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Hairdo1-1

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Everything posted by Hairdo1-1

  1. So please don't take this as a complaint as I love CHs mods. However in the world of DCS they seem really overpowered. (They might be accurate to IRL counterpart) How does everyone use them as they are pretty much impossible to defeat.
  2. We have heard time and again NTTR is complete and final. Why is there a wishlist thread if that is the case?
  3. As Afghanistan is mostly a coin map. We really need a more robust set of insurgent assets.
  4. @Barthek any possibility you’ll give this treatment to NTTR some day?
  5. @currenthill with the upcoming Afghanistan map… please tell me you’ve been working on some insurgent/80s assets
  6. Hand tracking on my quest pro is great. Would love easy native hand tracking built into the sim.
  7. @currenthill Having an issue with the M1A2 MBT not spawning, per your instructions I updated the 625 to the latest version but not working, all other assets from you are spawning fine
  8. After ordering the f16s to engage aaa (by the way they RTB with mavs still available) I then order my wingman to hit the first 2 targets, he acknowledges it however nothing happens. As I only have 4 bombs myself the mission cannot be completed as there are 6 targets
  9. We now have the tomcat, a4, a6(AI model), eventually the A4 carrier varriant from heatblur. Cold War is starting to be the best era in DCS, it would be great if the carrier of the era had the supercarrier features as well
  10. Great idea. Only issue is a similar one to the way. This is really hard to use in VR
  11. did you resolve this? I have the same problem and can't find the issue
  12. @currenthill Really love the US infantry assets! Would love to see a Russian, Iranian, and even an insurgent version!
  13. Yes please! Considering the PG is one of the most used maps the lack of Iranian Assets really sets it back
  14. @NineLine I guess my question would be.. we’ve been seeing the B-1 bomber in many promos over several months… it looks really good and complete. What exactly is the issue causing the delay in release. It’s just a model after all correct? also I believe the S3 remodel was announced before the b1. Haven’t seen anything of that in promos ty
  15. We have been seeing/hearing about these updated models for 2 years+ now and yet are never included in the updates... this community pumps out an amazing new model every day/week it seems....
  16. If you can script I suggest looking into MOOSE TTS
  17. Yes this is sorely needed. Especially for a map like Syria which historically has so many factions. If I wanted to simulate Syrian theater from the last 10 years for example I would need a minimum of 4 factions insurgent faction - Orange (attack all factions) Syrian/Russian - Red (attack orange/yellow) coaltion forces - blue (attack orange) syrian rebel - yellow (attack orange/red)
  18. So in my quest pro settings I changed it so I no longer have to use the controllers and I can interact with quest home using my hands. It’s does a great job of tracking and was wondering if there’s a way to set DCS up the same way? It seems to only recognize the controllers?
  19. So really cool mod but I'm curious as to how everyone is thinking to use this mod? I guess I could see if you're playing redforce and trying for an intercept but B-2's usally takeoff from quite a ways away from the AO and don't use escorts (that I know of) would defeat the purpose of stealth to have 2 f16s escorting it right? Anyway would love to hear ideas on what kind of scenarios in DCS will be good with this mod
  20. just as an FYI MOOSE framework for scripting has a class for suppression which accomplishes some of what you’re looking for https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/Functional.Suppression.html
  21. When approaching wp6 I have my radio tuned to the right frequency, I get the reminder to check in with Whiplash but the f10 menu doesn’t give me any options
  22. Yeah I discovered it was something going on with a script I was using that had to do with SRS. I removed it and all back to normal
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