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Everything posted by Andrei
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Interesting, thanks for the observation. I think it were guys from Hardware Unboxed who made a study of how different GPUs work with weak CPUs. Radeon had a very notable advantage there. Something related to nVidia drivers if I recall correctly. None of the CPUs you tested can be considered "weak", but DCS being a resource hog that it is... You might have very well seen the same effect.
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I can't say for 9600K vs 5600X. I moved from 7700K to 5800X. There was a massive improvement with DCS Liberation. From barely playable it became very playable
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I haven't tested this new feature, but i'm running a manually 'NG'd' version of Crisis in PG - Hornet version. So far managed only four missions, but it looks good. No further problems with carrier takeoff order, flights are generated as expected. Weather works as advertised. There were some problems with AI wingmen not being able to attack the static and map objects. However this is not the fault of DCE, rather DCS. The targeting tasks for AI fight were generated properly, it's just that WM are dumb
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Yeah, if you are CPU limited, outsourcing stuff to the dedicated server notably helps with the performance. Been doing that as well some time ago for CPU heavy missions. Thankfully Zen3 manages to do pretty well nowadays.
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Ah, thank you! I figured changing to NG in scripts, but didn't figure out the re-save mission part Otherwise it throws errors. In the first mission, the deck looked beautiful, but unfortunately the late controlled F-14s didn't start when they were supposed to, which led to a full stop at the deck operations. I checked tasks and triggers - those were OK. No clue why they didn't start there..
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Haven't noticed any specific adaptation instructions on page 5, but I'll give the base version a try Thank you.
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Just an additional observation a bit away from the original topic. I have the 2070S paired with 5800X and Reverb G2. Last weekend I got my hands on 3090 for couple of days and of course decided to test in DCS. I'm running 80% SteamVR general + 80% DCS specific SS settings. This just works for me. In DCS I also have specific settings, with shadows on low, 2X MSAA and no terrain shadows. It gives me my perfectly playable ~45 FPS with occasional discomfort near the ground. I could live with that. So, having installed the 3090 I immediately went to my test mission to see 90 FPS Right, still slightly above 45 frames. That was expected, the mission is CPU bound, because DCS generally is. No sense in benchmarking in empty mission because you'll never fly those anyway. Next step: bump Steam VR general and DCS supersampling to 100%. Good news, the FPS did not drop. The image clarity notably improved. Next step: bump DCS in-game settings to nearly all max, all shadows on, MSAA 4x. Guess what? Still ~45-ish FPS with awesome picture like you get in those youtube videos. So while I never got a real framerate increase, I managed to crank all graphics settings to High+ values while maintaining flyable framerate. I wish I could get 6800XT / 6900 for a test
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Да. В реальности на экраны "подглядывают" из-под ПНВ.
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Thank you for the start-up tip Didn't do it as it was previously not required in different situations. Yes, to other questions.
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I've been trying Crisis in PG with Supercarrier recently and came across the problem that the AI wingmen will not follow you to the cats and for takeoff following cold start on the carrier. The cats are "hot" i.e. no landing operations going on at that time. Did anyone figure out why/when exactly does it happen? I've been doing some investigations, but without any single reason to blame on. Any good ideas?
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Kaby Lake to Zen 3: Few Performance Observations
Andrei replied to Andrei's topic in PC Hardware and Related Software
I was thinking about delidding 7700K and giving it more run for it's money, but I should have done yet years ago - now it was time to get a new hardware anyway. Your 9900K is a pretty good piece, probably the best thing in the whole *Lake family In terms of tuning I'm trying to play around with undervolting and PBO boots. The latest AMD CPUs are being overclocked the "wrong" way I can get pretty good frequecies - upwards of 5GHz, but stability becomes an issue. Enough to boot and pass all Cinebench tests, but then it will crash on random things, especially when cold starting. So it's a moving objective. I don't care too much about all core loads, so I need to maximize it for DCS. I've got a really bad memory for this build it runs only 3200, while you need 3600 - 4000 for Zen 3 for best results. The new memory is ordered, but due to general stock issues, I've no clue when it will come. -
