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Everything posted by LawnDart
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You can even land on one wheel and fly it, land on the other, back to the first wheel again. Wheel landings are a little trickier than 3-point landings, and require a healthy jab forward on the stick when your wheels touch down. You'll also need to readjust rudder input as the nose pitches due to gyroscopic precession. Practice practice practice... 3-pointer: 120 mph approach at ~20 in Hg / 2,700 rpm (or full prop works too) with full flaps. As you begin to round out and flare you want to achieve that 3-point attitude just above stall speed 80-90 mph. Wheel landing: 130 mph approach at ~20 in Hg / 2,700 rpm, 3-4 notches of flaps. As you begin to round out, come back on power but keep some. Hold the plane level as long as you can, keeping her flying while working the controls to stay aligned, straight and level. As you touch down you'll want some power still in there (~15-20 in Hg) and a quick jab forward on the stick to keep the tail from touching down. Adjust rudder as previously mentioned, work the stick forward initially then as required to keep the level attitude and keep a little power before slowly retarding the throttle and flying the tailwheel on. Here are a few videos of Ray show-boatin': http://forum.virtualthunderbirds.com/viewtopic.php?t=4242 http://forum.virtualthunderbirds.com/viewtopic.php?t=4224 Enjoy!
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But that's what the forums are for. . . reading between lines. :P
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I think most of my squad mates and myself loaded P-51 with a throttle acting as rudder the first time. You need to clear every axis assignment for the Mustang in the options, manually if needed. Be sure to clear all axis assignments for not just your throttle, but rudders, and other input devices etc. and then re-assign each axis you intend to use to the correct controls (once EVERYTHING showing an axis is cleared out). P-51 is still beta, but making it a habit of clearing ALL axis assignments for your input devices is never a bad idea. Some of the axes may also be assigned incorrectly to multiple controls at the same time (e.g. rudders and throttle using the same axis assignment in the settings). The fact that your controls work fine in other sims tells me the axis assignments is where the problem lies...
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Same issue even if you buy a 680 (as they also come with 2GB). SLI, tri-, and quad-SLI is the answer! ;)
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Uhm, no it doesn't. Who says ED isn't working on their own?!
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Bingo! So, for a three year development cycle we get fed a "DCS branded" aircraft with screenshots showing the 'DCS Series' logo etc., and then it falls short... (?) Muddy waters... Regards, Hopeful, but skeptical customer
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Two wrongs don't make a right. (Here's to hoping I'm proven wrong... ;) )
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Nuff said here: http://forums.eagle.ru/showthread.php?t=89427 If any 3rd party add-ons turn out subpar I think it will detract from the DCS Series reputation as a whole and although I welcome this new brave world with non-ED devs (as there's certainly a reasonably good chance many good projects will come to fruition from this), I'd still strongly dislike seeing a shoddy add-on with a 'DCS Series' logo stamped on it next to ED's flagship product lineup! My 2 cents.
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Just got an EVGA GTX 670 FTW myself. Getting ridiculously good performance in all games so far. Went from a SLI - GTX 460 setup to a single GTX 670. With the boost clock it is running up to 1188 MHz on stock settings (full load) and in benchmarks it rivals a SLI - GTX 580 configuration. That's saying a lot, since the GTX 580 is a beast in itself! It also runs relatively quiet and only gets up to about 67 Celsius for me under the most intense games I've thrown at it so far. I'm running many NVIDIA settings on high via the control panel such as 16x CSAA, 8x supersampling and other settings on quality and still get 60-80 fps in BF3 with everything set to 'Ultra'. DCS: P-51 ran around 55 fps with the same settings and maxed out settings in the options (including TSSAA and jazz). FYI, EVGA's FTW Edition of the 670 is identical to their GTX 680 reference card (the 680 baseline model) with the only difference being 1344 CUDA cores vs. 1536 CUDA cores. The 670 shares the same circuit board as the 680... Main difference = over $100 cheaper. Can't go wrong, phenomenal performance for the money and you're essentially getting 680 benchmarks for the price of a 670! So far I'm very happy with my GTX 670!
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How to set up toggle switches (a tutorial)
LawnDart replied to Spy Guy's topic in PC Hardware and Related Software
Good info! While I use the preset controls for A-10 for the most part, TARGET is my preferred way to program toggle switches in other sims/planes. It's great to see that much of the same can be achieved within DCS itself though for those who'd rather do it that way (or don't own a HOTAS Hog). -
That's what I do, yoo. Great use for it! If you have TIR that's what it ought to be as you'll need to trim often.
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Oh, there aren't any PC A-10 peds AFAIK. That was just a pic to show what a more common pedal setup would look like in a real plane (A-10 in this case).
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The heel to toe comment got my attention... FWIW, I've never flown an airplane where I didn't rest my heels on the floor while pushing with the soles of my feet against the base of the peds (not top). I see so many sim pedals have that "bottom lip" behind your heel and are angled so flat compared to real life ones. A-10 pedals:
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You're right. Grabbed the wrong one. 1.12 still works for me though. Could it be that your anti-friction buffer ring has come loose (or is about to) inside the housing? That could case some "pockets" along the travel in an axis. See this thread for more info: http://www.warthogworld.com/hangar/showthread.php?65
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Nice work Blaze!
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Already PM'ed my thanks, but here it is again; thank you!
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All taken care of. Sorry for the inconvenience.
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You're welcome!
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Thrustmaster Elite Rudder Pedals
LawnDart replied to Jester2's topic in PC Hardware and Related Software
If you happen to own a HOTAS Cougar, use its base to plug in your pedals. By doing it this way, you'll be able to configure your pedals (i.e. set curves, axis names etc.) directly via TARGET alongside your HOTAS Warthog! I use my old HC base (without the handle or throttle attached) hidden behind my setup simply to plug my peds into. Note: If you use a gameport-to-USB connector you'll lose the programmability in TARGET as your ruddeers will be completely standalone. P.S. We've been telling TM about new rudder pedals for years... :music_whistling: -
A-10 Airshow Demo clips - EOD POV Camera
LawnDart replied to Turk10mm's topic in Screenshots and Videos
Nice! :thumbup: Really a shame that there won't be any A-10 demos in 2012- -
TARGET combines all TM devices as one. Note: TARGET is not required when running DCS: A-10C, but for other sims if you want to program your devices through TARGET you can and it'll combine them as one device.
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No setup required with DCS: A-10C. It's easy to configure within other sims, too (read: FC2). It just acts like a 56-button game controller that you can assign key commands. Combined with the TARGET software you can program it endlessly alongside the HOTAS Warthog (or Cougar) either via GUI or script.