Jump to content

Moxica

Members
  • Posts

    916
  • Joined

  • Last visited

Everything posted by Moxica

  1. Sounds like rocking good news! Thanks a lot. I had no idea!
  2. I'd like to do a cinematic. I tested on a short mission yesterday. But on replay, all the Gazelle's missiles went straight into the ground. Looks like I can not use the replay method
  3. ..so I tried a mission on Normandy, and it gives me half of the framerate compared to other maps (I.e. South atlantic) Install prompt is still there.
  4. I started install, and it downloaded, but ended like this. 00000.088 --- Log file: F:\Eagle Dynamics\DCS World\autoupdate_log.txt 00000.000 === Log opened UTC 2024-02-25 20:53:05 00000.020 INFO : DCS_Updater/2.16.2.17 (Windows NT 10.0.22631; Win64; nb-NO) 00000.020 INFO : src-id: 5972e82a1851d36865c17506579c27cbd5b8e3b4, lib-id: b88ea51ae2210987a3865f77cc1802548216d7a8 00000.020 INFO : cmdline: "F:\Eagle Dynamics\DCS World\bin\dcs_updater.exe" apply e69b5405-19ba-4c56-b2da-26a79bce11bb 5856 00000.060 STATUS: Initializing... 00000.085 INFO : basedir: F:\Eagle Dynamics\DCS World 00000.087 INFO : Command: install NORMANDY_terrain_new 00000.089 INFO : DCS/2.9.3.51704 (x86_64; EN; WORLD,A-10A,MARIANAISLANDS_terrain,A-10C_2,A-10C,PERSIANGULF_terrain,AH-64D,SYRIA_terrain,F-16C,NEVADA_terrain,BALTICDRAGON_A10C_IRON_FLAG_PART1_campaign,GROUND_POUNDER_SIMS_A10C_OPERATION_PERSIAN_FREEDOM_campaign,BALTICDRAGON_A10C-ENEMY_WITHIN_3_campaign,SUPERCARRIER,FA-18C,SU-33,SPITFIRE-MKIX,WWII-ARMOUR,THECHANNEL_terrain,POLYCHOPSIM_SA342,UH-1H,A10C-TTQ_campaign,A10C-BFT_campaign,FALKLANDS_terrain,COMBAT_KING_SIMULATIONS_A-10C_OPERATION_AGILE_SPEAR_campaign,BADGER633_FA18C_RISE_OF_THE_PERSIAN_LION_campaign,NORMANDY_terrain,BALTICDRAGON_FA18C_RAVEN_ONE_campaign,REFLECTED_SIMULATIONS_UH-1H_PARADISE_LOST_campaign,AJS37,P-51D,CA,BADGER633_FA18C_RISE_OF_THE_PERSIAN_LION_II_campaign,HEATBLUR_F-14,REFLECTED_SIMULATIONS_SPITFIRE_BEWARE_BEWARE_campaign,A10C-STONE_SHIELD_campaign,CAUCASUS_terrain,BF-109K4,MOSQUITO-FBMKVI,P47D30,SPITFIRE-MKIX-THEBIGSHOW_campaign,STONE_SKY_MAD_AH-64D_campaign,SINAIMAP_terrain,LOOKING_GLASS_FA18C_INHERENT_RESOLVE_campaign,STONE_SKY_MAD_campaign,F-86F,RAZB8 00000.089 INFO : branch: 00000.090 STATUS: Downloading version info... 00000.872 STATUS: Preparing to install NORMANDY_terrain_new ... 00000.961 STATUS: Unknown module NORMANDY_terrain_new 00051.148 === Log closed. null
  5. I still havent made a single DCS movie yet, but this is what I figured: (I once capured from VR, and it was a shaky mess) I fly in VR, so I'd have to save a track file? I'd have to change monitor resolution to use full screen flat PC monitor as source? I'd have to capture same track multiple times from different angles? Will that be the most usual way to do it, or am I missing some more efficient steps? (Not asking about fancy camera positions and shortcuts for those. And I know how to edit movies once I have the footage.)
  6. Makes sense; I got a New PC, and just put the old drive into the new one, and the copied installation to an M2 drive. -And now that Beta is gone, what to do with all that extra space? :P
  7. Thanks, but but there is no "Eagle Dynamics" under HKEY_CURRENT_USER\Software in my registry. I'm doing backups an removing as per BigNewy's advice.
  8. I have both vanilla and beta on my PC. Now I can/want to remove one of them. Do I just delete? Do I use some uninstall function? Which one should I keep?
  9. THX! It is "Trimmer" And whaddyaknow! It was still assigned to the "look up slow" after I assigned to "Trimmer" I deleted that, and voila! -Now I can start loving her again!
