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diego999

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Everything posted by diego999

  1. That's my case. Steam prices are considerable cheaper than ED store. I still play standalone though, I buy the modules on Steam DCS and then transfer the licenses to standalone DCS. There's that option too.
  2. Doesn't matter for VR. It only affects what you see in your monitor.
  3. Forgot to add, in Oculus App set resolution slider all the way to the right (that's Quest 2 native resolution) and refresh rate to 72hz. You can control resolution in oculus app, oculus tray tool, steam VR and DCS itself. It's good practice to tweak just one of these setting and leave the others at 100% or 1.0 as they add on top of each other and it can get complicated. Note that Steam VR measures this differently, with a per-eye number, so if you set super sampling/pixel density to 1.2 in Oculus Tray Tool/DCS is the same as setting to 144% in Steam VR (1.2*1.2=1.44). Another reason not to use Steam VR at all.
  4. I'm not an expert but I can show you what works for me. I don't use Steam VR, you're just adding another thing in the middle that's not really neccesary. These are my settings, almost all on the low side of the spectrum with a 2060. With your GPU you should be able to crank them much higher. Settings that kill your fps are, in my experience, MSAA and supersampling most of the time. Open XR and Oculus debug tool are not neccesary, what I use is Oculus Tray Tool, it can change most of the same settings. With all these I get between 36-72 fps (with reprojection activated) as long as I'm not above Dubai in the Persian Gulf map. At high altitude in simple missions it goes above 72 sometimes. I play with an usb cable. Intel 10400F, 32GB RAM, 2060.
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