

Hairdo1-1
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Everything posted by Hairdo1-1
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CoordinateConverter - Alternative to TheWay
Hairdo1-1 replied to FalcoGer's topic in Utility/Program Mods for DCS World
Great idea. Only issue is a similar one to the way. This is really hard to use in VR -
did you resolve this? I have the same problem and can't find the issue
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Military Assets for DCS by Currenthill
Hairdo1-1 replied to currenthill's topic in Static/AI Mods for DCS World
@currenthill Really love the US infantry assets! Would love to see a Russian, Iranian, and even an insurgent version! -
Yes please! Considering the PG is one of the most used maps the lack of Iranian Assets really sets it back
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@NineLine I guess my question would be.. we’ve been seeing the B-1 bomber in many promos over several months… it looks really good and complete. What exactly is the issue causing the delay in release. It’s just a model after all correct? also I believe the S3 remodel was announced before the b1. Haven’t seen anything of that in promos ty
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We have been seeing/hearing about these updated models for 2 years+ now and yet are never included in the updates... this community pumps out an amazing new model every day/week it seems....
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If you can script I suggest looking into MOOSE TTS
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Yes this is sorely needed. Especially for a map like Syria which historically has so many factions. If I wanted to simulate Syrian theater from the last 10 years for example I would need a minimum of 4 factions insurgent faction - Orange (attack all factions) Syrian/Russian - Red (attack orange/yellow) coaltion forces - blue (attack orange) syrian rebel - yellow (attack orange/red)
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So in my quest pro settings I changed it so I no longer have to use the controllers and I can interact with quest home using my hands. It’s does a great job of tracking and was wondering if there’s a way to set DCS up the same way? It seems to only recognize the controllers?
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Military Assets for DCS by Currenthill
Hairdo1-1 replied to currenthill's topic in Static/AI Mods for DCS World
So really cool mod but I'm curious as to how everyone is thinking to use this mod? I guess I could see if you're playing redforce and trying for an intercept but B-2's usally takeoff from quite a ways away from the AO and don't use escorts (that I know of) would defeat the purpose of stealth to have 2 f16s escorting it right? Anyway would love to hear ideas on what kind of scenarios in DCS will be good with this mod -
New options for Group Action Under Fire
Hairdo1-1 replied to Dangerzone's topic in DCS Core Wish List
just as an FYI MOOSE framework for scripting has a class for suppression which accomplishes some of what you’re looking for https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/Functional.Suppression.html -
WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED
Hairdo1-1 replied to Amarok_73's topic in Game Performance Bugs
Yeah I discovered it was something going on with a script I was using that had to do with SRS. I removed it and all back to normal -
what era should Eagle focus on when developing AI assets?
Hairdo1-1 replied to upyr1's topic in DCS Core Wish List
Late cold war is great as several countries still use these assets in the modern era -
Thank you I’ll check it out!
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Military Assets for DCS by Currenthill
Hairdo1-1 replied to currenthill's topic in Static/AI Mods for DCS World
@currenthillperhaps for the next update to the patriot assets we could have mobile launchers/radar as well? -
Military Assets for DCS by Currenthill
Hairdo1-1 replied to currenthill's topic in Static/AI Mods for DCS World
Any livery makers out there, we desperately need these assets done in desert appropriate colors. PLEASE! -
WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED
Hairdo1-1 replied to Amarok_73's topic in Game Performance Bugs
I just started getting this as well, I think its causing a strange pop up window to open momentarily and taking my window out of focus in VR dcs.log -
Military Assets for DCS by Currenthill
Hairdo1-1 replied to currenthill's topic in Static/AI Mods for DCS World
@currenthillwow, it’s amazing how you are rolling these things out so fast and with such high quality. small request, your Iranian FAC is essential for the PG map. Would love some more Iranian navy assets and generally more Soviet era stuff. thank you for what you’re doing! -
Please decouple the f10 radio menu option from the comms menus. This (as far as I know) is used exclusively to for triggers and scripts so there is no reason to have it associated with the COMs menu. Please make it a separate menu with a dedicated key binding that does not have anything to do with what radio I’m using, frequency I’m on, or if my radio is even on.
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The entire JTAC system needs to be reworked so it can be a more dynamic partner for attacks. It doesn’t really adjust its marking style based on the threat or weapons available and it needs to be babied to death in the mission editor to target things effectively. It doesn’t have to be “smart” but at least not entirely brain dead