Armed When the AH64 is damaged, ad you manage to land. Turn AH64 off, and let it repair. George calls 'armed' over and over again, till you turn the APU on. No screenshot
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Still not the one's, but found these during my sortie 2night: -camera -252.558265 0.080817 -82.168062 -cameradir -0.750109 0.030969 -0.660588 Weirdground1 -camera -252.494209 0.071367 -82.379313 -cameradir -0.805143 -0.525238 -0.275445 Weirdground2 -camera -252.352575 0.062240 -82.673228 -cameradir -0.801213 -0.155379 -0.577854 Weirdground 3 -camera -252.287509 0.083722 -82.877863 -cameradir -0.555201 -0.734815 -0.389613 makes no Sense
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StopGaps - Script to fill empty player slots with planes
Killg0re NL replied to cfrag's topic in Mission Editor
Disregard i had a brainfart. ( i installed the OH-6A mod on the server in maingame, instead off saved games folder) -
StopGaps - Script to fill empty player slots with planes
Killg0re NL replied to cfrag's topic in Mission Editor
Can the OH-6A be added, it works in SP, but in MP i cannot see the OH-6A. In SP the blades are also show, like they where spinning. Last one i am in, unit in front is the 'dummy' one. (Captured in SP) -
When we were flying rotor operations i saw some map anomalies. att i could not store them, now i could not find them, but i did find some other stuff. I will update this post when i find/see the other akward dropoff's again. Bridge stands in the water -camera -258.230898 0.112974 -73.191061 -cameradir 0.625682 -0.487033 0.609361 Bridge1 -camera -257.680969 0.140620 -72.097479 -cameradir 0.458804 -0.603358 0.652271 Bridge 2 Bridge stands in the water, also Steep road onto bridge -camera -257.391122 0.127227 -71.556765 -cameradir 0.138631 -0.466809 0.873425 -camera -257.252408 0.134724 -71.270685 -cameradir 0.251952 -0.306191 0.918024 Bridge 3 & 4 Roads don't connect -camera -253.081192 0.170004 -71.823610 -cameradir 0.826962 -0.506172 -0.244793 Strange terrain curve (found it before trees where rendered) -camera -249.591025 0.253653 -79.416328 -cameradir -0.579376 -0.296883 -0.759068 Terrain1 Mountain to tight -camera -261.930375 0.063699 -48.489317 -cameradir 0.192845 -0.151281 -0.969497 Roadbridge on train rails -camera 115.626022 0.353526 101.073406 -cameradir 0.180584 -0.270222 0.945711 Incorrect Bridge
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Yesterday we had a major mission with alot off players. The mission, and the huge amount off players >100 caused 'some lag' (this was poor but we tried, to tstick and make the best off it.) But we could not hang in there, as the LAG was killing the tails from the Apache's. I have a track file, but its just over 50mb, i am working on an upload action Share till 7th may: https://we.tl/t-TIAkoh7sDl YT Stream that goes with it:
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StopGaps - Script to fill empty player slots with planes
Killg0re NL replied to cfrag's topic in Mission Editor
Hmz, it seems sorted, not sure what it was. As it was working on another machine. (mods are/where on server, and local machine's) -
StopGaps - Script to fill empty player slots with planes
Killg0re NL replied to cfrag's topic in Mission Editor
Hmz, Stopgap works for the default DCS units. But units from mods are not displayed, any clue what i have missed? On the local machine, the mods show. on the dedicated they don't. -
The link to the MOD itself seems dead, https://cam.em-key.de/ Any backup links?