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OnReTech

3rd Party Developers
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Everything posted by OnReTech

  1. We're not giving up hope
  2. This is fresh concrete, but I agree that it is still left over from the times of the Soviet Union, so it’s probably worth making them more dirty and old. Will do, thanks for the feedback
  3. Some new screenshots from the second phase. - Cairo International Airport - Ben Gurion Airport - places for SAM systems (Egypt) - Ashalim Power Station - Cairo
  4. fully agree, but the question remains for me, should they be marked on the map with an icon? so that all users can see it?
  5. yes
  6. as far as I know map release has nothing to do with the release of DCS openbeta
  7. Hi all. We finished the second phase and are already testing it. We fixed a lot of remarks from ED and made a little more than we wanted. I will make a report a little later about what we have in second phase (airfields, unique objects, SAM places (120 +), helipads (400+)), etc ... Several screenshots:
  8. I forgot to attach a screenshot with examples of destruction models that I wrote about above, sorry I don't know, I think that our module will not differ from the rest when you buy it
  9. Hi. Still in process. I want to share with you screenshots of several unique places and models of destruction of objects. All models will be destructible, except for objects of historical value, monuments and religious objects.
  10. detailed area and airfields are at the first page of this topic. https://forum.dcs.world/topic/309536-faq-and-updates/ now the task is to prepare and release the map in early access, of course we will continue to develop and improve the map after that yes we thought about it, but we are not doing it at this stage of the map creation
  11. We are newbies, but we are trying to do everything right
  12. not every skipper knows this) maybe
  13. Dear pilots and friends. The OnReTech team is in the final stages of the second phase of the Sinai map project. We took the time to unique models and small details on the surface. Improved green colors for field and surface textures. Fixed some bugs and comments. Modeled 11 new airfields. We continue to work on the second phase and are engaged in setting up and testing the project.
  14. there is no such possibility in TDK, traffic is either there or not In theory, you can make triggers because traffic doesn't have a crash model
  15. got it, thks for support
  16. Got it, thks
  17. I understand you, yes this is a good idea, I think that we will implement in the future. It is important that the airport be like in the map of Syria? I mean the number of airfield parking lots, the frequency of the beacon, etc..?
  18. We are thinking about this issue. But I can say for sure that it is simply technically impossible to merge a map of Syria to a map of Sinai due to the peculiarities of the technology. We are very limited by the territory (I mean the size of the surface mesh). If we decide to do this, it will be only in the territory that we have. Of course, we will expand* the map, I have already said that in addition to 3 phases there will be 4 phases (additional, which will include several unannounced airfields) *By expanding the map, I do not mean the size of the terrain, but only the data that can be on it.
  19. We haven't thought about it since it's not part of the map development, but I'll try to clarify about liveries. As far as I know, there are many custom liveries from users.
  20. There is no exact date yet. We are preparing the project for early access, fixing bugs and comments. Later we will make a progress report for 2023.
  21. OnReTech

    WIP

    Yes, we can make icons, I will show an example of how we did it for ports
  22. OnReTech

    WIP

    The question remained how to mark them on the map. I can’t find how the place for these systems is indicated on the map.
  23. OnReTech

    WIP

    I'll talk with ED about it, but I won't promise that it will work
  24. OnReTech

    WIP

    asset for SAM system is ready: it will be located in places that are freely available as mentioned above, thanks. As such:
  25. OnReTech

    WIP

    Many thanks for support
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