Preface They say now is a bad time to do an upgrade given the situation with prices and stock. But having spent dozens of hours reading reviews and analytics and found 5800X at a quite reasonable price, I decided to go for it. The main reason was that I fly quite a lot of dynamic campaigns (like DCS Liberation and DCE) which are notoriously heavy on CPU and my 7700K did not fare too well in those. It was very noticeable when putting mission on pause - the FPS grew dramatically which was a prime indication that CPU is a bottleneck. The other reason was that I didn't win a silicon lottery with Kaby Lake and while it did run initially at 4,9GHz, the temps were high and the crystal eventually degraded to the point where it was barely holding 4,8 if I didn't stress it with all core workout. Methodology Methodology is a far fetched word in this case. My goal was to see what kind of improvement would I get with this upgrade. So this is not a comparison of stock to stock. I've spent about a day fine-tuning 5800X to get more juice out of it - same what I did with 7700K. The end-result is a bit of a WIP and the system is still to go though a thorough stability test. The memory and video card are the same and running with same configuration. Current RAM is not optimal for Zen 3, but I haven't got the new one yet. The drivers and DCS version are same as well. So we're comparing apples to apples in this case. Additionally there are some Cinebench and MSFS comparisons for a bit more perspective. The mission used for DCS testing is supposed to load the CPU. It has quite a few units and I'm using my VR graphics settings for both 2D and VR test. 2D stats are captured using MSI afterburner. 3D via FCAT. Results - "Shut up already and show me the graphs!" - Sure. Starting off with Cinebench R20 to check the generational leaps. Zen 3 is much faster in single core than 7700K. With added overclocking and undervolting, the results are pretty good. DCS in 2D follows and we can see a healthy increase across the board, considering I only changed CPU and motherboard. You get almost 15 extra FPS just by having a better CPU. For the reference: when the track is paused, the FPS goes to 120+ so we're definitely CPU bound here. DCS VR shows slightly different picture. You see virtually no difference in either frametime or unconstrained FPS. However, this is expected because FCAT gets those from the video card. Given that it's the same RTX 2070S, no big wonder they are nearly identical. The Delivered FPS is what you see in game, however. And here we get a healthy ~30% increase. What's more important - the subjective smoothness in DCE missions has notably improved. What was barely playable is now quite OK. Not perfect, but totally flyable. Finally an example from the other side - MSFS. This just validates findings in DCS with the FPS improvement across the board. Though the gains may not be so great compared to DCS. Conclusion I am quite happy with this upgrade. I've been planning it since December 2020 and there were always issues either with stock or price or just waiting for something better (hello, Rocket Late!) to come by. The outcome was well in line with my expectations. I'll need to spend a bit more time tuning 5800X and wait for the faster RAM to be delivered - which should help with the performance even more. Thank you for taking your time to read this. Test Rigs Intel i7 7700K @ 4,8GHz Asus Prime Z270-A 4x8GB DDR-3200 CL16 GeForce RTX 2070S @ +140 Core + 250 Memory AMD R7 5800X @ ~5GHz Single Core max boost and 4.6GHz All Core Aorus B550 Pro V2 4x8GB DDR-3200 CL16 GeForce RTX 2070S @ +140 Core + 250 Memory
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Потому что это не индикация ускорения, а индикация того, насколько быстрее или медленнее тебе надо лететь чтобы прилететь к заданному ППМ в заданное время. Она появляется если в на странице HSI на ППМ поставишь Time on Target (TOT).
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Помощь новичку. Настройки графики в разрешении QHD.
Andrei replied to SrV06081977's topic in DCS World
Я совершенно без понятия, какая там "механика". Увы, у меня область компетенции несколько иная С точки зрения обычного пользователя я могу сказать лишь то, что самолёты на фоне неба видны в зависимости от условий на расстоянии до 15 морских миль без зума как "мушки". Что намного лучше чем на мониторе, где мне постоянно приходилось подстраивать поле зрения в зависимости от того, смотрю ли я в кабину, на какой-то конкретный дисплей или на "улицу". -
Помощь новичку. Настройки графики в разрешении QHD.
Andrei replied to SrV06081977's topic in DCS World
32 для DCS лучше 16 Если у тебя нет проблемы с финансами, то имеет смысл попробовать шлем ВР. Например HP Reverb G2. Там проблем с видимостью особо не будет. -
Нет Сказали что новости будут "когда будут", это значит что может через месяц, а может через год.
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Ну почему же, КМП вешают Litening под низ. ВМС нет, там используется ATFLIR, который идет с адаптером на боковой пилон.
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Посмотрел, спасибо! Трэк с Эфкой немного не сошелся, но общий смысл ясен. Скорее всего я немного поторопился с выводами всё-таки
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Нет, скорее моей )
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@Dell_Murrey-RUS Спасибо. Можешь еще на F-15 и/или F-16 для очистки совести?
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Меня сейчас смущает JF-17. Я не могу это выразить какими-либо объективными показателями, но на данный момент он летает как НЛО как в версии ИИ, так и контролируемый игроком. По ощущениям у него сильный избыток тяги, что позволяет творить в БВБ все-что душе угодно. Я провел серию экспериментов в сингле F/A-18 и F-16 человек (я) против JF-17 (бот). На Хорнете можно свести к ничей или если повезет сделать снапшот. На F-16 намого тяжелее свести просто к ничьей. Пересаживаюсь зеркально на JF-17 и естественно за один круг выхожу на хвост что Хорнету что Вайперу и могу сидеть там сколь угодно долго покуривая бамбук. Может кто-то прокоментировать такое поведение. Очень хочется впилить баг, но без объективных данных как-то несерьёзно. Однако летает эта штука безумно.
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Перечитал Натопс. Был неправ, всё-таки сбрасывает
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Какой? Emergency Jettison НЕ сбрасывает держатели, только боеприпасы на них.
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Emergency Jettison сбрасывает только боеприпасы, но не держатели. Их затем уже надо сбрасывать при помощи Selective Jettison и положении Rack. Для того, чтобы при Emergency Jettison сошли все подвески, необходимо зажать и удерживать кнопку до тех пор, пока процесс отстрела не закончится.
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SIL(ent) значит что РЛС не излучает. Отображаться на RWR ты не будешь.