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Everything posted by Moxica
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Sounds like rocking good news! Thanks a lot. I had no idea!
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I'd like to do a cinematic. I tested on a short mission yesterday. But on replay, all the Gazelle's missiles went straight into the ground. Looks like I can not use the replay method
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Was prompted to install Normandy 2.0 -Fails
Moxica replied to Moxica's topic in Installation Problems
..so I tried a mission on Normandy, and it gives me half of the framerate compared to other maps (I.e. South atlantic) Install prompt is still there. -
I started install, and it downloaded, but ended like this. 00000.088 --- Log file: F:\Eagle Dynamics\DCS World\autoupdate_log.txt 00000.000 === Log opened UTC 2024-02-25 20:53:05 00000.020 INFO : DCS_Updater/2.16.2.17 (Windows NT 10.0.22631; Win64; nb-NO) 00000.020 INFO : src-id: 5972e82a1851d36865c17506579c27cbd5b8e3b4, lib-id: b88ea51ae2210987a3865f77cc1802548216d7a8 00000.020 INFO : cmdline: "F:\Eagle Dynamics\DCS World\bin\dcs_updater.exe" apply e69b5405-19ba-4c56-b2da-26a79bce11bb 5856 00000.060 STATUS: Initializing... 00000.085 INFO : basedir: F:\Eagle Dynamics\DCS World 00000.087 INFO : Command: install NORMANDY_terrain_new 00000.089 INFO : DCS/2.9.3.51704 (x86_64; EN; WORLD,A-10A,MARIANAISLANDS_terrain,A-10C_2,A-10C,PERSIANGULF_terrain,AH-64D,SYRIA_terrain,F-16C,NEVADA_terrain,BALTICDRAGON_A10C_IRON_FLAG_PART1_campaign,GROUND_POUNDER_SIMS_A10C_OPERATION_PERSIAN_FREEDOM_campaign,BALTICDRAGON_A10C-ENEMY_WITHIN_3_campaign,SUPERCARRIER,FA-18C,SU-33,SPITFIRE-MKIX,WWII-ARMOUR,THECHANNEL_terrain,POLYCHOPSIM_SA342,UH-1H,A10C-TTQ_campaign,A10C-BFT_campaign,FALKLANDS_terrain,COMBAT_KING_SIMULATIONS_A-10C_OPERATION_AGILE_SPEAR_campaign,BADGER633_FA18C_RISE_OF_THE_PERSIAN_LION_campaign,NORMANDY_terrain,BALTICDRAGON_FA18C_RAVEN_ONE_campaign,REFLECTED_SIMULATIONS_UH-1H_PARADISE_LOST_campaign,AJS37,P-51D,CA,BADGER633_FA18C_RISE_OF_THE_PERSIAN_LION_II_campaign,HEATBLUR_F-14,REFLECTED_SIMULATIONS_SPITFIRE_BEWARE_BEWARE_campaign,A10C-STONE_SHIELD_campaign,CAUCASUS_terrain,BF-109K4,MOSQUITO-FBMKVI,P47D30,SPITFIRE-MKIX-THEBIGSHOW_campaign,STONE_SKY_MAD_AH-64D_campaign,SINAIMAP_terrain,LOOKING_GLASS_FA18C_INHERENT_RESOLVE_campaign,STONE_SKY_MAD_campaign,F-86F,RAZB8 00000.089 INFO : branch: 00000.090 STATUS: Downloading version info... 00000.872 STATUS: Preparing to install NORMANDY_terrain_new ... 00000.961 STATUS: Unknown module NORMANDY_terrain_new 00051.148 === Log closed. null
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I still havent made a single DCS movie yet, but this is what I figured: (I once capured from VR, and it was a shaky mess) I fly in VR, so I'd have to save a track file? I'd have to change monitor resolution to use full screen flat PC monitor as source? I'd have to capture same track multiple times from different angles? Will that be the most usual way to do it, or am I missing some more efficient steps? (Not asking about fancy camera positions and shortcuts for those. And I know how to edit movies once I have the footage.)
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How do I go about removing one of the installed instances?
Moxica replied to Moxica's topic in Installation Problems
Makes sense; I got a New PC, and just put the old drive into the new one, and the copied installation to an M2 drive. -And now that Beta is gone, what to do with all that extra space? :P -
How do I go about removing one of the installed instances?