  10. Thx mate! I suspect you are on the right track.I want to trim like you do, but I don't remember the name of the assigned function. I tried binding all trim and magnetic brakes I could find, but they do not trim like it used to before the patch. As in: I did not use the auto-hover, I just trimmed it into stability. It used to work like the AH-64 trim. (Position stick/pedals, click, and let go) -I'm looking to assign the "click"
  11. I would like to assign the ah-64 style trimmer, but I can't get it to work; I assigned the "trimmer" and "trimmer off" for the pilot, but they do nothing. Also;, There are no "trimmer" for copilot, only "trimmer off" Halp!
  12. I had two missions (F-15E "Enemy bomber raid" is one) that was allways jerky. Upon testing both "troubled" missons now, one was completely fluid, and the other was very much there, and absolutely acceptable. No doubt there is a VR perfomance increase. (Alas I believe it came with a tiny cost of reduced clouds quality, but if so, I totally agree with that decsicion)
  13. Same, and now I can not assign trim. Whatever alternative I choose, they all turn the master on or off. And the mouse is deactivated for so many functions.. (Like Labels on/off)
  14. "Link" not doing anything in AH-64, and ground crew emits smoke when hit..
  15. Going from an old set of CH-products rudder pedals to the Thrustmaster Pendular Rudder changed the entire AH-64 experience for me.
  16. Just by looking at the pedals, you can tell he is late and overcompensating. -Maintaining left/right oscillation.
  17. Wind-Vortices.mp4
  18. Mission crash when I add Somali trawler and containership: Modulnavn med feil: Flight.dll, versjon: 2.9.2.49940, tidsangivelse: 0x657c5996 Unntakskode: 0xc0000005 Feil programbane: F:\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe Feil modulbane: F:\Eagle Dynamics\DCS World OpenBeta\bin-mt\Flight.dll
  19. Found this entry in the log file: 2024-01-22 20:36:49.496 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2024-01-22 20:36:49.496 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua"
  20. NB! They are not training at all. Just a set of tests often based on a set of rules set by the author, and you have to figure out what they are. Mainly by trial and error. I don't see why anyone would need these.
  21. Here I am, believing I bought a training campaign just to be told "You failed. You need more training" And that is correct. That is why I bought the campaign. So why on earth would I need a skill test? What is it even for? The marketing is a bit misleading.
  22. Still there, and in conjunction with the FCR. INU reset still works as a solution. I am therefore confused as per my question in this thread:
  23. In my last "case", 4-6 clicks, and I actually changed position, flew in a bit closer while resetting INU, and hit all of 'em.
  24. "Cannot reproduce"? Wut? I thought this had been verified allready, since it was discussed and verified with tracks and reported in several threads. Like this one:
  25. It has been explained that the FCR find and assign targets, and loading them into the hellfire. But the hellfires still scan, find and choose target when they get "closer" Therefore they can not see the difference between a dead tank and a live AAA as they both represent a huge lump of metal. What I find contradictory, and don't understand in this context, is why then, do they miss when INU is out of whack? And with miss, I mean going 50-100 feet off target, and hitting empty ground. What selects that sorry specific point? Is it downloaded coordinates, or does the built-in agm radar hallucinate?
×
×
  • Create New...