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Everything posted by Omega417
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F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
I mean, that's a challenge for campaign makers to figure out, and verges on the "too realistic" for a sim. I do understand your point. I would imagine that during an online campaign all jets are being flown regularly so they would all degrade at varying rates and it would start to become more of a chore to inform the next guy that you have a sticky rudder vs just flying your assigned jet. Starts to remind me of the "Phantom Leader" board game, but with airframe degradation instead of pilot degradation. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
I hope we get a bit more of that dynamic with the Naval Variant, I still cant decide if I'd rather have a B/N or J/S. I would argue that the -E is a good middle point in a transition from an F-18 to an early F-4B. Dynamic campaigns would be awesome with the slow degradation of your jet, and potential issues with ordinance. -
Dont lie those are the best arguments we have ever had on this forum.
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This will make some of the campaign servers much more engaging after the first 3-4 weeks of a campaign. Will any of these quality/variance simulations be applied to the weapons? There have been a lot of discussions in these forums about the Vietnam AIM-7 and its rough handling leading to lackluster performance. Would make things a lot more exciting if your AGM-12 blew up 20 ft in front of the plane because the motor exploded.
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F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
After looking at the Wear and Tear aspects, I'm wondering if when we get a Vietnam Phantom the AIM-7s will behave like real life with inconsistent motors and seekers due to rough maintenance and other external factors. -
Is someone going to pull out all the Liveries we saw in the trailer? Would be cool to know which ones we just saw.
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Instagram says today is Phantom Friday.
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Having audited software development plans, you should stride to do more, and be better, all in less time than you originally asked for, all with a tenth of the budget you asked for, all with a quarter of the staff you asked for. You should also stop complaining.
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F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
Just give it time, there is always a heretic in these forums. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
You see, you can say that but I guarantee you someone will have only read your first paragraph and try to make an argument about how the 106 and others were able to make good hits with it. I agree with you, wrong missile in the wrong place on the wrong platform. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
I am not complaining about the enthusiasm or the civility (you are right, by forum standards this has been calm) . Rather, the constant rehashing of what the different Mig-23 variants may or may not be capable of. The whole "on paper vs IRL" thing is a bit frustrating when our sim version will probably land somewhere in the middle of the two and we wont know for a few years. I'd much rather we be constantly fighting about how capable/Incapable the AIM-4 was. Or the employment envelopes of the AIM-7. etc. etc. etc. -
F-4E Air to Air Weapons/Capabilities Discussion
Omega417 replied to Aussie_Mantis's topic in DCS: F-4E Phantom
NGL, the constant arguing about the MIG-23 on the Phantom forum is exhausting. -
Info is 3 days old, stale info, things could have changed by now. For all we know the F-4S could be coming first.
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Any chance for an AI G with STARMs and HARMs ?
Omega417 replied to upyr1's topic in DCS: F-4E Phantom
Exactly. I just hope mods like that make their way onto fun servers. We are so close to a full set of planes for a "war of attrition/Yom Kippur" scenario -
Any chance for an AI G with STARMs and HARMs ?
Omega417 replied to upyr1's topic in DCS: F-4E Phantom
I'd like to think that the modding community would take care of those off the basic F-4E. Which would make HB starting with the F-4E the smartest choice they could have made. There will always be a moder who thinks the AUP, terminator, or EJ was the coolest and is willing to spend hours to modify our F-4E. I would be nice if those community mods could be incorporated but not too much of a concern. -
Haha Im just joking around. Im the type of person who would hit the Drill Sgt if they got in my face and yelled at me, which is why I never joined. *ALSO A JOKE I AM BEING A SMARTASS TODAY*
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I need jester to threaten me from the backseat. "If you miss the basket this time, I'm going to beat you with a sock full of soap bars tonight". I guarantee you I will hit the basket with a 100% success rate.
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HeHeHeHe, That's a fortnight
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Yo no speako
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The bones have told me, they will announce the release date on a day that ends in the letter "Y"
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Has anyone tried some good old fashioned human sacrifices?
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Anytime between tomorrow and the heatdeath of the universe.
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I mean whoever made that graphic didnt try very hard, apparently the F-4C used the AIM-9 Sparrow and the AIM-9 Sidewinder. There is also 20mm gun kills under the F-4D, F-105F, and F-4D/F-105F.
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I could see the announcement, followed by 3-4 weeks of videos on the Pits, radar, A/A & A/G then a release within a month of that announcement. And I'll bet we are getting very close to those first tours of our new office.