Moxica replied to Moxica's topic in Installation Problems
Thanks, but but there is no "Eagle Dynamics" under HKEY_CURRENT_USER\Software in my registry. I'm doing backups an removing as per BigNewy's advice. -
SA-342 Gazelle February 2024 update
Moxica replied to Polychop Simulations's topic in SA-342M Gazelle
THX! It is "Trimmer" And whaddyaknow! It was still assigned to the "look up slow" after I assigned to "Trimmer" I deleted that, and voila! -Now I can start loving her again! -
SA-342 Gazelle February 2024 update
Moxica replied to Polychop Simulations's topic in SA-342M Gazelle
Thx mate! I suspect you are on the right track.I want to trim like you do, but I don't remember the name of the assigned function. I tried binding all trim and magnetic brakes I could find, but they do not trim like it used to before the patch. As in: I did not use the auto-hover, I just trimmed it into stability. It used to work like the AH-64 trim. (Position stick/pedals, click, and let go) -I'm looking to assign the "click" -
SA-342 Gazelle February 2024 update
Moxica replied to Polychop Simulations's topic in SA-342M Gazelle
I would like to assign the ah-64 style trimmer, but I can't get it to work; I assigned the "trimmer" and "trimmer off" for the pilot, but they do nothing. Also;, There are no "trimmer" for copilot, only "trimmer off" Halp! -
I had two missions (F-15E "Enemy bomber raid" is one) that was allways jerky. Upon testing both "troubled" missons now, one was completely fluid, and the other was very much there, and absolutely acceptable. No doubt there is a VR perfomance increase. (Alas I believe it came with a tiny cost of reduced clouds quality, but if so, I totally agree with that decsicion)
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SA-342 Gazelle February 2024 update
Moxica replied to Polychop Simulations's topic in SA-342M Gazelle
Same, and now I can not assign trim. Whatever alternative I choose, they all turn the master on or off. And the mouse is deactivated for so many functions.. (Like Labels on/off) -
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Some questions and perhaps frustrations with this module
Moxica replied to Typhonus2's topic in DCS: AH-64D
Going from an old set of CH-products rudder pedals to the Thrustmaster Pendular Rudder changed the entire AH-64 experience for me. -
Just by looking at the pedals, you can tell he is late and overcompensating. -Maintaining left/right oscillation.
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Mission crash when I add Somali trawler and containership: Modulnavn med feil: Flight.dll, versjon: 2.9.2.49940, tidsangivelse: 0x657c5996 Unntakskode: 0xc0000005 Feil programbane: F:\Eagle Dynamics\DCS World OpenBeta\bin-mt\DCS.exe Feil modulbane: F:\Eagle Dynamics\DCS World OpenBeta\bin-mt\Flight.dll
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Found this entry in the log file: 2024-01-22 20:36:49.496 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68G}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua" 2024-01-22 20:36:49.496 ERROR Scripting (Main): declare loadout fail, duplicate not allowed: "{LAU_SNEB68_WP}" from "./CoreMods/aircraft/SA342/SA342_Weapons.lua", original located here "./CoreMods/aircraft/AircraftWeaponPack/rockets.lua"
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NB! They are not training at all. Just a set of tests often based on a set of rules set by the author, and you have to figure out what they are. Mainly by trial and error. I don't see why anyone would need these.
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Why are the campaigns called "Training" when they are really tests?
Moxica replied to Sholtz's topic in Maple Flag
Here I am, believing I bought a training campaign just to be told "You failed. You need more training" And that is correct. That is why I bought the campaign. So why on earth would I need a skill test? What is it even for? The marketing is a bit misleading. -
reported earlier INU drift and Lima tracking bug
Moxica replied to 84-Simba's topic in Bugs and Problems
Still there, and in conjunction with the FCR. INU reset still works as a solution. I am therefore confused as per my question in this thread: -
reported earlier INU drift and Lima tracking bug
Moxica replied to 84-Simba's topic in Bugs and Problems
In my last "case", 4-6 clicks, and I actually changed position, flew in a bit closer while resetting INU, and hit all of 'em. -
reported earlier INU drift and Lima tracking bug
Moxica replied to 84-Simba's topic in Bugs and Problems
"Cannot reproduce"? Wut? I thought this had been verified allready, since it was discussed and verified with tracks and reported in several threads. Like this one: -
reported earlier INU drift and Lima tracking bug
Moxica replied to 84-Simba's topic in Bugs and Problems
It has been explained that the FCR find and assign targets, and loading them into the hellfire. But the hellfires still scan, find and choose target when they get "closer" Therefore they can not see the difference between a dead tank and a live AAA as they both represent a huge lump of metal. What I find contradictory, and don't understand in this context, is why then, do they miss when INU is out of whack? And with miss, I mean going 50-100 feet off target, and hitting empty ground. What selects that sorry specific point? Is it downloaded coordinates, or does the built-in agm radar hallucinate?