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Panzerlang

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Everything posted by Panzerlang

  1. Lol. The usual corporate BS. However, after reading so many accounts of gear breaking down and dire customer support on the facebook groups I'm genuinely glad they cancelled my $9k order. I dodged a very big bullet.
  2. Blurry and a 'high frequency' image 'jitter'.
  3. Even with a 4090 and 64GB of 6400 RAM, still the micro-stutters and jerks. But nowhere bad enough to spoil play, fortunately. After weeks of tweaking shedloads of things however. Why can't ED give us the option to have permanently un-zipped textures? Or are we talking terabytes?
  4. No, that's not the case at all. Graphics settings on high-end GPUs account for nothing when the CPU is having one or two cores flogged to their knees. DCS is a CPU killer, not a GPU one.
  5. On the pimax controller I hold down the pimax-logo button. That first activates the controller, then goes straight into the spinning-wheel logo thingy that centers the headset. I keep my thumb down the entire time and as soon as the wheel stops spinning I get a little vibration in the controller that shows it's now shutting down. The entire process takes about ten seconds. Then I fire up Necksafer, fire up the game, hit the joystick button to centre the game's menu AND the necksafer and check over my shoulders. If I haven't gone through the HMD centring process first I get exactly what you've described.
  6. I would suggest not having both centring functions (Pimax headset and Necksafer) on the same key. I have to recentre my Crystal every session now but I do that via the Pimax controller. On my joystick I have necksafer and DCS VR centring on the same button.
  7. Lol. Yeah, since forever. It's totally fubar. Not only does it crash the game, it also removes my desktop camera from the system.
  8. Lol. I should have tried that on at my KTM dealer when I had all the bling fitted to it.
  9. It's not, made not a jot of difference on my rig.
  10. I've said it elsewhere (after it was postulated by somebody else) but if there's a limit within the game itself regarding the ceiling on how hi-rez the in-game objects can actually be, there's a point where higher-rez monitors/VR panels can no longer offer further graphical improvement. So, Pimax Super, down-sample the image to where the OG Crystal is at and (in my case) use it for the higher FOV. Will the 5090 cure the micro-stutters with my 13900k? No, I don't believe so. DCS maxes out the Main Thread, does it on the 9800X3D too. No matter what CPU is thrown at this game, it'll make use of the cycles. God knows at what point there would be enough headroom for a CPU to take a breath. And when one does finally come along for the current version of the game, it won't be current any more, ED will be flying us to frikkin' Mars. Lol. After I'm long gone there'll most likely be desktop quantum PCs though, so it'll work out in the end.
  11. One assumes/hopes the AIBs will provide better cooling for the memory. But along with the lack-lustre performance overall these cards are a bit of a dud.
  12. Nope, not for DCS. I intend to down-sample my Super, because there sure isn't any benefit to be had by chucking more pixels (5090 for a Super at native res) into the already maxed-out Render Thread of my 13900k. IL2, however, will see a huge benefit from a 5090, down sampled Super, so yep. Lol.
  13. Lol. Pretty much a debate over semantics. However, I like this line: " people just state things with certainty when it passed their subjective threshold" Indeed. I believe it has passed my subjective threshold that NVidia are a bunch of lying crooks who are now asking obscene prices for a GPU not significantly more powerful than the previous generation. But huh, define "significantly". If 30% greater rasterization grunt (5090 vs 4090), that's a third more power. If 20%... Then use-case. With a top-end VR headset and CPU the 5090 will be a total waste of money in DCS. The best CPUs already can't keep up with the 4090. However, a 5090 will definitely make a difference in IL2.
  14. I finally got around to trying the 120hz and capping the frames to 50%, no go on my rig. Not a suprise really, it's always the CPU being flogged on at least one core to 100% that causes the issue (and it's the "Main Thread", not the "Render Thread").
  15. Ya. Along with the line "Coo, why ain't DCS running betterer with my 5090?!"
  16. Super, now "Q1". Progress Update January 20
  17. Those most easily impressed are those least worth impressing.
  18. This seems to be reasonably believable. Around 3000 Euros for the 5090s. Obscene. Like, properly obscene. Anyone who believes any amount of R&D and blah blah blah for consumer-grade electronic components can justify or explain such a price needs their head tested. Custom GeForce RTX 5080 and RTX 5090 pricing emerges: made for gamers with deep pockets - VideoCardz.com
  19. I reckon the frame-capping etc uses CPU cycles and as DCS is already flogging one or two of my cores at 100% it just adds to the burden. Using the DCS FPS counter I see very low spikes, so I think Frame time is decent. My stutter is very minimal, I have to look for it to see it.
  20. I've yet to find/use an OpenXR frametime app. 90hz. I've tried all the frame-capping, lower Hz, re-projection, on their own and in combos, they all made the stutter worse.
  21. There was a bunch of components on the cargo plane that crashed a few months ago, that's why the Flanker grip got so badly delayed.
  22. I know, just can't remember his name. Yeah, he'd thrive on a shady car-lot, selling old beaters. "This old Toyota Prius, we tweaked the ECU and now it can go as fast as a Ferrari!"
  23. No matter what you do, you won't be able to completely eradicate micro-stutter/jerking, no matter your graphics settings. Having said that, you can reduce them with settings and Windows and hardware tweaks. Regarding resolution (OG Crystal here with 13900k and 4090), I run the headset at native resolution (1.0) and DCS Pixel Density at 1.0. I've had the headset at 0.75 and could barely tell any visual difference (image quality) but as it made no further improvement to the stutter I put it back to 1.0. Why does 1.0 and 0.75 have so little difference on image quality? Somebody elsewhere pointed out what might be obvious to some (if correct) and that's that the game itself has a limit on how high the resolution of the objects (planes etc) can be. If the hardware is set beyond that limit, you won't see the 'expected' improvement. So, 0.75 Headset and 1.0 DCS PD with my set up, with a 4070Ti YMMV.
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