Jump to content

RPY Variable

Members
  • Posts

    332
  • Joined

  • Last visited

Everything posted by RPY Variable

  1. AH-64 both cases, don't know if it is related. It's a dot, then the dot disappears, then it appears as an attenuated billboard but at 90° or a different kind of dot, way to attenuate. (we are talking pixels here), and finally it appears as a 3d model.
  2. Helicopters disappear when you get close, usually when you are about to strafe them, and when you are way too close, they repair. Happened multiple times. This was in Syria-> Contention server. https://streamable.com/k84h8d
  3. This bomb should fly almost horizontal when dropped at speed. In DCS it is just a normal GBU with a slightly attenuated parabolic trajectory. If you want to have a more or less decent distance you need to drop, let's say, mach 1.2 35.000, and it almost goes on a 45° dive to the target, which goes against the essence of this bomb. In DCS it has a glide ratio of 2.5 or less, which is ridiculously low if you compare it with this video and common sense. Note that the bomb drops like a normal bomb, then the autopilot kicks gliding with a much more shallow angle. Int not going to make a CFD study of the bomb, but 2/2.5glide ratio (, when dropped at 500kn, seems way too low.
  4. 1) The effect seems to be too sudden. Today I black out on almost all merges. https://streamable.com/2vgohk 2) From changelog: "This is most useful AFTER performing a G warmup (4 to 5 G for 90-degrees, and then the same maneuver back in the other direction)." Why 90° in one direction, and then 90° in the other direction??? I find it kind of arcade. Like if matter which side you are pulling, there is no difference for the body. For example, G-Force centrifuges only rotate in one direction. In my opinion it should be, X amount of G's X amount of time and that's it.
  5. I am talking about the reason for the hasty announcement of the F-4 and you are talking about the effects that the launch of the F-4 will have on the sales of the F-1. They are two different things. Beyond that I don't agree either since it is like saying that the Toyota Corolla does not compete for sales against the Honda Civic.
  6. That is precisely why they announced the F-4 just when Aerges was about to release the F-1. With the promise that the F-4 would be available before the end of the year. In this way, they induce several people not buy the F-1 and wait for the F-4... in the end, the wait turned out to be more than two years, but they achieved their goal. These are the rules of the market, but a very unhappy move if you ask me.
  7. Be aware that if you let go your joystick and inf RCTRL+ENTER the axis is not center almost perfectly, the autopilot won't engage. You'll need to recalibrate your joystick.
  8. ED degrades RED coalition GPS accuracy. So take that into account. If you drop a gbu-38 from a BLUE F-16 you may have a CEP(circular error probable) up to 6m, if you drop from a RED F-16 you will have a CEP up to 50. You will have a better accuracy with a dumb bomb CCRP release. I didn't test if it affects J-17, but I suppose it does.
  9. Hit it 10 times, it does the same thing. I think is broken.
  10. Thanks for taking the time. I understand the argument, I don't say I agree (don't think anyone cares), 30 meters of precision seems a lot to me no matter how bad the GPS is. Even more so with such unverifiable aspects as GPS guided accuracy of eastern world countries. Maybe if BLUE is 5m, then make RED it 10m or 12m, I don't know, but 30m, 40m even 50m seems like much. It is worse than dumb bomb level flight release from 20.000ft. Be sure to stick this report on the refrigerator door because it will surely be a constant complaint XD. Thanks again for the time.
  11. TMS DOWN is CZ. And it gives the same result.
  12. I start with a waypoint over a tank (altitude of the waypoint is as the tank). The TGP point over the waypoint, when I slew the TGP and press CZ, the TGP doesn't go to the tank, but if I do a combination of SP->CZ sometimes it goes to the tank. But if I slew from there and CZ again, it again goes over the tank. Sames happens if I do it over a mark-point. Shouldn't the TGP start pointing over the tank, and CZ always go to the tank. https://streamable.com/ckm9xv F16 CZ.trk
  13. I release there because I was prepared for someone telling me, "you release from very far away and the bomb had poor energy"... nevertheless. They had plenty of flytime. Based on what has been shown, I don't see any debate. Next image is Mk-82 dumb bomb release on level CCRP, same altitude, same all. Almost same accuracy as gbu38. This is nothing new, it has been like this for quite some time now.
  14. Why so fast with the "correct as it is"? This has no sense. 1) If there were drift between the target and the waypoint, for example 30 meter to the left, the bomb should fall away from the target (+-30m to the left), but with the same CPG. All bomb should fall near each other, because there is an offset, but the bomb accuracy (CPG) shouldn't change. Image attached showing what I mean. 2) The waypoint was in place in the editor, the mission was just started, so there should be no error, and what shows that there is no error is the TGP pointing to the tank, which was CZ, it was not slewed at any time. In this case, it should work as a B2 with preplan waypoints. Is a INS/GPS bomb. 3) They are also very apart in azimuth, so it not a distance (laser) thing. 4) I tried with lase, almost same result. Image attached. null F16 GBU38 CEP with Laser.trk
  15. This can't be right. The accuracy or Circular Error Probable (CEP) of the GBU38 is as bad as a dumb bomb. The waypoint is from the editor, exactly in the middle of the tank X Y Z. https://streamable.com/pi8l3e F16 GBU38 CEP.trk
  16. 1) Why sometimes I'm able to get my selected waypoint showing on the RDR screen and sometimes not? 2) Why sometimes I'm able to get the lines between waypoints shown on the HSD and sometimes not? If any JF17 veteran is able to clarify my doubt, I would be very grateful.
  17. My understanding is that it is an air to surface missile. Nevertheless, it should be able to contras lock a helicopter. The AGM-65 can do it, so this one should do it too. Then it may or may not hit, but at least it should be able to lock. JF-17 C701 wont lock ah-64.trk
  18. WMD7 loosing track after vertical, and can't regain. https://streamable.com/ugd3o5 JF-17 TGP POINT TRACK.trk
  19. I don't know where the "the gun is tilted down specifically to target ground targets" myth came from. But people keep repeating and repeating... The gun has the angle that it has because it is located under the fuselage, so it can't be tilted up, like in western fighters to gain more lead. It is the same arrangement of the mig-21 and nobody is repeating that mig-21 "the gun is tilted down specifically to target ground targets". Or the F-4, again mounted under the fuselage, and tilted is tilted down quite a couple of degrees.
  20. Voice chat on-off should be one option. Voice chat radio on-off be other option. Two separate things.
  21. The only thing I can say is that it is a pain to use like it is now. Before (wags video) was great.
  22. Thanks for the advice, but It's not the same to use modifiers. You need to move the knob twice, and it has other problems. It would be ideal to be able to join the axes that are similar.
  23. I've made a couple of post's of this behavior, which is logical and cumbersome. The manual doesn't specify whether the image resets when changing the scale or not on EXP, DBS1 or DBS2. That just guessing. It is difficult to imagine that the engineers ended up with a complicated behavior as this. The wags video seems to have more sense. The F-16 block 50 manual says that it DBS2 -> "the patch varies as the cursor is moved in range" but is a little ambiguous, I don't know if it refers to the TDC cursor distance from the aircraft, and it automatically changes size, or it refers to the FCR selected range scale.
  24. Example: Lights Console + Lights Panel, all controlled with one axis. Example 2: Com 1 Volume + Com 2 Volume, again, all with one axis. This would make our controllers perform much more efficiently. I have 9 exes without counting the pedals, joystick and the two throttles, and I always fall way short... and I'm only trying to map the bare minimum, like lights and a couple of volumes.
×
×
  • Create New...